WorldofLevelDesign

WorldofLevelDesign

Views:
10,143,050
Subscribers:
81,400
Videos:
694
Duration:
4:07:08:38
United States
United States

WorldofLevelDesign is an American content creator on YouTube with approximately 81.4 thousand subscribers, publishing 694 videos which altogether total at least 10.14 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCHuzwCBMsExSsORBmDzhGYA





Top 200 Most Viewed Videos by WorldofLevelDesign


Video TitleViewsCategoryGame
101.CS:GO From Top Down Layout to BSP Block-In Workflow [Tutorial #15]27,122TutorialCounter-Strike 2
102.Maya LT/Maya Beginner Tutorial 13/13: How & Why to Delete Objects Construction History26,510Tutorial
103.UE4: In-Depth Level Creation Workflow - From BSP to Final Level/Environment26,254Unreal
104.Hammer Source CS:GO SDK "Abandoned House" Workflow (5/5) - Beyond House, Lighting, Compile Tutorial26,152TutorialCounter-Strike 2
105.Maya LT/Maya Beginner Tutorial 8/13: How to Properly Delete Vertices, Edges & Faces26,082Tutorial
106.11 Secrets for Level Design & Game Environment Ideas, Layouts, Reference w/"Google Maps 3D" Tutorial25,967Tutorial
107.UE4: 8-Step Checklist for Level Scene Setup to Begin Working Tutorial25,951TutorialUnreal
108.UDK: Quick Light & InGame Testing Tutorial - Simple Room/Env Creation Part 3/3 [Tutorial #07]25,425Tutorial
109.UE4: Easy 5-Step Process for Hand-Sculpting Perfect Landscapes Entirely in UE4 - Tutorial25,359TutorialUnreal
110.L4D2: How to Create Survival Game Mode Part 225,351TutorialLeft 4 Dead 2
111.How to Create Roads 1/8: Basics, Intersections & Realism - [CS:GO, L4D2, L4D1, TF2, HL2, SourceSDK]25,247TutorialCounter-Strike 2
112.Modeling Interior using Maya Part 2.6 /3 - Curtains24,611
113.UE5: Two Ways to Change/Modify Pivot Points on Static Meshes Directly in UE524,563
114.UE4 Quick Tip #06: 3 Ways to Duplicate Any Object Tutorial (Static Mesh, BSP Brush, Lights etc)24,243TutorialUnreal
115.CS:GO SDK In-Depth Guide to Creating Breakable/Non-Breakable Glass Windows Hammer Source Tutorial24,146TutorialCounter-Strike 2
116.UE4: Creating Splines with Non-Destructive Landscape Layers - Complete Guide - Part 3/3 Tutorial24,079TutorialUnreal
117.CryEngine 3 SDK: How to Keep Your Map to Scale - Tutorial 1124,017TutorialUnreal
118.UE4 Quick Tip #20: How to Import and Export Landscape Heightmaps23,072TutorialUnreal
119.Hammer Source CS:GO SDK "Abandoned House" Workflow (4/5) - Terrain & Foliage Tutorial22,986TutorialCounter-Strike 2
120.Left 4 Dead: How to Create Survival Gametype Part 122,982TutorialLeft 4 Dead
121.Modeling Interior using Maya Part 2.3 /3 - Window Borders22,954
122.How to Create Roads 7/8: Blocking Roads Off with Terrain Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2]22,819TutorialLeft 4 Dead 2
123.UDK: Using Static Meshes Beginner Part 1/2 [Tutorial #08]22,805Tutorial
124.UDK: How to Set Up Deathmatch (DM) & TeamDeathmatch (TDM) Gametype [Tutorial #16]22,330Tutorial
125.32 Lessons I Learned from Creating 32 Modular Pipe Assets Tutorial with Maya LT/Maya & UE422,294TutorialPipes
126.UE4 Quick Tip #08: Changing Vault Content Cache Download Location to Different Hard Drive - Tutorial21,862Tutorial
127.Hammer Source CS:GO SDK "Abandoned House" Workflow (2/5) - Texturing Tutorial21,784TutorialCounter-Strike 2
128.UE3 vs UDK vs UT3 Tutorial21,693TutorialUnreal Tournament 3
