Let's Play: The Plutonia Experiment - Map14 - Genesis
A playthrough of "Genesis" (Map14) of Final Doom: The Plutonia Experiment for PC, played through GLBoom-plus. 100% kills, 100% secrets (Max-Kill).
While it feels open and confusing, this map is extremely small and straight forward once you get the hang of it. In fact, there aren't even any problem parts except for the section with the Blur Artifact. Nothing really deadly to have thrown at you, and is easily one of the easier maps in Plutonia.
Despite that, it does have it's worries. As I mentioned, the room with the Blur Artifact can be nasty since you'll have problems dodging everything due to enemies not sure where to fire at you from.
Another problematic point this map can give is that the bloody floor is a damaging floor, so you want to be careful where you walk. Blood floors attribute to the feel of this map very well, and it adds to the detail as well. As open as this one feels though, it's still confined in it's own right, some of that due to it's size. It proves the Casali brothers know how to make good use of their space to pull off an effective layout for a map.
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