Super Smash Bros. Melee - Kirby VS 15 Minute Melee (redo)
Welcome to the 15 Minute Melee project. Here, I will make videos of doing 15 Minute Melee with various characters under certain conditions. Yep, an accomplishment that you certainly couldn't expect from people like the Hyphy Movement, the Uni-Mind including trolls, the San Francisco Bay Area residents who prove that it doesn't deserve to be called the "Yay Area", the shallow girls who would say "wanna suck my pee" just to mock me, and the Oakland rioters. The purpose of this project is to help players learn skills that could help in dealing with Meta Knight in Brawl, who abuses the Glass Cannon metagames that have dubious at best standards.
Now the conditions are no Screw Attack abuse, B button usage is limited purely to recovery, no (intentional) airdodging or glitch abuse, and getting as many KOs as feasible.
Anybody who wishes to contribute may vote for which 3 characters they'd want me to do next. Please keep in mind that I will not prioritize purely on vote count whatsoever, but don't be afraid to vote for your favorite character(s). Also, any characters I have recorded for (and will not redo, because I'll redo everybody else I already have besides Mewtwo) will not be counted, but you may revote for other characters. Lastly, if you vote for Zelda, it will be considered a vote for Shiek, whose KO potential I consider lower.
Kirby's stats:
*Classification: Squishy Wizard + Glass Cannon + Fragile Speedster
*Specialty: abilities
*Smash bonus: reach (messy blows don't KO, but helps Kirby's survival)
*Notes: side attacks are less powerful than up and down attacks, staling vulnerability
Kirby unfortunately suffers from his KO moves being generally slow. WHY? I get that Kirby is able to survive easily, but he just has too few good KO moves and too many moves that can't KO reliably at all.
You have to use the Up Tilt and Up Air, because they can actually, you know, KO fast. But of course, from what I'm seeing, they have been standard KO moves in the first place.
Seriously, Brawl Kirby probably would at least do 15 Minute mode much better. He's probably still beaten by other characters, but at least he has some degree of attack power. Which brings up that his net attack power against Meta Knight is actually higher than Meta Knight's against him without question when that matchup is a maneuver war to begin with.
B Moves: Spam Cutter (Up B; calling it FINAL Cutter is a disgrace) KOs with any part of the hit. Kirby's recovery is so insane that it might as well be usable on-stage, but the move is still a little cheap. Hammer (Side B) KOs only as a grounded move and is delayed if it is. Stone (Down B) KOs anything in Kirby's path, though the range is kind of narrow, but it still provides a safe way down. Don't bother with Copy (Neutral B), it's more or less useless here.
-Mario - 666 (!!!)
-Dr. Mario - 730
-Luigi - 739
-Yoshi - 734
-Bowser - 745
-Link - 763
-Kirby - 717
-Pikachu - 821
-Pichu - 762
-Mewtwo - 739
-Fox - 750
-Falco - 713
-Ness - 721
-Captain Falcon - 737
-Ice Climbers - 733
-Roy - 757
-Game & Watch - 767
Total of done characters: 12594
Other Videos By Master Knight DH
Other Statistics
Super Smash Bros. Melee Statistics For Master Knight DH
At this time, Master Knight DH has 58,914 views for Super Smash Bros. Melee spread across 47 videos. His channel uploaded 15 hours worth of Super Smash Bros. Melee videos, or 1.56% of the total watchable video on Master Knight DH's YouTube channel.