UMvC3: Trial Wright to Lv. 4 Frank Combo (Frank & Chris Assists Needed)

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This time, Phoenix Wright MUST to be on point. He also has to be set to Trial Mode, and at most, he can have 2 folders of good evidence.

I used Frank's Shopping Cart assist between Wright's s.H & f.H. That would allow enough time for a Press the Witness H and go from there.

After launching the opponent into the air, and then back down with Wright, use his Order in the Court hyper. It launches the opponent high enough for Frank to purposely miss his Tools of Survival hyper with. Just don't time that too early, or that move will connect and the desired purpose of this video will be lost.

Wright's hyper knocks down the opponent, and Frank's hyper misses. So bring out Chris' Combination Punch assist while taking your first Snapshot with Frank.

After taking the Snapshot, Chris's Combination Punch will knock the opponent back down, keeping the combo going and allowing Frank to get slightly more points than last time with another Snapshot. After that, everything else you want to do from there is up to you.

That 2nd Snapshot should elevate Frank up to Level 4 in a single combo! Just know that it may be hard to get off the ground if you're in the middle of a very stressful match, especially since you'll need Phoenix Wright to start this off. But if you can pull it off early, your Frank will very quickly become armed & dangerous, and he's not even at Level 5, yet!

Even if you get Level 3 instead by doing less hits with Wright, you should still only be a few points away from Level 4, and should now be able to reach it with much less effort, such as using a small raw Frank combo.




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Tags:
ultimate
marvel
capcom
umvc3
vs.
trial
phoenix wright
frank
level 4
combo