Texture Quality in Doom 3 on the Original Xbox
I have heard from some individual lurking around on the Net that Doom 3 on the Xbox supposedly has textures in it that match High Quality or even higher than High Quality textures on the Windows PC version. Given that the OG Xbox has less VRAM to work with than the minimum VRAM requirements of the PC version (64 MBs just for GPU alone, not counting main memory requirements) I was naturally skeptical. After examining the Xbox version for myself, it's safe to say that the vast majority of textures are not even a match for Low Quality textures on the PC version. Only certain characters or enemies (including demons such as the imp) get somewhat higher quality textures to work with, but it's difficult to say for certain (without unpacking and examining the texture files themselves) what quality level they match exactly.
Until I can get my hands on a component cable the video is stuck being interlaced for now, hence the fuzziness of the captured footage. Sorry for the inconvenience. I only have access to a SCART cable for the time being and that's the best signal I can get out of the old CRT TV I causally play my Xbox on. Evidently, not the sharpest results when used alongside even a powerful video scaler.
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At this time, Dipshidian has 59 views for Doom 3 spread across 1 video. His channel published less than an hour of Doom 3 content, roughly 5.28% of the content that Dipshidian has uploaded to YouTube.