Tales of Xillia - Alvin Remix (No Damage) - Greater Demon

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Published on ● Video Link: https://www.youtube.com/watch?v=t5VfoLkgPjo



Tales of Xillia
Game:
Duration: 4:28
228 views
15


-No damage
-No items
-No Free Run
-Unknown
-Double Damage / Triple Criticals used where noted (not in this fight)

After watching my original Alvin run lately, this is pretty much inevitable...Even aside from all the damage taken, there is still much more potential in Alvin than I have shown previously, especially concerning the use of charges. So just as with Milla, Alvin's going for a (hopefully not too cheap) no damage run with some more creative / risky shit. This time around, I won't use Double Damage and Triple Criticals for the entire run, but only for certain battles and after a certain point in the run due to fights getting way too long otherwise. This is gonna be even more hellish than with Milla and thus uploads will happen whenever they happen, but whatever.

Also, I apologize to Samu for starting this run since he himself started a no damage solo with Alvin a couple of months ago. Though since he seems to be more busy with Xillia 2 and Code Lyoko atm, I hope he won't be too mad about this...Anyway, here you can find his playlist: https://www.youtube.com/playlist?list=PLH044RYg0S_0YOboX4S_koajx2L7LHja1

There isn't much to say about the Greater Demon after three previous runs other than he guards way too much. And since this is Alvin, you don't have any means to reliably guard break this sucker at this point in the game (unless you overlevel). Not that it's necessary, but it prolongs the battle and makes the second part of the battle when the Demon has less than 50% HP more stupid. Anyway, I tried using way more charges in this new take than before and went for some more varied approaches. Alvin is such a versatile character, and I love how a lot of moves have actually practical purposes. Using more charges definitely opens up more possibilities even with only six Artes, but it also means that you need to pay attention when to remove the gun from the blade again. Here, it only works with Arc Fire since that's the only move that uses the gun separately; I know Alvin has one ground and one aerial neutral that fires the gun too, but as long as it is stuck in the sword (even without being charged), Alvin will keep using different neutrals until it is removed. If you don't use Arc Fire, he will remove it whenever you leave him idle which is usually a bad idea since it leaves him wide open.







Tags:
Tales of Xillia
Alvin
solo
remix
no damage
no items
no free run
unknown
Greater Demon



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MattTheNoMoreHero presently has 20,504 views for Tales of Xillia across 107 videos, and close to 8 hours worth of content for Tales of Xillia published on his channel. This makes up 23.54% of the content that MattTheNoMoreHero has uploaded to YouTube.