Quake: Scourge of Armagon w/ 3D spatial sound in FTE (OpenAL Soft HRTF audio)
http://fte.triptohell.info/
Use headphones only with any virtual surround features turned off.
This is a demonstration of Quake Mission Pack 1: Scourge of Armagon with OpenAL Soft HRTF through the FTE source port. It's more of the same as the last video, but can you really complain about more Quake videos? The binaural audio really adds life to the opening hub. FTE shares a common problem with other source ports where the new footstep sounds won't play, but it's hardly a deal-breaker in my opinion.
Scourge of Armagon is just a few annoyances away from being my absolute favorite FPS game of all time. It takes the strong-but-unfocused foundation that ID Software built and improves upon it with truly breathtaking level design by Levelord (of Duke Nukem 3D fame). The first episode in particular is retro FPS perfection: in no other game have I seen such a fluid and unbroken flow of lighting-fast, skill-based gameplay. So where does it go wrong, you ask? Try the unbalanced difficulty, for one. The expansion starts out super-easy but devolves into a mess of constant Shamblers and Vores. It's obvious that some of the later levels were rushed to meet deadlines, in particular the last secret map and the map before the final boss. Still, it's infinitely superior to the other expansion for Q1.
HRTF grade:
B+
Settings:
Windows Control Panel: Stereo
s_device \"\"OpenAL:OpenAL Soft on Speakers (Creative SB X-Fi)\""
s_bits "16"
s_numspeakers "2"
s_khz "44"
cl_maxfps "120" (seems to have smoothest movement without burning out GPU)
fov "115.63"
viewsize "110"
vid_height "1080"
vid_width "1920"
vid_conautoscale "2"
vid_bpp "16"
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=1024
default-hrtf=irc_1037_44100
hrtf=true
Links:
https://www.moddb.com/games/quake/downloads/quake-beta-qtest
http://kcat.strangesoft.net/openal.html
http://recherche.ircam.fr/equipes/salles/listen/
Credits:
https://www.dafont.com/quake.font
(Use of this font falls under fair use laws.)
#3dsound #spatialaudio #binaural #3daudio #hrtf #headphones #audiophile #gameaudio #mod #quake #retrogaming
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