| 1. | Contra (NES) Full Run with No Deaths | 86,867 | | Contra
|
| 2. | Super C (Contra 2) - NES - Full Run with No Deaths | 3,959 | | Super Contra
|
| 3. | Gradius III (SNES) Full Run on Arcade Difficulty | 3,147 | | Gradius III
|
| 4. | Gradius V - High Score Run (Loop 5 & 6) using E-Laser | 2,622 | | Gradius V
|
| 5. | Gradius (NES) Full Run with No Deaths (No Miss) | 2,154 | | Gradius
|
| 6. | Gradius V (PS2) Full Run with No Deaths (No Miss) | 2,075 | | Gradius V
|
| 7. | R-Type III (SNES) - 2-ALL Clear (Normal & Advanced) | 1,636 | | R-Type III: The Third Lightning
|
| 8. | Aero Fighters (SNES) - Full Run on Super Hard | 1,507 | | Aero Fighters
|
| 9. | Strike Gunner STG (SNES) Full Run on Hardest (Otaku) | 1,488 | | Strike Gunner S.T.G.
|
| 10. | Strikers 1999 (1945 III) 2-ALL Clear 2,947,200 Pts | 1,473 | | Strikers 1945 III
|
| 11. | Life Force (NES) Full Run with No Deaths (No Miss) | 1,419 | | Life Force
|
| 12. | Gradius II (Famicom/NES) Full Run with No Deaths (No Miss) | 1,171 | | Gradius II
|
| 13. | Axelay (SNES) - 2-ALL Clear on Hard & Very Hard | 1,128 | | Axelay
|
| 14. | Gradius V (PS2) Full Run on Very Hard | 1,082 | Let's Play | Gradius V
|
| 15. | Super R-Type (SNES) - 2-ALL Clear No-Miss (Hard & Pro) | 984 | | Super R-Type
|
| 16. | Strikers 1945 Plus (Neo-Geo) 2-ALL Clear 2,274,700 Pts | 943 | | Strikers 1945 Plus
|
| 17. | Gradius Gaiden (PS1) Full Run (Loop 4) on Hardest | 843 | Let's Play | Gradius Gaiden
|
| 18. | U.N. Squadron (SNES) Full Run on Gamer Difficulty | 822 | | U.N. Squadron
|
| 19. | Space Megaforce (SNES) - No Death Run on Wild Difficulty | 767 | | Space Megaforce
|
| 20. | Gradius V (PS2) - 3 Loops Clear using Type 1 | 712 | Let's Play | Gradius V
|
| 21. | Salamander 2 (Arcade/PS1) - 2 Loops Clear (2-ALL) | 680 | Let's Play | Salamander 2
|
| 22. | Strikers 1945 II (Arcade) - 2 Loops Clear (2-ALL) | 664 | | Strikers 1945 II
|
| 23. | Phalanx (SNES) - Full Run on Funny (Hardest) Difficulty | 626 | | Phalanx
|
| 24. | Gradius IV (Arcade/PS2) Full Run on Default Settings | 626 | Let's Play | Gradius IV
|
| 25. | Gradius V (PS2) - 3 Loops Clear using Type 2 | 623 | | Gradius V
|
| 26. | Gradius III (Arcade/PS2) Full Run on Wait Level 0 (No Slowdown) | 611 | Let's Play | Gradius III
|
| 27. | The Adventures of Bayou Billy (NES) Full Run with No Deaths | 411 | | The Adventures of Bayou Billy
|
| 28. | Firepower 2000 (SNES) - Full Run with No Deaths | 375 | | Super SWIV
|
| 29. | Gradius V (PS2) - 3 Loops Clear using Weapon Edit | 372 | | Gradius V
|
| 30. | Earth Defense Force (SNES) - No Death Run on Hard | 330 | | Earth Defense Force
|
| 31. | Deathsmiles (PC/Steam) - Arcade Mode ALL Clear | 305 | | Deathsmiles
|
| 32. | Gradius V (PS2) - 2 Loops Clear using Type 4 | 303 | | Gradius V
|
| 33. | Salamander (Arcade/PS1) Full Run on SP Difficult (Hardest) | 277 | Let's Play | Salamander
