One new introduction here. Other than that.. kind of more of the same, really. That new introduction changes things up a bit when a day gets cut short though, so eh..
Day 15
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A terrorist decides to personally drop a bomb off in our booth. Klensk, the guard, mocks both the bomb and the terrorist.. then tells us to get on with our job.
Well.. at least he's kind of chill with that.
Day 16
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We are now authorized to use a tranquilizer gun against would-be terrorists and wall jumpers. We even get paid for doing so.. extra if we actually hit the target.
As such, our day gets cut short so we can test it out.
Day 17
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With the increased terrorist activity, we get assigned a new guard named Sergiu who says he will do his best to keep us safe. Honestly though.. other than wearing green, he's just as bad of a shot as the others.
Other than that, the day is exactly the same as the one before.