Fire Emblem Engage Playthrough 36: The Lady of the Plains

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I attempt another paralogue, and this one takes place at Plains of Swift Winds, a place familiar to Lyn, and she puts Alear and the others to the test, and while this can be a difficult test with the Bow Knights and Wyvern Riders, if Alear succeeds, she can unlock more of Lyn's Emblem powers.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

This paralogue was available since Chapter 12, and the reason I held this off is because it is really difficult if done right away, while you do get Fogado in Chapter 12, and he can take on the Wyvern Knights, what makes it difficult is Lyn's Astra Storm, which can take out a unit with low Defense, and she can use it ever two turns, which was why I decided to wait till I had more Emblems and more allies.
I do like that remix of Winds Across the Plains, this one is Trial of Blazing, and this map is based on Chapter 20 of Fire Emblem: The Binding Blade, not Blazing Blade, I guess they needed a map that was the closest to the plains of Sacae they could use for Lyn's paralogue, and they chose this.
There are a bunch of tents on the map, or Edifices as they are called, which can summon reinforcements later in the battle, and if you defeat the enemy guarding them, they will no longer spawn reinforcements.
Lyn will start moving on turn 7, and once she does, this is when the reinforcements start showing up from the Edifices, that is if you didn't defeated the enemy guarding them, and she will use Astra Storm every two turns, this can make it really hard as any of your allies that have low Defense have a good chance of being defeated right away, and she is a Backup unit, and with her Killer Bow, she can take part in enemy chain attacks. She can use Call Doubles to have them take part in any chain attacks when Lyn initiates combat against your units. She has very good Speed and Dexterity, making her a tricky opponent to take out, and she does have a Revival Stone, and for units that have dialogue when fighting her, those units are Alear, Ivy, and Hortensia, even though this paralogue was avaiable in Chapter 12, and you don't get Hortensia until Chapter 14. Lyn's Mani Katti deals bonus damage against Cavalry and Armored units, and her Killer Bow has a high chance of getting critical hits, the best way to fight Lyn is that if she has the Killer Bow equipped, she cannot counterattack against close range attacks, those are the best way to fight her, or if you have a Martial Master, you can use an arts attack to inflict break onto her, and if you have saved some Engage Attacks, use them to finish her off.
After completing the paralogue, this increases the maximum Bond Level to 20, and for some skills you can get from Lyn, most of them are upgrades to some skills you can get from up to Bond Level 10. Bow Focus has some upgrades, 3 is at Bond Level 12, 4 at Bond Level 14, and 5 at Bond Level 17, and Alacrit has some upgrades, the first upgrade is at Bond Level 13, which allows unit to make a follow-up before foe can counterattack if they have a Speed advantage of 7, and the second upgrade is at Bond Level 18 which is a 5 Speed advantage instead of 7. Speed +4 at Bond Level 16, and Speed +4 at Bond Level 19 are some upgrades to Speed, and at Bond Level 15 is Mulagir, a bow that grants Speed +5 and deals bonus damage against Flying and Dragon units, most of the skills from Emblem Lyn are for units that can make use of the Speed stat, and if you inherit Speedtaker, this can work with skills like Alacrity. The rest of the video, I do some exploration around the Somniel and view some support conversations, do some training at the Arena, and many other activities.







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