MiSTer FPGA - Ghostbusters 2 / NES (Famicom)

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Published on ● Video Link: https://www.youtube.com/watch?v=VNeu503NV2w



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Another Discord recommendation here. This one is pretty mediocre, though I do enjoy it more than the NES version of the first Ghostbusters. I'll have a video of my favorite version of that one shortly. The theme song is well done here with the NES audio hardware.

I wasn't able to make it very far and honestly I don't find the gameplay of "avoid the random bouncing crap" very compelling in the on-foot stages. The gun control is not very intuitive as well, commonly making you accidentally change gunfire direction and get killed as a result. I found you can kind of cheese it through these parts by firing at the closest angle to vertical without firing directly up, and running at the same time. this effectively doubles your weapon with an upward and downward fire stream while you move, but can make dodging the bouncing stuff a bit difficult if you become too focused on the enemies you are shooting at.

A different version called "New Ghostbusters II" was released in Europe and Japan, but never made it to the US because of licensing issues. That one I haven't tried yet, but look forward to giving a go sometime soon. If it's decent then you can expect a video for it at some point.

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NES core 08-28-2020 build - Ghostbusters 2

Filter: Gaussian Sharp 05 // Gamma: Off // Extra Sprites: On // Palette: Sony CXA

Played using an OEM NES controller via SNAC

Settings: Integer Scaled to 1080p // HDMI to Datapath e1s capture card

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|:=-Timestamps-=:|
00:00 - Settings
00:30 - Title/Demo/Intro
03:51 - Gameplay

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=---------------CONTRIBUTE---------------=

None of this would be possible without the constant hard work of Sorgelig. It cannot be overstated how much he has done and continues to do for this project, since its beginning. You can support him either at his Patreon in the link below, or on Paypal, depending on your preference. MiSTer is a paradigm shift in how we can experience these classic games. This is a long-term preservation project that will continue to grow so that gamers today and in the future can experience these excellent systems as accurately and lag-free as possible. Donating what you can will help keep the updates coming. Thank you.

Patreon: https://patreon.com/FPGAMiSTer

PayPal: https://paypal.me/FPGAMiSTer

NOTE: I am not affiliated with Sorgelig and am only sharing these links as a fan of the project who wishes to see it continue to grow rapidly.

=-----------------INFORM-----------------=

SmokeMonster's overview video of this core: https://youtu.be/6koHrtNQknU

Github link for this core: https://github.com/MiSTer-devel/NES_MiSTer

MiSTer Forum/Wiki/Github (source, guides and info): http://MiSTerFPGA.org

Classic Gaming Discord for live chat/help: https://discord.gg/UDu5ztY
(go to the rules-faq-roles channel for info on how to see the MiSTer channels in there, etc)

=------------------BUILD------------------=

Worldwide list of sellers for MiSTer expansion boards: https://misterfpga.org/viewforum.php?f=34&sid=74e1c5e7dae1b99284789d93194cfa0b

I have personally ordered all my parts from https://www.MiSTerAddons.com and have been 100% satisfied with the quality and service there. (North American seller. If in a different region, check list linked above for best local shipping rates.)




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Tags:
Nintendo
NES
Famicom
Classic Games
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Video Games
8-bit
8 bit
FPGA
MiSTer FPGA
MiSTer
Platformer
Platforming
Low Latency
Video Gaming
Chiptunes
Pixel Art
Halloween Games
SNAC
Imagineering
Activision
Ghostbusters
Ghostbusters 2
Ghostbusters II
Dan Kitchen
Tom Sloper
Rob Harris
Tony Chung Lau
Alex De Meo
Mike Sullivan
Mark Van Hecke
Halloween
1990
Slimer
Ectoplasm
Mixed Genre Games
SHMUP elements