Lessons From the 90's: What We Believed Then and Why it Matters Now | Don McCLURE

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On the surface, making AAA games in the 90's and making casual social games today couldn't be more different: different market maturity, different distribution, different production value, different target audience. But are we being too hasty to brush off our lessons from the last century? In this lecture, a hardened industry vet tells you how surviving in the wild west environment of 90's AAA games has made him a better and more effective social game producer.


Delivered at Casual Connect Europe, February 2012




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Don McCLURE
Playdom
Casual Connect Europe 2012