Let's Play: The Plutonia Experiment - Map19 - NME

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Published on ● Video Link: https://www.youtube.com/watch?v=iFRLuwQsSl4



Game:
Final Doom (1996)
Category:
Let's Play
Duration: 6:57
5,528 views
54


A playthrough of "NME" (Map19) of Final Doom: The Plutonia Experiment for PC, played through GLBoom-plus. 100% kills, 100% secrets (Max-Kill).

Once again, another short map, but it's less of a breather. The attraction here is the Cyberdemon in a hiding hole, positioned JUST RIGHT to be able to ruin your attempts at this map. Handling him from where he is can be a little tricky, even luck-based at times. Hopefully you have a good SSG sniping technique, or you have enough plasma rifle cells to dispose of him.

Other things in this map can catch you offguard. The surprise Imp ambush in the dark tunnel heading for the map's only key, the two Chaingunners and the Revenant on the narrow walk ledge, and the Arch-Vile out in the 'open' with a bunch of zombies. They all have easy ways to approach them, but you have to be quick to do it or you'll be punished for it.

Even the start of the map can be a pain to get going, as you can get swamped by a horde of demons that are accompanied by some Revenants. The start's layout doesn't help due to the curvature, allowing for their missiles to have a chance to hit you easier. It should be approached with caution. The rest of the map is just surprises that you can deal with if you act quickly.







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