Fire Emblem: Three Houses Playthrough 42 (Verdant Wind): The Alliance Leader's Ambitions

Fire Emblem: Three Houses Playthrough 42 (Verdant Wind): The Alliance Leader's Ambitions

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Fire Emblem: Three Houses
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Let's Play
Duration: 55:42
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It is time to make some preparations for our upcoming battle with the Imperial Army if ever they try to invade Garreg Mach Monastery, so most of this video is about doing Auxiliary Battles and building up supports at the Monastery through Choir Practice at the Cathdral, and sharing meals at the Dining Hall.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

One interesting bit of detail that I have read on the Fire Emblem Wiki is that if you save during this chapter, the file selection screen instead shows an image of Tailtean Plains, which spoiler alert, we don't ever go there in the story on this route, but it does appear as a map in Auxiliary Battles, and it is the area where Seiros fought Nemesis a thousand years ago.
I decided to have Ignatz go into the Dark Mage class because when that is mastered, he can learn Poison Strike, which can be a really helpful ability, and I do want to try and master Assassin to get Lethality, as Ignatz has a really good Dexterity stat, and having Lethality will give him a chance of taking out enemies in one attack, and chances of the effect happening is based on the unit's Dexterity stat.
There isn't much plot in this video until the end, but all we do is train up a bit to prepare for our fight against the Imperial Forces, and Claude prepares a banner for the Alliance Forces, or use the Crest of Flames so that the Alliance lords supporting the Empire don't get involved, and Byleth soon learns Claude's plan to bust open Fódlan's Throat and unite the world outside of Fódlan.
As for supports, aside from Byleth's supports, I have been showing supports with the Golden Deer students only and some units that I plan to use in this playthrough, and I will be saving A Supports for the end, because when both units get an A Support, this will decide who that unit will be paired with at the end of the game, because if you have more A Supports, it will be who that unit is the closest to, and Byleth can get S Supports with certain units depending on the gender, but you can only access S Supports until you have beaten the final chapter, but in New Game +, there is a mechanic that is not visible in the game, and say you used male Byleth in a previous playthrough, if you have built up enough support with another male unit past A Support, you can unlock the S Support with that unit if you do a New Game + playthrough as female Byleth. I will be deciding on who my units will be paired up with when we get to the end.
The music that plays in the maps for Part 2 is Chasing Daybreak, which I find fits the tone for the War Phase, as Fódlan is in war with the Empire, and it has been going on for five years, this game has some really good map themes, I find Blue Skies and a Battle stands out really well, and whenever I choose to do an Auxiliary Battle on Gronder Field, I like to set Blue Skies and a Battle for the map theme, because that was where that song played at.
While I did go over a bit about Advanced Drills in the previous part, I will go into a bit of detail about them, so those can be done in Part 2, and the unit providing Advanced Drills can only provide certain skills if they are higher than Byleth's, I will list each unit and which skills they can train Byleth in.
Claude: Sword, Bow, Authority, Riding, Flying
Lorenz: Lance, Reason, Riding
Raphael: Axe, Brawl, Heavy Armor
Ignatz: Sword, Bow, Authority
Lysithea: Reason, Faith, Authority
Marianne: Sword, Faith, Riding, Flying
Hilda: Lance, Axe
Leonie: Lance, Bow, Riding
Ferdinand: Sword, Lance, Axe, Riding
Linhardt: Reason, Faith
Caspar: Axe, Brawl
Bernadetta: Lance, Bow
Dorothea: Sword, Reason
Petra: Sword, Axe, Bow, Flying
Felix: Sword, Bow, Brawl
Ashe: Axe, Bow
Sylvain: Lance, Axe, Riding
Mercedes: Reason, Faith
Annette: Axe, Reason, Authority
Ingrid: Sword, Lance, Riding, Flying
Seteth: Sword, Lance, Axe, Authority, Flying
Flayn: Lance, Faith
Hanneman: Bow, Reason, Riding
Manuela: Sword, Faith, Flying
Alois: Axe, Brawl, Heavy Armor
Catherine: Sword, Brawl
Shamir: Lance, Bow
Cyril: Lance, Axe, Bow, Riding, Flying

This is about every unit that can be recruited on Verdant Wind that can provide Advanced Drills, and even though Ashe is missing from the list of units, I did recruit him in Part 1, so he could show up at some point and maybe we could try and get him on our side, but it will take a few chapters till that point.







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