Mario Paint (SNES) Playthrough - NintendoComplete

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Published on ● Video Link: https://www.youtube.com/watch?v=SRqgA2JbJD8



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Let's Play
Duration: 37:06
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A "playthrough" of Nintendo's 1993 creativity/art game for the Super NES, Mario Paint.

Since Mario Paint isn't a game, I'm not sure if I should call this a playthrough or a demonstration. Oh well, whatever. I loved it to death as a kid.

So, this was an interesting challenge to myself, and I think it came out fairly well. I wanted to see how easy/difficult it would be to recreate the intro to the original Ninja Gaiden game with Mario Paint.

After going through the fun things on the title screen, the game is sped up to 4X the original speed at which I played. It shows me going through drawing, coloring, and animating (nearly) all of the pieces of the Ninja Gaiden recreation, just at hyper speed. Because of how the sound distorts when sped up, I stripped the original audio and replaced it with the regular music from the game. Otherwise you'd be reaching for the mute button within about 3 seconds.

If you haven't played this is awhile, it's amazing how immediately you realize the improvements in mice over the past 25 years. It can be painful trying to move the cursor to hit one or two pixels with an old roller-ball mouse!

I do play the fly-swatting game at one point.

The final product (of what in real-time was about 3-4 hours total worth of work) can be seen at 36:12. For the sake of comparison for sound, I matched the Mario Paint visuals up with the NES music for the first half of the intro - then I subject you to the most horrendous rendition of the intro music's second half after that. I didn't use Mario Paint composer - I used actual Mario Paint, so it was painful getting it to even the point where it was recognizable. I did have fun with the obnoxious drum sound though :D
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No cheats were used during the recording of this video.

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