Open World Streaming in #DyingLight2 - Łukasz Burdka || Techland ||
The talk tells a story of the development of the Open World Streaming system used in Dying Light 2. The speaker going to present challenges we faced and various approaches that we tried to solve them. He will show you how they organized the game world, how they loaded and spawned its objects to match the requirements of old-gen consoles. Specialized topics such as their asset streaming, Levels of Detail switching and blending, interior/exterior modes will also be explained.
Talk recorded at Game Industry Conference 2022!
#GameIndustryConference #DyingLight2 #techland
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