🥇Siege weapons in Endless Mode Diplomacy is Not an Option | Highest difficulty Let's play EP #3
Before the 4th enemy waves attacks I make sure to add watchtowers, clear many enemy camps and rebels and find lots of crystals and resource carts. I also add new homes for more population, build catapults and put them up on new tower defense, upgrade the economy with more food, wood, stone and iron production. And I train more crossbowmen. Once the enemy fourth wave attacks I pull all my soldiers back to the town, man the walls and use Dark Knights to ambush enemy catapults behind their lines. This lets me destroy the enemy wave on my thick wooden walls and stone towers without worrying about them getting destroyed by enemy catapults. And as the 4th enemy wave is defeated I get a market and prepare to trade for gold.
🏹Guide: How to Start in: Diplomacy is Not an Option : https://youtu.be/eCQEs03HF8A
✅Let’s play Diplomacy is Not an Option playlist: https://www.youtube.com/playlist?list=PLRYGjguAn0CFQwBrrrkR4HtGPG1tRHpiG
⭐UPCOMING STRATEGY GAMES⭐
https://www.youtube.com/playlist?list=PLRYGjguAn0CETNi54IC0YsVNFtTdd6Ccc
👓Previews and First look videos: https://www.youtube.com/playlist?list=PLRYGjguAn0CFpLi_MlTb6PIgLkXQM632Y
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Chapters
0:00 Economy overview & Building
1:07 Research, Gravedigger, Enemy camps
1:42 Upgrading resource storage & production
2:05 Scouting and clearing enemies
2:37 Builders range and need for more
3:11 More resource production
3:47 Rebel camps & catapults
4:49 Removing buildings when resources are exhausted
5:18 Clearing more enemy camps & Watchtowers
7:01 Adding homes for workers & Tavern
8:01 Combat with rebels & 4th wave countdown
9:21 Getting raider by a small party
9:58 Building new towers and walls
10:50 Getting more crystals & carts
13:23 Enemy wave approaching & catapults
15:50 Last minute production upgrades
16:22 Enemy is attacking !!!
17:11 Ambushing enemy catapults with Dark Knights
18:10 Main enemy attack at the walls
20:52 Market and use of Gold
22:19 Economy & resource management
24:41 Overview and future plans
In the RTS-game “Diplomacy is Not an Option” you will become a medieval feudal lord and you must constantly make hundreds of decisions a day related to city management and economic development. Hordes of bloodlusted enemies, swarms of scary monsters and crowds of rebellious peasants can attack at any second!
The task is to take control under foreign land, obtain its treasures in order to replenish the king's coffer. Though they forgot to warn that the natives won't be glad to see you. In addition, there are monsters on the continent, and local mages are actively practicing necromancy.
What sacrifices will you make for the sake of survival and victory?
The laws of physics are thoroughly reproduced in Diplomacy is Not an Option to maximize player immersion in a medieval war action. Tens of thousands of units can fight on the screen at the same time.
Here are several helpful tips:
Every gun has its certain range, and medieval shells fly by an arc trajectory.
Arrows do not pierce stone walls. On the contrary, arrows bounce off the walls.
Archers on the towers have blind spots.
Surviving hostile environments is an important part of the gameplay. Even the most loyal of your citizens tend to die from time to time. From various causes, such as illness, old age, depression, or being seriously hurt on the battlefield. When this happens, it is strongly recommended to bury the dead in order to avoid epidemics and the moral decay of society.
Economic processes in "Diplomacy is Not an Option" are visible. You will see how walls are being built stone by stone. Or how a fallen tree is cut into boards, from which the city will then be raised. Once set up, with a proper support the economic process will become a key to survival and also will let you to focus on mission objectives.
Every fallen warrior and every lumberjack who died from overstrain has the risk to join the enemy forces. Also the dead are very wayward. If you demolish a cemetery and disturb their sleep, they shall rise and begin to wreak havoc, reducing the population of the living.
From the very first task, you will be given the entire available arsenal, and all the in-game mechanics will be unlocked. It depends on you which strategy to choose for your city to survive and prosper. Knowledge of the all listed laws will help you to complete different missions with various ultimate goals and types of enemies. During your campaign you will face moral dilemmas.
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