Super Smash Bros. Melee - Ganondorf Dragmire VS 15 Minute Melee

Subscribers:
1,950
Published on ● Video Link: https://www.youtube.com/watch?v=3fPpQwQ82VY



Duration: 15:18
2,390 views
6


Welcome to the 15 Minute Melee project. Here, I will make videos of doing 15 Minute Melee with various characters under certain conditions. Yep, an accomplishment that you certainly couldn't expect from people like the Hyphy Movement, the Uni-Mind including trolls, the San Francisco Bay Area residents who prove that it doesn't deserve to be called the "Yay Area", the shallow girls who would say "wanna suck my pee" just to mock me, and the Oakland rioters. The purpose of this project is to help players learn skills that could help in dealing with Meta Knight in Brawl, who abuses the Glass Cannon metagames that have dubious at best standards. And please don't complain, because I'm doing this when in general, I DON'T HAVE PATIENCE.

Now the conditions are no Screw Attack abuse, B button usage is limited purely to recovery, no (intentional) airdodging or glitch abuse, and getting as many KOs as feasible.

Anybody who wishes to contribute may vote for which 3 characters they'd want me to do next. Please keep in mind that I will not prioritize purely on vote count whatsoever, but don't be afraid to vote for your favorite character(s). Also, any characters I have recorded for (and will not redo, because I'll redo everybody else I already have besides Mewtwo) will not be counted, but you may revote for other characters. Lastly, if you vote for Zelda, it will be considered a vote for Shiek, whose KO potential I consider lower.

Ganondorf Dragmire's stats:
*Classification: Mighty Glacier + Glass Cannon
*Specialty: power control
*Smash bonus: POWER!!!
*Notes: Jab KOs, Up Tilt is too delayed for use, all throws have splash attacks

I have to admit, Ganondorf does impress me as far as his A moveset goes, even if I do wish he wasn't basically a Mighty Glacier version of Captain Falcon. While his survival is bothersome enough that I wouldn't place him higher than Link, he does have incredible KO potential, so being even more of a Lethal Joke Character in 15MM than Bowser, Ganondorf has earned my respect, so I might want to stop calling him a weenie or "Ganondork." Link's awesome anyway, so Ganondorf shouldn't have to worry about beating him too much.

To elaborate on what makes Ganondorf's 15MM potential high, ALL of his moves reliably KO aside from the Down Air on aerial wireframes due to it being a meteor move. Yes, this even includes the Jab, which has the added benefit that the KO speed is faster than the Forward Tilt, which you would use for quick reach, so you DEFINITELY want to maximize the number of hitting moves you make so as to keep the KO count up and also to keep yourself safe. The move that really stands out is the Up Air, because even though it has only par at best KO speed, it has a VERY wide range, making it easier to hit more Wireframes with one attack. Of course, you don't want to rely entirely on it, but it does help immensely if used right.

Ganondorf's throws are VERY good too, because they all have a splash attack upon the throw, with the Down Throw having a backside splash attack for protection from that angle. And yes, the splash attacks KO, and so does poolsharking. Just make sure that Forward and Back Throws hit something along the way, because those provide slower KOs.

In general, continually use the right move for the right situation and you should be A-OK with a very good KO count. This is the basis of 15 Minute Melee, but it's more important with Ganondorf than anybody else. (And don't bother with Up Tilt, that sucks.)

Want to know an amazing thing? Look at my KO count in this video: 809. Then compare the BSL record, 978, and consider that's likely ANOTHER Screw Attack record. That's right, and I wouldn't be surprised if Fake Skills could be used for higher records than. I heard Ganondorf benefits so much from L-Cancelling, but I clearly don't use it nor do I need it, and I don't even see enough landing lag for cutting it in half to matter.

B Moves: all of them KO, of course. But Warlock Punch (Neutral B) is beyond delayed, so don't use it. Gerudo Dragon (Side B) and Wizard's Foot (Down B) can be used for maneuver attack, but like with Captain Douglas Jay Falcon, be careful with the Gerudo Dragon, because you can inadvertently suicide with it. Dark Dive (Up B), unlike Falcon Dive, has a KOing splash attack, but it's still delayed, so not reliable. By the way, why doesn't Ganon's Neutral B instead allow him to throw energy balls? He had that in Ocarina of Time--in fact, he fights you with such in the battle with him. A projectile would be much more usable than a Mighty Glacier version of a move that is already a Mighty Glacier move.

-Mario - 666 (!!!)
-Dr. Mario - 730
-Luigi - 739
-Yoshi - 734
-Bowser - 745
-Link - 763
-Ganondorf - 809
-Kirby - 717
-Pikachu - 821
-Pichu - 762
-Mewtwo - 739
-Fox - 750
-Falco - 713
-Ness - 721
-Captain Falcon - 737
-Ice Climbers - 733
-Roy - 757
-Game & Watch - 767
Total of done characters: 13403




Other Videos By Master Knight DH


2011-12-02Kirby's Epic Return to Dream Land - True Arena as Waddle Dee (No healing/blocking)
2011-12-01Kirby's Epic Return to Dream Land - Extra Mode 7-3 Miniboss Gauntlet (No abilities/Super Inhale)
2011-11-17Super Smash Bros. Melee - Donkey Kong VS 15 Minute Melee
2011-11-17Super Smash Bros. Melee - Jigglypuff/Purin VS 15 Minute Melee
2011-11-16Super Smash Bros. Melee - Young Link VS 15 Minute Melee
2011-11-15Super Smash Bros. Melee - Samus Aran VS 15 Minute Melee
2011-11-15Super Smash Bros. Melee - Princess Zelda of Hyrule VS 15 Minute Melee (redo)
2011-11-15Super Smash Bros. Melee - Sheik VS 15 Minute Melee
2011-11-14Super Smash Bros. Melee - Princess Toadstool/Peach VS 15 Minute Melee
2011-11-07Super Smash Bros. Melee - Prince Marth of Altea VS 15 Minute Melee
2011-11-06Super Smash Bros. Melee - Ganondorf Dragmire VS 15 Minute Melee
2011-11-01Kirby's Epic Return to Dreamland - True Arena (No abilities/healing/blocking)
2011-10-28Kirby's Epic Return to Dreamland - The Arena (No abilities/healing/blocking)
2011-10-27Kirby's Epic Return to Dreamland - The Arena (No abilities)
2011-10-27Super Smash Bros. Melee - Kirby VS 15 Minute Melee (redo)
2011-10-22Super Smash Bros. Melee - Mewtwo VS 15 Minute Melee (redo)
2011-10-22Super Smash Bros. Melee - Captain Bowser Jay Koopa VS 15 Minute Melee (redo)
2011-10-19Super Smash Bros. Melee - Our Boy Roy VS 15 Minute Melee (redo)
2011-10-18Super Smash Bros. Melee - Mr. Game & Watch VS 15 Minute Melee
2011-10-18Super Smash Bros. Melee - Luigi Mario VS 15 Minute Melee
2011-10-18Super Smash Bros. Melee - Falco Lombardi VS 15 Minute Melee



Tags:
super
smash
bros
melee
ssb
ssbm
brawl
ssbb
Ganondorf
Dragmire
Ganon
Legend
of
Zelda
15minute
multiman
Meta
Knight
is
broken
and
cheap
yeah
right
ban
dumb



Other Statistics

Super Smash Bros. Melee Statistics For Master Knight DH

At this time, Master Knight DH has 58,914 views for Super Smash Bros. Melee spread across 47 videos. His channel uploaded 15 hours worth of Super Smash Bros. Melee videos, or 1.56% of the total watchable video on Master Knight DH's YouTube channel.