Font Rendering | Coding a 2D Game Engine in Java #41

Channel:
Subscribers:
59,400
Published on ● Video Link: https://www.youtube.com/watch?v=_H9QiMGS0Zc



Duration: 3:35
2,391 views
72


Join the Discord: https://discord.gg/4tHeAkxNg7

---------------------------------------------------------------------
Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: https://www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): https://gameprogrammingpatterns.com/

My Recommended Beginning Game Programming Books:
JavaScript Game Design: https://www.apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/







Tags:
gameswithgabe
games with gabe
lwjgl3
how to code font rendering in lwjgl
font rendering
font rendering in opengl
font rendering in java
generating font bitmap
generating font bitmap java
generating bitmap
fonts
fonts in java
opengl fonts
game engine
how to make a level editor
how to code a game engine
imgui
lwjgl
java
mario