129.Maya LT/Maya Beginner Tutorial 1/13: First Time In Maya LT & How To Set Up Projects21,505Tutorial
130.How to Set Up Grid Spacing/Scale in Maya to Match Unreal 321,366TutorialUnreal
131.Beginner's Guide to Using Quixel Bridge for UE4 Tutorial21,362GuideUnreal
132.How to Create Roads 5/8: Curved Sloped Roads Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2]21,354TutorialLeft 4 Dead 2
133.UDK: How to Take High Res Screenshots [Tutorial #04]21,320TutorialThe Elder Scrolls V: Skyrim
134.CS:GO SDK Automatically Assign Any Weapon to a Player On Spawn - Hammer Source Tutorial21,310TutorialCounter-Strike 2
135.Hammer Source CS:GO SDK "Abandoned House" Workflow (3/5) - Detailing Tutorial21,243TutorialCounter-Strike 2
136.CS:GO SDK Creating Advanced Bomb Site Zones to Trigger Fire and Dust - Tutorial 2/2 [Tutorial #12]20,799TutorialCounter-Strike 2
137.3D Game Environment Modeling/UVing Foundation with Maya LT/Maya - Intro Trailer/What You Will Learn20,769Preview
138.Quick Tip #04 CS:GO Source: Can’t Join Team or Spawn in the Map Fix in Hammer Source Tutorial20,700TutorialCounter-Strike 2
139.Left 4 Dead: Creating a Panic Event20,363Left 4 Dead
140.L4D: Create Custom Movie Poster & VPK File Part 1/320,019TutorialLeft 4 Dead
141.FIX: Quixel Bridge Won't Work and I Can't Log In With My Epic Games Account19,740Vlog
142.CS:GO SDK How to Create Functional, Climbable Ladders Hammer Source Tutorial19,676TutorialCounter-Strike 2
143.Hammer Source Player Scale/World Architecture Basics Tutorial - Source SDK & Authoring Tools19,338TutorialCounter-Strike: Source
144.CSGO: Stuck? One Section Level Design for Gameplay from Idea to Playtest Tutorial19,229TutorialCounter-Strike 2
145.L4D1/2: 13 Level Design Tips from The Sacrifice Tutorial18,600TutorialLeft 4 Dead
146.L4D Mapping: Installing Authoring Tools & SketchUp18,596Tutorial
147.UDK: New Map Templates Deconstruction [Tutorial #13]18,394Tutorial
148.Modeling Interior using Maya Part 2.1 /3 - Project Set Up and Building Walls17,923
149.UDK: Static Mesh Workflow Beginner Part 2/2 [Tutorial #09]17,882Tutorial
150.UE4 : What is BSP and When Should You Use It?17,796Unreal
151.UE4 Environment Breakdown: Desert Dunes & Pyramids or How to Get Back to Creating Ext Environments17,734GuideUnreal
152.Maya LT/Maya Beginner Tutorial 7/13: Geometry Modeling Basics Exercise17,357Tutorial
153.CryEngine 3 SDK: How to Move Sections of Terrain (Move Area tool) - Tutorial 1217,263Tutorial
154.UE4: Create Procedural Landscape Heightmaps Entirely in Photoshop for UE417,149Unreal
155.CS:GO SDK How to Spawn Any Weapon on the Ground Tutorial - Hammer Source (for FY/AIM Maps)17,056TutorialCounter-Strike 2
156.UE4: Step-by-Step to Your First Landscape Material Instance (Day 3/3: 3-Day Tutorial Series)16,361TutorialUnreal
157.CS:GO Source SDK: Clip vs Player Clip Brush Texture - Which One Should You Use Hammer Tutorial16,332TutorialCounter-Strike 2
158.Maya LT/Maya Quick Tip #3: Fix FBX Export Error UE4 “Triangulation & Smoothing Groups Not Supported”16,239Unreal
159.6 Steps to Basics of Silhouette Environment Design Part 1/216,081
160.UE4 Quick Tip #11: Fix - How to Remove Black Lines on Your Landscape16,054TutorialUnreal
161.UE4: Analysis of Volumetric Clouds and How to Use Them15,883Guide
162.UE4: Automatically & Procedurally Texture HUGE Landscapes with Auto-Landscape Materials15,654Unreal