|
| 34. | Gradius II (Arcade/PS1) Full Run on Very Difficult | 248 | Let's Play | Gradius II
|
| 35. | Super Nova (Darius Force) - SNES - Full Run on Hard | 246 | | Darius Force
|
| 36. | Life Force Japan (Arcade/PS1) Full Run on SP Difficult (Hardest) | 244 | | Salamander
|
| 37. | Gradius IV (Arcade/PS2) Boss Rush Mode | 220 | Let's Play | Gradius IV
|
| 38. | BioMetal (SNES) - ALL Clear No-Miss on Hard | 217 | | BioMetal
|
| 39. | Darius Twin (SNES) - Full Run with No Deaths (No Miss) | 190 | | Darius Twin
|
| 40. | Gradius Gaiden (PS1) Full Run (Loop 1) on Hardest | 178 | Let's Play | Gradius Gaiden
|
| 41. | Raiden Trad (Genesis) - Hard Mode ALL Clear (+ Special Stage) | 169 | | Raiden
|
| 42. | Ketsui (Arcade) - Tiger Schwert 1-ALL Clear | 156 | | Ketsui: Kizuna Jigoku Tachi
|
| 43. | BlaZeon (SNES) - Full Run (2 Loops Clear) on Hard | 152 | | D-Force
|
| 44. | Thunder Spirits (SNES) - ALL Clear No-Miss on Maniac | 147 | | Thunder Force III
|
| 45. | MUSHA (Genesis) - Hard Mode ALL Clear | 146 | | M.U.S.H.A.
|
| 46. | Imperium (SNES) - No Death Run on Hard | 142 | | Imperium
|
| 47. | Gradius III (Arcade/PS2) Stage 10: Last (Mechanical Base) | 139 | | Gradius III
|
| 48. | Thunder Force AC (Arcade) - ALL Clear 2,414,620 Pts (Former WR) | 139 | | Thunder Force III
|
| 49. | Contra (Konami Arcade PCB) - No Death Run on Very Difficult / Hardest Setting | 167 | | Contra
|
| 50. | Zanac (NES) - Full Run ALL Clear (No Deaths/No Miss) | 133 | | Zanac
|
| 51. | Gradius V - High Score Run (Loop 4) using E-Laser | 117 | | Gradius V
|
| 52. | Raiden (Arcade) - Full Run with No Deaths (Loop 1) | 114 | | Raiden
|
| 53. | Gradius V (PS2) - 2 Loops Clear using Type 3 | 108 | Let's Play | Gradius V
|
| 54. | DoDonPachi Resurrection 1.5 (PC/Steam) 1-ALL Clear | 99 | | DoDonPachi Resurrection
|
| 55. | Gun Nac (NES) - Full Run ALL Clear (First Attempt!) | 99 | | Gun-Nac
|
| 56. | DonPachi (Arcade) - Type-A 1-ALL Clear | 99 | | DonPachi
|
| 57. | Mushihimesama (PC/Steam) - Original Mode All Clear | 93 | | Mushihimesama
|
| 58. | D-Force (SNES) - Full Run on Hard | 91 | | D-Force
|
| 59. | DoDonPachi DaiOuJou (White Label) B-L 2-ALL 737 Million Pts | 222 | | DoDonPachi: Dai-Ou-Jou
|
| 60. | Back To The Future (NES) Full Run with No Deaths | 77 | | Back to the Future
|
| 61. | DoDonPachi II: Bee Storm (Arcade PCB) - Combat Mode ALL Clear 2.8 Billion | 77 | | DoDonPachi II
|
| 62. | Gradius Gaiden (PS1) Full Run (Loop 2) on Hardest | 76 | | Gradius Gaiden
|
| 63. | Recca (NES/FC) - Full Run on Hard Mode | 74 | | Recca
|
| 64. | Super Mario Kart (SNES) - Rainbow Road in 1'26''80 | 73 | | Super Mario Kart
|
| 65. | Abadox (NES) - Full Run with No Deaths | 73 | | Abadox
|
| 66. | Tetris (Game Boy) - B-Type 19-5 Clear (Heart Mode 9-5) | 77 | | Tetris
|
| 67. | Crisis Force (NES/FC) - Full Run on Hard (No Deaths/No Damage) | 73 | | Crisis Force
