Final Fantasy (NES) - Four Fighter Casual Playthrough (Part 1)

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Published on ● Video Link: https://www.youtube.com/watch?v=-CYvKqo19OQ



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Duration: 1:32:41
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Game: Final Fantasy
Platform: NES
Completed: March 25, 2022
Rules: Beat the game with a team of four Fighters. Promoting to Knights is allowed.
Part: 1 of 5

After completing an all RedMAGE (promoted to Red Wizards) run of this game, why not do it with all Fighters? This was a fun playthrough that had quite a bit of planning go into it beforehand. I try to speak to every character to reveal all of the plot points but I only grab the treasures that I want to pick up, which makes dungeons a lot more palatable. I do end up promoting the characters to Knights when available. I decided to switch the boss order up and see how backwards I could do things, which actually made this even more enjoyable since it allowed me to get some of the higher level equipment earlier than usual and then use it in the earlier areas. Of course that also means tackling some of the later dungeons earlier than usual. Here are some highlights:

5 minutes - Here's a fun and pointless glitch that happens when you go to your menu screen while standing in a doorway you opened. It creates a sort of "phantom door" that actually does nothing. I do this from time to time throughout the playthrough for no real reason.

6 minutes, 20 seconds - Here's another pointless glitch where you can talk to this invisible person. The reason why she's invisible is because she was marked with an "indoor" flag so she was only supposed to be visible when you were indoors. Actually come to think of it, I wonder if you can see her if you enter the door to the right that requires the mystic key. I never tried that.

22 minutes, 20 seconds - You cannot get into random battles on seaport tiles for some reason.

26 minutes, 40 seconds - Well the broom said "TCELES B HSUP" so I did. Pressing B+SELECT while outside gives you a nice map of the world.

31 minutes, 50 seconds - What's up with these odd doors and houses without doors altogether?

34 minutes - Interesting that there's the sea in the background of the pirate fight

37 minutes - This game has a secret slide puzzle minigame that can be accessed while in the ship if you hold the A button and press the B button 55 times. It takes me forever to solve these things but you get 100 GP if you manage to do it!

50 minutes - The Sahags are irritating and are really difficult to hit for some reason.

55 minutes - Ah! An unusable sample. At least they explained why you can't just take the weapons that are laying there.

59 minutes, 20 seconds - Here lies Erdrick. This is a fun reference to the Dragon Warrior/Quest series. I think it actually says "Here lies Link" in the Famicom version. I guess Erdrick died in the year 866 at age 29? I wonder why they chose these years.

1 hour, 24 minutes, 40 seconds - You can use a tent, cabin, or house while using the boat.

I decided to stop the video here so that the next section can be fully devoted to grinding for levels and buying equipment. That way all that stuff is easy to skip over.

Part 1 of 5

"Final Fantasy - All Fighters (Part 1)"







Tags:
Longplay
Walkthrough
Playthrough
Final Fantasy
NES
Fighter
Knight



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