WorldofLevelDesign

WorldofLevelDesign

Views:
10,143,050
Subscribers:
81,400
Videos:
694
Duration:
4:07:08:38
United States
United States

WorldofLevelDesign is an American content creator on YouTube with approximately 81.4 thousand subscribers, publishing 694 videos which altogether total at least 10.14 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCHuzwCBMsExSsORBmDzhGYA





Top 500 Most Viewed Videos by WorldofLevelDesign


Video TitleViewsCategoryGame
401.UE5: How to Add and Use Sound Wav and Sound Cues to Create Environment Sounds in Unreal Engine 51,202TutorialSound Waves
402.UE5 Quick Tip 36: How to Remove Light Shape Reflections from Surrounding Surface Material Geometry1,199
403.Beginner's Guide to Game Prop Creation 4/4: Wooden Barrel - Export from Maya & Import in UE4/UE51,198
404.Learn to Create & Light Beautiful Interior Environments from Start to Finish in Only 9 Hours W/UE51,163Unreal
405.Modeling Approach Tip That Allows for Quick Iterations and Experimentations - “Modeling Graveyards”1,155
406.Substance Painter: Download & Install New Materials in Painter Using New 3D Assets Window (V.10+)1,148Tutorial
407.UE5: Definitive Guide to Custom Collisions in Unreal Engine 5 for Static Meshes (UE5 & Maya)1,145
408.Modeling Circular Windows - Maya Modeling Windows Part 4/5 (Modeling Better Environments w/Maya)1,039
409.Beginner’s Tutorial to Creating Chain Link Fence Part 1/3 - Modeling/UVing in Maya1,034Tutorial
410.UE5: Placing Static Mesh Props Naturally into Your Environment with Simulate Physics1,033Unreal
411.Primer to Modeling Better Environment Windows - Maya Modeling Windows Part 1/51,013
412.Beginner's Guide to Game Prop Creation 2/4: Wooden Barrel - UVing with Maya1,005
413.UE5: 1 HOUR Crash Course Quick-Start Guide to Begin Learning & Using Unreal Engine 5 - TODAY1,005Unreal
414.Tips/Tricks to Using Generative Fill AI in Photoshop to Create Level Design & Environment Art Ideas998
415.UDK: Material Practical Examples - Adding Color to a Diffuse981THE EDITOR
416.Call of Juarez 2 Level Design Part 8.3: Advanced AI - Scripts & Triggers965Call of Juarez: Bound in Blood
417.Maya Quick Tip 12: How to Fix Accidental Edge Bevels and Rebuild Corners952TutorialRebuild
418.Group Lights & Update Them All At the Same Time in UE5 #shorts949
419.Call of Juarez 2 Level Design Part 8.2: Advanced AI - Sensors & Action Chains924Call of Juarez: Bound in Blood
420.How to Disable Decals Appearing and Displaying on Specific Static Meshes in UE5 #shorts915Counter-Strike 2
421.UE5: 11 Principles to Learning and Using UE5 as a Complete Beginner903Unreal
422.LET'S MODEL #1: Wooden Supply Crate - HL2 Inspired (Maya Modeling for UE5) - Intermediate901Half-Life 2
423.UE5 Quick Tip 27: Convert Older UE5 Projects to New Version of Unreal Engine 5 (Simple, No C++ Code)882
424.UDK: Material Practical Examples - Specular Highlight Size (Specular Power)869THE EDITOR
425.Speed Up Your Game Art: 11 Must-Have Template Scenes & Files for Rapid Prototyping853
426.Maya Quick Tip 14: How to Display Percentage Stat of Used UV Space Inside the UV Editor853Tutorial
427.Maya to UE5 Workflow: Quickly Export A Lot of Static Meshes from Maya to UE5 with a 1-CLICK848
428.The INFAMOUS Ceramic Floor Tile Material for UE5, Highly Customizable - Use It Today #shorts836
429.Level Design Tip: Introduce Environment Locations in Day Then Same Location at Night #shorts810Alan Wake
