SoulCalibur VI: MITSURUGI Beginner Guide Tutorial

Channel:
Subscribers:
6,420
Published on ● Video Link: https://www.youtube.com/watch?v=Vws5Q_WCkN0



Soulcalibur VI
Game:
Category:
Guide
Duration: 30:00
9,101 views
288


The "RYU" of SOULCALIBUR?! This is a small guide to help people out if they're interested in Mitsurugi and would like an idea on how to approach learning him. This guide is mainly for letting you get your "feet wet" with the character. Feel free to message me if you have any questions pertaining to anything.

If you're having a little difficulty with the FGC notation terminology, check out here: https://www.youtube.com/watch?v=TlCcAiNLzps&t=110s

Join TopTierFighters here: https://www.patreon.com/toptiertips/overview

*Note that the video will output in 4K60fps when fully processed. I don't produce videos in 360p any more haha

*Mitsurugi's a good beginner character for those learning SCVI

0:00 Introduction
2:59 Close Range Focus
5:02 A Look at Mist & Relic Stances
11:07 Mid-Long Range Focus
15:02 A Look at Silent Step
17:35 Guard Gauge Harassment & Guard Burst
22:23 Throw Game
23:24 Wall Game
24:17 Soul Charge Moves & Shura Blade
28:55 Outroduction

*Additional Notes
- b6 can Lethal Hit an opponent if it hits them during their backstep (basically b6 is good against opponents who try to create space by backstepping from Close Range to Mid Range)
- bA is a solid mid-hitting anti-step tool (though is unsafe on block)
- Under Soul Charge, 3BB & 1KBB become a dangerous mix-up
- 236(B) is great in close range when you have the opponent on the defensive
- 66BB's delayability make 66B or 66(B) a decent approach tool
- Shura Blade will most commonly be entered by using SC8B+K (you can use it right before Soul Charge wears off) or off of a CE whiff punish or combo ender
- Relic Stance (Tanegashima Terror) automatically counters projectiles (Yes, anything that Azwel, 2B, Cervantes, you name it, shoots at you, Relic will counter it!)

For Directional Notation

7 8 9

4 5 6

1 2 3

Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.

For Input commands:

A = Horizontal Attack
B = Vertical Attack
K = Kick
G = Guard Button
6G = Guard Impact
A+G = First Throw
4A+G = Second Throw
6B+G = Resist Impact
B+G = Reversal Edge
A+B+K = Critical Edge
236A+B+K = Soul Attack

Legend:

W! = Wall Splat
W!! = Second Wall Splat
GB! = Guard Burst
CE = Critical Edge
( ) = Held Input
: = Just Frame Input

Don't forget to SUBSCRIBE & RATE for more SC goodness! ;-)

#MitsurugiGuideSCVI #SoulCalibur #SCVI




Other Videos By SMRT F.O.N.


2020-10-31SoulCalibur VI: KILIK Beginner Guide Tutorial
2020-09-06SoulCalibur VI: GERALT Beginner Guide Tutorial
2020-08-07SoulCalibur VI: SETSUKA Beginner Guide Tutorial
2020-08-04SoulCalibur VI: PATCH 2.20, NEW STAGE! SETSUKA OUT! BALANCE FIXES, TWEAKS, ETC.
2020-08-01SoulCalibur VI: SETSUKA REVEALED! YESSSS!!!!!! Along With Some More GOODIES!!
2020-07-31The JFGPR Is Upon Us: ARE YOU READY?
2020-07-28JFGPR: BIG Fighting Game NEWS Coming REAL SOON!! DOA, SOULCALIBUR, TEKKEN And MORE!!
2020-07-23DISCUSSION: Where Does EVO Go From HERE?
2020-07-17SoulCalibur VI: Amy vs. Raphael. EXCELLENT AMY & RAPHAEL PLAY!
2020-07-17When will NAMCO Reveal The Next SOULCALIBUR VI Season Pass 2 CHARACTER?
2020-07-12SoulCalibur VI: MITSURUGI Beginner Guide Tutorial
2020-07-06Fighting Game (FGC) Notation: What the HELL IS IT? Let's FIND OUT!
2020-07-03Joey "Mr. Wizard" Cuellar FIRED! EVO 2020 CANCELLED...
2020-07-02Dead or Alive 6 vs. Dead or Alive 5 LR: What's The DIFFERENCE?
2020-06-28Dead or Alive 5: Last Round COLLAB DLC EXPIRING??!! GONE FOREVER??!!!
2020-06-09DEAD OR ALIVE 6: Character Quick Tips [PART 7] (Learn Every Character in 8 Minutes or Less!)
2020-06-03Granblue Fantasy Versus vs. Samurai Shodown: What's The DIFFERENCE?
2020-05-18SoulCalibur VI: NIGHTMARE Beginner Guide Tutorial. Can You SURVIVE 1-Hour With NIGHTMARE?
2020-05-15Should UNREAL ENGINE 5 Be Used With Next-Gen Fighting Games?
2020-04-28Dead or Alive 6: How To Play Hitomi (No Music Edition.)
2020-04-27Dead or Alive 6: HITOMI ADVANCED GUIDE Tutorial w/Force of Nature



Tags:
Force of Nature
Force
FON
TopTierTips
Top Tier Tips
soulcalibur vi
soul calibur vi
soul calibur 6
scvi
mitsurugi
mitsurugi sc6
mitsurugi scvi
mitsurugi soul calibur
mitsurugi soulcalibur 6
mitsurugi soul calibur 6
namco
project soul
sc6



Other Statistics

Soulcalibur VI Statistics For SMRT F.O.N.

At this time, SMRT F.O.N. has 390,872 views for Soulcalibur VI spread across 62 videos. Soulcalibur VI has approximately 19 hours of watchable video on his channel, or 12.69% of the total watchable video on SMRT F.O.N.'s YouTube channel.