Hideous Destructor | Project: Slipgate 2001 | No Failure Runs | Part 3
Bit of a fun fact, here. From what I've been told, the original Thunderbuster concept was actually from a Quake mod that Matt did around 2002 that they never posted anywhere. I imagine it must be very satisfying to see it go full circle seeing a Quake reskin with the current Thunderbuster 21 years later. How time flies.
Some really close calls with this one. Was not expecting there to still be another arach/shambler when I went down to the water near the end. Any closer to the walls and that would've been a 24 minute down the river straight off a waterfall.
Mods Used:
Project: Slipgate: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/slipgate
Project: Slipgate 2001: https://www.mediafire.com/file/v0y11ddsfhrkh2t/slipgate.wad/file
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251