430.Maya Modeling Lessons: Retro Vending Machine Prop807
431.UE5: Using Modeling Mode like BSP Brushes - BEST & FASTEST Way to Blockout Environments in UE5795Unreal
432.Substance Painter to UE5: How to Export Textures from Painter Then Import & Create Materials in UE5793
433.LET'S MODEL #4: Metal Folding Chair Prop (Maya Modeling) - Intermediate778
434.UE5 Place Static Mesh Props Organically, Naturally & Randomly with Simulate Physics #shorts770
435.UE5 Group/Ungroup Technique to Double the Speed of Environment Creation #shorts764
436.Substance Painter: Complete Guide to Download, Import and Use New Materials to Texture With (3 Ways)763
437.Substance Painter: 2 Ways to Make Specific UV Changes on the Mesh After You’re Done Texturing758
438.Horror Principle of Level Design #2: Contrast #shorts756Alan Wake
439.LET'S TEXTURE #1: Wooden Supply Crate - HL2 Inspired (Substance Painter)751Half-Life 2
440.Game Dev Tip: Introducing Characters Through Dialogue and Props Example from "Alan Wake" #shorts746VlogAlan Wake
441.UDK: Material Practical Examples - How to Desaturate a Diffuse740GuideTHE EDITOR
442.Complete Step-by-Step: Mastering Modular Railing Creation for Game Environments with Maya & UE5734
443.Substance Painter: Quick Exercise to Help You Prototype, Experiment and Decide on Materials734Let's Play
444.UE5: FIX - Single-Layer Water with Directional Light Blocky Hard Shadow Problem and Solution732
445.Substance Painter: Using Clone Tool (Great for Fixing Tiling Seams or Copying Texture Elements)731
446.60 Second Breakdown for Creating UE5 Environments Faster #shorts727
447.LET'S MODEL #3: Modular Sci-Fi Doorway and Door (Maya Modeling for UE5) - Intermediate720
448.7 Ways to Effortlessly Guide the Player with Level Design As Seen in "Alan Wake"720GuideAlan Wake
449.Model Residential Windows (Hung/Slide) - Maya Modeling Windows Part 2/5 (Build Better Environments)720
450.UE5: Quickly Modify Pivot Points on Static Meshes Right Inside UE5 #shorts707Alan Wake
451.Substance Painter Quick Tip 2: How to Sharpen Your Textures Before Exporting Them706Tutorial
452.UE5: Mastering Viewport Navigation in 10 Minutes705Unreal
453.Designing Single Player Combat Areas - Level Design for 3rd Person Shooters Games699Alan Wake
454.Game Dev Tip: More Foreshadowing Examples As Seen in "Alan Wake" #shorts694Alan Wake
455.This Town Reading, UK at Night Felt Like Walking in a Videogame #shorts685
456.How to Multiple Keyword Search in UE5 Content Browser #shorts676
457.Call of Juarez 2 Level Design Part 8.4: Overview of AI Behaviors and Actions670Call of Juarez: Bound in Blood
458.Maya Modeling: After Beveling, Make Sure to Fix Soft/Hard Edges - Here is How I Do It #shorts667
459.UE5: Adding Additional Game Templates Into Existing Projects to Prototype in Third or First Person663Unreal
460.Speeding Up Modeling/UVing on Mesh w/Repeating Elements in Maya with Shift+D #shorts655
461.Should You Use Platonic Solid to Create a Quad Sphere in Maya? #shorts651
462.Introduction Part 1 of 2 to 3rd Person Shooter Combat Level Design #shorts647Alan Wake
463.If This Phone Rang, Would You Answer? #gameart #shorts644
464.UE5: Placing Static Mesh Props w/Foliage Mode for Faster Environment Creation (Add Garbage &Clutter)639
465.LET'S MODEL #2: Low-Poly Modular Sci-Fi Wall with Rounded Windows (Maya Modeling) - Beginner638