163.SECRETS to Using Colors to Create Game Environments Like "Mirror's Edge"15,381Mirror's Edge
164.L4D: Environment Creation Part 1 - Interior15,273TutorialLeft 4 Dead
165.EPIC In-Game Trance Music Video Created with Source Engine and L4D2 (Featuring ATB & Dash Berlin)15,173Left 4 Dead 2
166.UE4: Sculpting with Non-Destructive Landscape Layers - Complete Guide - Part 1/3 Tutorial14,920Let's PlayUnreal
167.Left 4 Dead: How to Create Survival Gametype Part 214,668TutorialLeft 4 Dead
168.L4D: Creating a Skybox and Light Environment14,536Left 4 Dead
169.How to Get SourceSDK and L4D Authoring Tools Tutorial14,364TutorialLeft 4 Dead
170.Maya LT Quick Tip #4: How to Download and Install Bonus Tools for Maya LT 2016-201814,304Tutorial
171.UE4 The Corridor Project - Introduction Trailer to the Tutorial Series [What You Will Learn]14,248Tutorial
172.Maya Export to Unreal3 Import Tutorial14,217Tutorial
173.UE5: Are There Still BSP Brushes and Where Can I Find Them? (UE5.0+)14,214The Matrix Awakens
174.Left 4 Dead: Navigational Meshes Advanced14,208Left 4 Dead
175.UDK: Lightmap Resolution for Static Meshes and BSP Part 4/4 [Tutorial #21]14,205Tutorial
176.UE4 Quick Tip #18: Landscape Scale Metric - How to Find the Size of the Landscape in KM and Miles14,171Tutorial
177.UE4: Create Overcast Day Lighting with Sky Atmosphere14,068Unreal
178.UE4: How to Create Your First Procedural Auto-Landscape Material Tutorial13,851TutorialUnreal
179.L4D Mapping: Geometry Part 1 - Interface Overview13,836
180.L4D: How to Create an Elevator Part 113,707TutorialLeft 4 Dead
181.Maya LT/Maya Beginner Tutorial 2/13: Interface Overview for Game Environment Modeling13,609Tutorial
182.UDK: How to Set Up Capture the Flag (vCTF) Gametype [Tutorial #17]13,495TutorialCapture the Flag
183.How to Apply Real World Scale from Photos Tutorial in Hammer Source SDK & Authoring Tools13,354Tutorial
184.Modeling Interior using Maya Part 3.2 - Modeling a Table13,133
185.Quick Tip #08 CS:GO Source: Solution Can’t See Textures or Texture Brushes 3D View Hammer Source13,067Counter-Strike 2
186.L4D: Creating Breakable Glass in Hammer12,832Left 4 Dead
187.Left 4 Dead: Creating Breakable Walls12,697Left 4 Dead
188.L4D2: How to Create Scavenge GameMode Part111,870TutorialLeft 4 Dead 2
189.Daily Screenshot Technique: 1-Minute Process For Improving Level Designs & Environment Art Work11,505Unreal
190.CS:GO SDK Terminal Ballistics/Shooting Through Walls (Bullet Penetration) - Hammer Source Tutorial11,462TutorialCounter-Strike 2
191.Modeling Interior using Maya Part 3.4 - Arranging the Furniture and Carpet11,309
192.UDK: 22 Steps to Getting Started w/UDK [UPDATED] w/Free Tutorial PDF Guide Download11,274Guide
193.UDK: Difference Between Textures and Materials [Tutorial #22]11,184Tutorial
194.CS:GO SDK Insert Hostages & Create Hostage Rescue Zones Tutorial [Tutorial #10]10,905TutorialCounter-Strike 2
195.How to Create Roads 6/8: Block Roads Off with Brushes/Props Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2]10,888TutorialLeft 4 Dead 2
196.Modeling Interior using Maya Part 2.5 /3 - Wall Column10,735
197.Maya LT/Maya Beginner Tutorial 4/13: Geometry Modeling Basics & Working w/Polygon Objects10,618Tutorial
198.UE4: Use This Skeletal Mesh Reference to Judge Scale and Proportion Tutorial10,594TutorialUnreal
199.L4D Mapping: Lights10,574
200.Modeling Interior using Maya Part 2.2 /3 - Modeling Windows10,549