The Evil Within 2 Part 23 - The Safehouse Exploit
Hey guys, Altered State here. Welcome back to another episode of The Evil Within 2. In this episode we emerge from the Marrow into the Business District. While slowly working our way there, we explain how we got drunk at the symphony watching and listening to Harry Potter and the Chamber of Secrets. We exit onto the street and begin picking off the enemies. While doing so, we discover an exploit with the safe house. We can aggro the enemies, then run back to the safe house, and they immediately lose interest and turn around. It's a bit cheesy, but it works to pick them all off. We explore a little bit of the area we just cleared out, picking up weapon parts and more Fuji Dew. We head to the far left of the available map and start exploring a train, where we combat a couple more crawlers, expending our precious shotgun ammo. We explore near a diner, and find a statue with a key, before we enter. It is clear something will happen in this diner, but what happens we were not prepared for. We shall see what happens here next time.
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