Game design sins / Artyom Volkov (Ciliz)

Channel:
Subscribers:
26,700
Published on ● Video Link: https://www.youtube.com/watch?v=tu_vljnsVdI



Duration: 47:08
1,158 views
30


Join us at our next event – DevGAMM Vilnius 2022!
https://devgamm.com/vilnius2022/

Game design is a profession, which is surrounded by misconceptions and dreams. As a result, beginners tend to make a lot of similar mistakes, which don't change at all through the years. Artyom Volkov, Senior Game Designer at Ciliz, aims to pinpoint such missteps and help encouraged young game designers to understand how to avoid them in the future.
#DevGAMM #gamedev #GameDesign

Contents:
0:00 – Intro
0:52 – 7 game design sins
4:17 – Sloppiness
8:25 – Ignorance
11:56 – Hubris
15:54 – Rigidity
19:08 – Feature creep
21:56 – Blind imitation
25:17 – Overcomplication
29:52 – General advice
34:44 – Q&A session


Supported by Belka Games. The company is among Top 20 publishers by revenues in EMEA according to App Annie and keeps growing and developing.
Join us – https://belka-games.com/careers/


DevGAMM is the biggest game developers conference in Eastern Europe. DevGAMM gives gaming experts a chance to keep up with the latest thinking and developments in making games as well as share their knowledge and experience with each other.

Learn more about DevGAMM – https://devgamm.com/
Subscribe to our newsletter – http://eepurl.com/dpj3Sz
More about games and developers participating in DevGAMM – https://games.devgamm.com/
Become a speaker – https://bit.ly/3isHdJP

Join our community:
Facebook – https://www.facebook.com/devgamm/
Twitter – https://twitter.com/devgamm/
LinkedIn – https://www.linkedin.com/groups/1179507/
Discord (for developers) – https://discord.gg/dtDHa6F

Contact us via email – contact@devgamm.com




Other Videos By DevGAMM


2022-06-16Современные аналитические решения для игровой индустрии / Дмитрий Аношин (Microsoft, The Coalition)
2022-06-14Как системно находить новый топовый креатив / Сергей Рябов (AdSide Media)
2022-06-13Как сделать увлекательное PvP? Разбор ошибок core геймплея / Дмитрий Аборилов (Banzai Games)
2022-06-10#MarketingReview. Epiphany City vs. Anastasiya True (META Publishing)
2022-06-09Статистика предпочтений игроков / Константин Сахнов (Vengeance Games)
2022-06-08Как поставить на рельсы творческий процесс: опыт нарративного отдела / Карина Гильяно (G5 Games)
2022-06-07Подкасты в геймдеве: Как Делают Игры, Завтракаст, Жиза ГД, ПИЛИМ, ТРЕМ и Геймдев без сахара
2022-06-04#GameDesignReview. Shieldary vs. Артем Волков (@GDCuffs)
2022-06-03Как мы делали Burning Man Online / Кирилл Гончарик (Nord Beaver)
2022-06-02Join us at DevGAMM Vilnius 2022! Games, talks, networking, parties and more
2022-05-31Game design sins / Artyom Volkov (Ciliz)
2022-05-30Как управлять командой, чтобы получить успешный продукт за 6 месяцев / Олег Тузов (Belka Games)
2022-05-26Перспективы внутриигровой программатик-рекламы / Лев Коммисарчик (Anzu.io)
2022-05-24Рейтинг самых важных метрик для игрового дизайнера / Александр Мезин (devtodev)
2022-05-23Отличия создания модели для портфолио и AAA проектов / Дмитрий Белый (Sperasoft)
2022-05-20#ArtReview. Apopia: Prologue vs. Ivan Khoroshev (tinyBuild)
2022-05-19CRM & Data: love or hate? / Anna Antonenko (Rovio Entertainment)
2022-05-17В какой стране создать компанию для игровой студии? / Светлана Поляк (Polyak and Partners)
2022-05-16Как мы поднимали Day 3 Retention в Северной Америке / Владимир Козловский (Wargaming)
2022-05-13#MarketingReview. Braveland Knights vs. Вадим Рыбкин (Dark Crystal Games)
2022-05-12Top tricks for free corporate PR / Alexandra Zheleva (Imperia Online)



Tags:
devgamm
девгамм
game industry
video game industry
gaming industry
игровая индустрия
конференция
conference
геймдев
разработка игр
gamedev
game development
game dev
Artyom Volkov
Ciliz
game design
game designer
how to become a game designer
career
career advice