[Godot 3.5.1] Stage and Music Randomizer
Channel:
Subscribers:
3,700
Published on ● Video Link: https://www.youtube.com/watch?v=Bbrphf4uZwg
So why haven't I started working on the actual Battle System yet?
I'm already considering on moving the project to a higher version. And doing these buttons and basic Menu Functions/Signals are the easiest way to transfer to a new Godot Version. But at the same time, I don't want to update to a new Godot Version that still doesn't have a proper fix to Transparency Sorting (I tried 4.1.2 and Sorting Offset does work, which I might start working to later)
And so far, Godot's Node Signals are so much fun to work with. Doing Menu Buttons were never this fun, specially in Unity where it has to compile the scripts on every change you make.