
Making a game for Speedrun! Indie game devlog #2: "Immortus Temporus". Making a 2D game in Unity.
Time to finish the prototype and fill it with rule bending mechanics!
Wishlist "IT" on Steam ► https://store.steampowered.com/app/1609030/Immortus_Temporus/
My Games ► https://store.steampowered.com/bundle/15522/Khud0Bedn0/
Patreon ► https://www.patreon.com/Khud0 (My Game Development Blog)
Discord ► https://discord.gg/NMe8DcU (Join other Devs and Gamers!)
Twitter ► https://twitter.com/Khud0Games (Occasional Thoughts and Updates)
Game development is a very unpredictable process. I didn't expect "Immortus Temporus" to become what it became, but I'm happy that it did! This speedrunners game really took shape and I'm extremely happy to finally be able to share it with you guys. :)
Play "Immortus Temporus" for free (game jam version) ► https://khud0.itch.io/immortus-temporus
Welcome back to Khud0 - Indie Game Dev channel! In the previous indie devlog #1 I showed you my process of making a 2D game in Unity from scratch, and in this unity game devlog I'll show you how I made a game for speedrun pretty much in its final version. I'll share what was I thinking about while making this indie game and how I came up with the puzzles and levels for it.