466.UE5 Quick Tip 34: Change Character Walk Speed in Blueprint Game Template First + Third Person637Unreal
467.Substance Sampler: How to Convert/Create Normal Map to Height Map to AO & Create a Texture Mask635
468.UE5 Modeling Mode Dynamic Vs Static Output Type #shorts631
469.3 Level Design Horror Principles to Induce Fear into Your Environments & Game (as Seen in Alan Wake)630Alan Wake
470.PS Generative Fill Tip 6/6 for Environment Art Ideas - Isolate Elements for Full Environment #shorts621
471.Making Clean Cuts & Avoiding Geometry Mistakes with Connect Component in Maya #shorts621
472.UE5: Quick Start Guide to Lighting with HDRIs in UE5610
473.UE5: Modeling Mode Dynamic/Static Mesh Problems/Solutions (Convert, Merge, Duplicate, Split, Export)598
474.UE5: Definitive Beginner Crash Course Guide to Standard Material Creation Environment Assets & Props591
475.UE5: Everything You Need to Begin Creating/Using UE5 Standard Material Editor for Environments/Props586Unreal
476.UE5 Create LUTs for Color Correction/Color Grading in 60 Seconds #shorts585
477.Making a Simple Trim Texture for Props in 13 Minutes (Substance Painter, Maya, UE5)583
478.Miami Corner Store Part 1/3 - 1.01: Preproduction - (Free Course for Maya/UE4)570
479.UE5: 13-Piece Sci-Fi Minimalistic Environment Modular Base Set for UE5.3+ to Use (WoLD Patreon)568
480.UE5 Quick Tip 26: Intuitive Shortcut to Quickly Switch Viewports for Faster Workflow Unreal Engine 5556Unreal
481.Wooden Barrel - Another Quintessential Game Ready Prop for You to Use for UE5550
482.Maya Quick Tip 16: What is Height Baseline Do in Inputs Menu? (New in 2023+)546
483.Love How These 6 Modular Steel Beams and Supports Looked so I Created Them in Maya for UE5544
484.Vintage Still Life Scene: Pocket Watch, Glasses, Key, Books - Modeled, SubDiv, UVed, Untextured536
485.Substance Painter Quick Tip 1: How to Setup a Project to Texture Your Meshes for UE5/UE4534Tutorial
486.Maya Quick Tip 18: Fix Low-Poly Cage Displayed on Smooth All Subdiv Preview When Pressing 3530Preview
487.Maya: The Complete Guide to Using Sweep Mesh - Techniques, Tricks and Secrets527
488.UE5 Modeling Mode: How to Split/Separate Meshes and Convert Them to Static or Dynamic #shorts527
489.3 Game Ready Wooden Crate Props Ready to Use, Drag-Drop-Play in UE5 or Import Into Any Game Engine526
490.Modular Environment Block Out Tips 1/3 - Getting Correct Size/Scale in Maya & Quick Export #shorts521
491.Game Dev Tip: 11 Characters in 11 Minutes - Introducing Characters into Your Game #shorts516Alan Wake
492.UE5: How to Adjust Normal Map Intensity the Correct Way: 2 Effective Methods Using Material Editor506
493.Maya Quad Spheres & Capsules 101: How to Create Them - Better Topology, Better Models505
494.Modular Environment Block Out Tips 2/3 - Testing Correct Size/Scale in UE5 #shorts504
495.Maya Quick Tip 29: Fix Hidden Overlapping Vertices and Cleanup Your 3D Meshes Quick (Merge Vertices)497
496.UE5: Double Your Environment Creation Speed with Group/Ungroup Technique (Unreal Engine 5)494Unreal
497.Quick Way to Create a Chain Link Fence with Opacity in Substance Painter (4 Minutes)493
498.Maya to UE5: How to Have Multiple Materials IDs on One Static Mesh from Maya to UE5486Tutorial
499.UE5 Material Breakdown: Painted Cinder Block Material with Material Instance & Masks (WoLD Patreon)480Unreal
500.Few Tips on Quickly Prototyping and Blocking Out Environments #shorts474