Firearms Deadlock | Project 51 | Part 5
Always intriguing to see custom stealth maps done in RTCW. While many aren't particularly fond of them, I always did find the sneaky part of RTCW a bit endearing when you're not being spotted from a kilometer away and having the alarm instantly end the game, acknowledgement of their history long past with Castle Wolfenstein before id took over.
Seeing a custom stealth map gives me a bit of hope. After all, it can only go up from here, right? Mappers can learn from past mistakes of their ancestors and improve, surely.
Mods Used:
Project 51: https://www.moddb.com/games/return-to-castle-wolfenstein/addons/project-51-v11
Venom: https://www.moddb.com/mods/rtcw-venom-mod
TDA Remade Weapons: https://www.moddb.com/games/return-to-castle-wolfenstein/addons/rw
TDA Remade Icons: https://www.moddb.com/games/return-to-castle-wolfenstein/addons/2dicons
TDA Remade Hints: https://www.moddb.com/games/return-to-castle-wolfenstein/addons/hints
TDA Remade Crosshairs: https://www.moddb.com/games/return-to-castle-wolfenstein/addons/hudcrosshairs
OSJC's Scopes: https://gamebanana.com/guis/30969
Tenryuu's Snooper: https://gamebanana.com/skins/140637
Personal Sound Addon: Not released due to lack of credits, sorry!
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