|
| 68. | Recca (NES/FC) - Full Run on Normal | 71 | | Super Contra
|
| 69. | Raiden (PS1) - Full Run on General (Hard) Difficulty | 73 | | The Raiden Project
|
| 70. | Gradius (Arcade/PS1) Full Run on PS Difficult (Hardest) | 67 | Let's Play | Gradius
|
| 71. | Einhander (PS1) - Full Run ALL Clear | 71 | |
|
| 72. | U.S. Navy / Carrier Airwing (Arcade) - Full Run ALL Clear 2,199,770 Pts | 67 | | U.N. Squadron
|
| 73. | Einhander (PS1) - Full Run Hard Mode Clear | 68 | | Final Fantasy
|
| 74. | Super Mario Kart (SNES) - Bowser Castle 1 in 1'29''88 | 60 | | Super Mario Kart
|
| 75. | Gradius III (Arcade/PS2) Stage 10A: Last (Boss Rush) | 58 | | Gradius III
|
| 76. | Contra: Hard Corps (Genesis) - No Death Run [Alien Cell Ending] | 68 | | Contra III: The Alien Wars
|
| 77. | Raiden (PC/DOS) - Full Run ALL Clear | 64 | | Raiden
|
| 78. | Tiger-Heli (Arcade) - 2-ALL Clear (2 Loops) 625,370 Pts | 65 | | Tiger-Heli
|
| 79. | 1943 (NES) - Full Run with No Deaths | 56 | | 1943: The Battle of Midway
|
| 80. | DoDonPachi Unlimited - Normal Mode All Clear (Hibachi + Inbachi) | 56 | | Espgaluda II
|
| 81. | Gradius III (Arcade/PS2) Stage 5: Moai | 56 | | Gradius III
|
| 82. | Sky Soldiers (Arcade) - ALL Clear No-Miss | 70 | | Sky Soldiers
|
| 83. | Tiger-Heli (NES) - Full Run 2-ALL Clear (No Deaths in Loop 1) | 53 | | Tiger-Heli
|
| 84. | Gradius V (PS2) Full Run (Loop 2) | 52 | | Gradius V
|
| 85. | Zanac Neo (PS1) - Full Run on Very Hard | 55 | | Zanac
|
| 86. | Dangun Feveron (フィーバロン) - CAVE arcade PCB - ALL Clear 6.4 Million | 52 | | Dangun Feveron
|
| 87. | Nemesis (Game Boy) - No Death Run on Hard (3 Loops Clear) | 51 | | Nemesis
|
| 88. | Batsugun (Arcade) - Type-B All Clear | 48 | | Batsugun
|
| 89. | Ketsui - Omote 2-ALL 269 Million Pts (Panzer Jager) | 58 | | Ketsui: Kizuna Jigoku Tachi
|
| 90. | Gradius III (Arcade/PS2) Stage 7: Lava/Fire | 47 | | Gradius III
|
| 91. | Super Mario Kart (SNES) - Bowser Castle 3 in 1'37''17 | 47 | | Super Mario Kart
|
| 92. | DoDonPachi DaiOuJou Black Label - 1 Round True Boss (Hibachi) ALL Clear | 81 | | DoDonPachi: Dai-Ou-Jou
|
| 93. | Over Horizon (NES/FC) - Full Run ALL Clear (First Attempt!) | 46 | | Over Horizon
|
| 94. | Mushihimesama (CAVE Arcade PCB) - Maniac Mode ALL Clear | 60 | | Mushihimesama
|
| 95. | Magmax (NES) - Full Run with No Deaths (3 Loops) | 45 | Let's Play | MagMax
|
| 96. | Mushihimesama (CAVE Arcade PCB) - Original Mode ALL Clear No Miss | 49 | | Mushihimesama
|
| 97. | DoDonPachi (Arcade) - Type-C 1-ALL Clear | 44 | | DoDonPachi
|
| 98. | Ketsui (Arcade PCB) - Omote Loop 2-ALL Clear | 44 | | Ketsui: Kizuna Jigoku Tachi
|
| 99. | Ninja Gaiden III (NES) Full Run with No Deaths | 44 | Let's Play | Ninja Gaiden III: The Ancient Ship of Doom
|
| 100. | The Guardian Legend (NES) - TGL Mode ALL Clear (No Deaths) | 44 | | The Guardian Legend
|