Let's Play Quest for Glory II VGA #28: The Flames of Gains Burn Bright
The day is still young and while I haven't asked the people of Shapeir about the fiery incident that occured - I'm telling them about fire rather than broaching the topic to them - it's a relatively minor mistake. At most I'll have lost the chance to earn some points and score is the least of my concerns in this game. What matters right now is taking full advantage of the day, the last one of relative calm.
To that end, it's back into the desert we go to train our combat skills against more foes. I highly doubt the game's going to let us employ stab upon the first of the major threats, but it's bound to be useful at some point. Even if it isn't, it'll surely come in handy for the third entry of the series.
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