Final DOOM: The Plutonia Experiment map 10 NoMo -cl4 [00:20.14] [Fluuschoen]
player: Fluuschoen aka Freiya
source port: DSDA-Doom v0.24.2
rendered from: DSDA-Doom v0.18.0
settings: -iwad plutonia.wad -skill 4 -complevel 4 -shorttics -nomonsters -nomusic
map: Final DOOM: The Plutonia Experiment map 10 (Onslaught) by Dario Casali
category: NoMo
time: 00:20.14
demo date: 10/09/2022
render date: 10/09/2022
recorded with: OBS Studio 26.1.1
cropped with: ActivePresenter 8.3.1
mouse: G-Wolves Hati HT-S Classic
pad: Artisan Zero Classic XSOFT L
monitor: LG 24GM77-B @ 144 Hz / DAS on / Motion 240 off
keyboard: Ducky One 2 Mini RGB (MX Speed Silver)
mouse settings: 1600 cpi | 1000 Hz | angle snapping: off | Win: 6/11 | EPP: off | MarkC accelfix
ingame sens: 7/2/7, accel 0 (3/1/3 in Crispy), carry fractional ticks: off
ingame resolution: 640 x 480 @ uncapped fps
Watched Doomkid's Plutonia stream with MtPain27, and suddenly I felt like playing some Plutonia again. Since he had very lovely thoughts about map 10 : D, I figured I'm gonna start with this, since I really like the window jump sequence break.
I started a little grinding, and in about a few hours (1375 attempts), got this low 20 sec time. Had many 20s, but this is the best so far. I see the time losses, where I can shave off a little here and there, so I think 19 is within my ability, just need to put in some extra work. Until that, I uploaded this one, because it's not too shabby.
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At this time, Zato Zatoichi has 147 views for Final Doom spread across 2 videos. His channel published less than an hour of Final Doom content, less than 0.21% of the total video content that Zato Zatoichi has uploaded to YouTube.