Slime Rancher \ Xbox One X Enhanced Gameplay
Slime Rancher is a life simulation video game developed and published by Monomi Park. The game was released as an early access title in January 2016, with an official release on Windows, macOS, Linux, and Xbox One on August 1, 2017. In-game screenshot showing the VacPack nozzle, a few slimes, and a "plort" (lower-left)
The game is played in an open world and from a first-person perspective. The player controls a character named Beatrix LeBeau, a rancher who moves to a planet far from Earth to live the life of a "slime rancher", which consists of constructing her ranch and exploring the environment, in order to collect, raise, feed and breed slimes, gelatinous living organisms of various sizes and characteristics.
The game's main economical aspect revolves around feeding slimes the appropriate food items so that they produce "plorts", which can then be sold in exchange for Newbucks, the currency required to purchase upgrades to the rancher's equipment or farm buildings. The player moves the character around a variety of environments, and can collect slimes, food items and plorts by sucking them up with their vacuum tool (called a "VacPack", a portmanteau of vacuum and backpack). They can only store a limited number of items and item types at a time and must go back to their ranch to unload their collected items before being able to collect more. The player must buy and upgrade various enclosures to house their collected slimes.
Different types of slimes can be combined and evolved by feeding a slime a plort from another species, making them noticeably larger and able to produce multiple plorts. However, if a slime combines more than three traits by eating two different plorts, it becomes an aggressive malevolent black slime called the "tarr", which devours all other slimes around it. The player can pump fresh water from ponds and springs to splash and disintegrate the tarrs.
There are different kinds of slimes in the game, which all differ from small bits like simple ears and tails, to the ability to teleport or grab chickens via a vine that emerges from the ground. Docile and less harmful slimes include: Pink, Phosphor, Tabby, Quantum, Honey, Puddle, Hunter, Tangle, and Dervish. Directly, and indirectly harmful slimes are: Rock, Fire, Boom, Mosaic, Crystal, and Rad. And finally, the rarer or special types of slimes: Lucky, Gold, Largos, and Gordos.
Developer(s) Monomi Park
Publisher(s) Monomi Park
Engine Unity
Platform(s) Windows, macOS, Linux, Xbox One
Release
WW: August 1, 2017
Genre(s) Life simulation
Mode(s) Single player
Reception
Slime Rancher Early Access
Review scores
Publication Score
LevelSkip 4.3/5 stars
Games Mojo 4.4/5 stars
TD Game Club 75/100
Keen Gamer 83/100
Slime Rancher
Aggregate score
Aggregator Score
Metacritic 81/100
Review scores
Publication Score
CGMagazine 100/100
Game Informer 85/100
Destructoid 85/100
New Game Network 77/100
PC Gamer 65/100
The Early Access version of the Slime Rancher received "generally positive" reviews. Heather Alexandra form Kotaku noticed some bugs, but gave the game positive review saying that “I’m not usually a fan of games as catharsis but when return to my bright and goofy farm at the end of the day? I can't help but smile as wide as my slimy little friends.” Phillip Grobler from LevelSkip enjoyed to play Slime Rancher gave the game a score of 4.3 out of 5 stars saying that “this game is very fun already and I will recommend anyone to go and check it out”. Steve Neilsen from Games Mojo awarded it 4.4 out of 5 stars stating that "Slime Rancher is fun and addictive game, with a fun premise and cute creatures. The cartoon style graphics look amazing, and gameplay is clever and full of cute."
The full release of the game got a score of 81/100 on Metacritic, with reviewers saying it was colorful and bittersweet and had the ability to keep you hooked for hours. Reviewers also said it was relaxing and cathartic, but quite repetitive, and successfully taps into the addictive nature of farming simulators, but it doesn't quite reach the heights of its subgenre.
By May 2017, the game had sold over 800,000 copies.
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