Late-Game Minecraft 274 :: Symmetrical Collection Chamber

Late-Game Minecraft 274 :: Symmetrical Collection Chamber

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Published on ● Video Link: https://www.youtube.com/watch?v=LadYV7jnS0I



Minecraft
Game:
Minecraft (2011)
Duration: 31:24
28 views
4


Currently, the area where mobs will end up is looking a little messy! For a symmetrical design centred around the spider drop shaft, we make a new drop shaft for the witches that is positioned opposite of the shaft for the skeletons. We build a water stream to connect the existing tunnels to the new shaft!

Getting down from the platform for spiders, we place down smooth stone below the other drop shafts so we can see their positions easily! Then, we start mining out the area needed for the mob collection room. We rest on our bed to skip the night before continuing.

Using some scaffolding, we measure the distances between the different drop shafts so we can mirror it on the other side of the room. Still requiring more space for the collection room, we mine through a large deposit of deepslate!

Once we have cleared out enough space, we place down another five scaffolding blocks in the other direction from the existing drop shafts. With all the blocks that we mined, we manage to fill our Shulker box completely!

Stepping up onto the large platform to look at the room from the centre, we place down two smooth stone blocks on our left to mark the locations of two more shafts! This forms a symmetrical design for the room, with drop shafts on both sides.

Placing down sea lanterns on the ceiling, we remove the scaffolding on the floor! We mine out some ore that we have exposed. There is a lot of redstone in the area! We fill in the resulting empty space with normal stone blocks.

The drop shaft for the witches needs to be redirected in our symmetrical design, as it is too close to another shaft! We build a column of scaffolding through the shaft in question so we can climb up and make a tunnel going off to the side.

Mining out a tunnel to the location of the new drop shaft, we unintentionally expose the lava that we used for the spider shaft! It should not be an issue though, as the lava will be hidden away in the bottom corner of the tunnel.

Since we are removing the old shaft, we start reclaiming the smooth stone that we had used on the walls! We sleep for the night before continuing. The next morning, we get rid of all the smooth stone and climb up to the top of the shaft.

For the tunnel to the new drop shaft, we use some stone bricks for the walls! Before we cover up the old shaft, we want to open up a path to the new shaft. Using our debug screen to help us, we find the location of the new shaft before mining downwards!

We place some sea lanterns on the floor of the tunnel for light! As we mine, we find ourselves in an already-explored cave. Noticing a layer of deepslate beneath us, we realise that we are getting close to the collection chamber!

As we have so much stone, we spend some time mining out the deepslate on the walls of the new shaft to replace them with normal stone blocks! We climb up the scaffolding tower in the old shaft so we can cover it up from the top.

Heading back down through the new shaft, we climb up the scaffolding again to fill in the old shaft with some stone! Then, we pick up some smooth stone from our Shulker box and build a tower of scaffolding through the new shaft.

We fly up to our storage chests to get a spruce fence gate for blocking off water! Seeing that the sun is setting, we sleep for the night! We place the fence gate at the top of the new shaft. Then, we build up the interior of the tunnel with some stone bricks!

We descend down the scaffolding tower and place down the smooth stone for the four walls of the shaft! There is one more task left to do for today! The drowned conversion chamber needs to be one block deeper, so we mine upwards to access it.

After digging a hole to the bottom of the chamber, we dig out the floor beneath us! We find some granite and replace it with some normal stone. Then, we remove the spruce fence gates blocking off the water to move them one block lower!

To fill in the new space in the drowning chamber, we use our water bucket to place down water source blocks! We need every block inside the water-filled chamber to be a source block. Swimming to the top of the chamber, we use our bucket to make the flowing water stream longer!

Returning to the mob collection chamber through the lava shaft, we collect our scaffolding before ending the episode! There is still one last drop shaft that we have planned for but have not yet dug out, and that will be where the drowned will end up! We will probably start work on it soon.


Version: Minecraft Java, 1.17.1 Survival (Vanilla)
Difficulty: Normal
Textures: Default + Creative Music

Music (listed in order of first appearance):
Minecraft - C418
Wet Hands - C418







Tags:
minecraft
mob
farm
mechanism
design
killing
build
project
symmetry
symmetrical
chamber
collection
kill
room



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