Super Metroid - Part 8: Gravity Suit & Wrecked Ship + Back to Brinstar

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Super Metroid
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Duration: 14:47
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With the Wrecked Ship reactivated from defeating Phantoom, Samus can go through more of the ship and utilize more of its doors, as well as use the ship's Save Point and access its Map Data.

Some robots and isotopes also start moving again. You can't kill the robots, but you can move them by shooting them.

At one point, you'll have to swing across a long spike pit to a Chozo Statue. This one is special, as you have to become a Morph Ball and put yourself on its hand. The statue will then grab you can take you to a door under the spike pit.

This door leads to the 3rd and last suit for Samus: The Gravity Suit.

The Gravity Suit now lets Samus only take 25% of damage from everything. It also steps up more from the Varia Suit by not just making Samus immune to superhot areas, but also direct contact with lava. Acid will still hurt her, though, but that's not too much of a problem.

As long as this suit is toggled on, whenever Samus is either in lava or water, she's able to treat it as if they were nothing at all.

This will help in both the lava-filled Norfair and the aquatic Meridia.

Before and after I get the Gravity Suit, most of this video consists of me going through more rooms in and around the Wrecked Ship, before I go back to Brinstar and check out some of the new things I can do there.




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Tags:
super
metroid
metroid 3
playthrough
walkthrough
part
eight
part 8
samus
aran
varia
gravity
suit
snes
nintendo
entertainment
system
wrecked
ship
brinstar



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