Sonic Movie Character Development - Shadow Day 042 (Cont) - Final Lip-sync Test Results
This is just a short loop of todays final out come after a million trips from Maya to CC4 to unreal and back again just to bring a cleaner looking fur rim to the lips without CC4 mangling up what it recognizes as "Beard Hair" in order to trick this fur onto the facial animation bones which I cant access (its proprietary to the software and uneditable). This is the last lip sync test and will move on to adding the final body bones for spines and tail and fixing any morphs that break in the process.
If you are a CC4 user you may wanna follow this whole process just to keep up with some success stories, missteps and backtracks. There will be plenty of mistakes made I assure you, but the point is taking advantage of these pre-rigged humanoids, putting your own new bones and appendages on them and still retaining CC4s built in facial rigging if you are like me, a character modeler/texturer with no animation chops whatsoever. Come along for the journey, this mess is finna be wild!
#SonicMovie3 #Shadow #FanArt #Trailer #2024 #SonicGenerations #SonicXShadowGenerations
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