301. | Maya: Guide to Randomizing Position for Vertices, Edges and Faces on Geometry | 4,443 | |
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302. | Modeling Interior using Maya Part 3.8 /3 - Finishing Up | 4,238 | |
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303. | L4D2: How to Create Scavenge GameMode Part2 | 4,211 | Tutorial | Left 4 Dead 2
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304. | Quick Tip #03 CS:GO Source: Autosize 4 Viewports & Maximize/Restore Viewports in Hammer Source | 3,905 | | Counter-Strike 2
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305. | UE4 Quick Tip #07: 9 Steps to Improve Default Level Setup to Begin Working In | 3,901 | | Unreal
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306. | StreamLined Level Design Productivity Tips | 3,737 | |
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307. | UE4 Quick Tip #17: Recommended Landscape Texture Heightmap Resolutions (Don't Use Power of 2) | 3,667 | |
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308. | UE5: Complete Guide to Player Scale, Environment Dimensions and Creating to Proportions | 3,656 | Guide | Unreal
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309. | Call of Juarez 2 Level Design Part 4: Adding Objects and Props | 3,598 | | Call of Juarez: Bound in Blood
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310. | My Current PROTOTYPING BLOCKOUT PROCESS for Modular Environment Creation (Maya/UE5 or Other 3D Apps) | 3,585 | |
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311. | Maya Quick Tip 11: How to Duplicate Objects and Keep History Input to Edit | 3,535 | Tutorial |
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312. | Speed Modeling Challenge - Alleyway: Part 2 | 3,513 | |
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313. | WoLD Storytelling Level Design Challenge - Final Work | 3,493 | |
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314. | How to Export/Import UE5 Mannequin to Maya for Scale Reference (Will Work for Blender, 3DSMax etc.) | 3,483 | Guide | Mannequin
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315. | Substance Painter: How to Use Same HDRI from Painter with Other Software to Compare Texture Result | 3,440 | |
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316. | Call of Juarez 2 Level Design Part 3: Creating Initial Environment | 3,381 | | Call of Juarez: Bound in Blood
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317. | Redshift w/Maya #5: Redshift Materials - Texture Setup for Non-Metals & Metals (Metalness Workflow) | 3,375 | |
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318. | UE4 Tutorial: How to Make Modular Pipes Work in "The Corridor Project" | 3,309 | Tutorial | Pipes
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319. | UE4 Quick Tip #02.1 Bonus: FIX - UE4 Mannequin Mobile Not Supported (Mannequin Mobile in ANY UE4 v.) | 3,276 | | Mannequin
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320. | Redshift w/Maya #3: HDR Image-Based Lighting with a Dome Light | 3,276 | |
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321. | UE5 Quick Tip 23: Display Wireframe on Static Meshes in Shaded Mode in UE5 | 3,200 | |
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322. | UE5 Quick Tip 24: 3 Steps to Correctly Rename Your Projects | 3,198 | |
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323. | UE5: Learn to Re-Create Standard Map Template Lighting from Scratch | 3,186 | | Unreal
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324. | Simple Cool Effect UE5 Normal Map Intensity - Add Damage #shorts | 3,173 | |
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325. | UDK: Material Practical Examples - How to Use Diffuse as a Specular Map | 3,132 | Guide | THE EDITOR
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326. | Speed Modeling Challenge - Alleyway: Part 1 | 3,089 | |
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327. | UE4 Quick Tip #15: Texture Painting Rules and Guidelines for Non-Destructive Landscape Layers | 3,017 | Guide | Unreal
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328. | Call of Juarez 2 Level Design Part 3: BONUS Creating Environment | 3,005 | | Call of Juarez: Bound in Blood
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329. | Redshift w/Maya #9: Redshift Materials - How to Setup Emissive Materials | 2,972 | Guide |
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330. | Modeling Interior using Maya Part 3.6 /3 - Damage Control: Tightening Up | 2,934 | |
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331. | UDK: Material Practical Examples - Increase Normal Map Depth | 2,821 | | THE EDITOR
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332. | UE5 Mask Makes It Possible to Change Different Parts of Texture Individually #shorts | 2,818 | |
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333. | 6 Common File Types in Source SDK & Authoring Tools Tutorial | 2,718 | Tutorial |
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334. | UE4: 3-Minute Overview to Hand-Sculpting Great Looking Landscapes in UE4 - Tutorial | 2,701 | Let's Play | Unreal
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335. | Substance Painter: Complete How to Create Glass Tutorial (includes Adding Dirt & Exporting Textures) | 2,672 | Tutorial |
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336. | UDK: Material Editor Beginner Basics [Tutorial #23] | 2,666 | Tutorial | THE EDITOR
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337. | Create Capsule Shape in Maya in 15 Seconds #shorts | 2,644 | |
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338. | Quick Tip #11 CS:GO Source: Correctly Spawn Chickens in Your Map Like in CS Italy Tutorial | 2,595 | Tutorial | Counter-Strike 2
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339. | Counter-Strike: Source Env Light Case Study | 2,573 | | Counter-Strike: Source
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340. | Beginner's Guide to Game Prop Creation 1/4: Wooden Barrel - Modeling with Maya | 2,544 | |
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341. | 5-Year Curse Working on Modular Pipes Project (Game Environment Art) | 2,515 | | Pipes
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342. | Workshop Maya/Substance File Cabinet Prop: FULL Modeling/UV in Maya to Substance Painter Texturing | 2,478 | |
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343. | UDK: 2 Quick Ways to Modify and Form Landscapes Tutorial | 2,354 | Tutorial |
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344. | Call of Juarez 2 Level Design Part 7: Brush Tool and Forester | 2,292 | | Call of Juarez: Bound in Blood
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345. | UE4 Quick Tip #13: 2 Ways to Enable Non-Destructive Landscape Layers 4.24+ | 2,276 | | Unreal
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346. | Maya Quick Tip 9: Improve Quality of Perspective View Wireframe on Shaded w/SSAO & Anti-Aliasing | 2,266 | |
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347. | Beginner’s Tutorial to Creating Chain Link Fence Part 3/3 - UE5 | 2,262 | Tutorial | Unreal
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348. | Redshift w/Maya #8: Redshift Materials - How to Setup and Use Displacement Textures | 2,257 | Guide |
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349. | Maya Quick Tip 15: Fix Gradient Display Issue on Faces by Controlling Hard/Soft Edges of Your Mesh | 2,254 | |
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350. | 18 Crucial Mistakes Beginners Make Using Maya - How to Fix Them and Avoid Them | 2,249 | Tutorial |
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351. | Beginner's Guide to Game Prop Creation 3/4: Wooden Barrel - Texturing with Substance Painter | 2,147 | |
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352. | Maya Foundation: Home Study Course - What You Need to Learn to Start Using Maya (Complete Beginner) | 2,145 | |
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353. | Maya Quick Tip 7: Fix - When UV Mapping, I Get Checkered Pattern Texture Assigned to My Mesh | 2,137 | |
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354. | Maya Game Exporter: In-Depth Overview How to Batch Export from Maya to UE5 (Perfect 4 Modular Sets) | 2,127 | Tutorial |
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355. | What I Learned as 3D Instructor in Last 6+ Months (Learn, Do & Complete Your 3D Work Faster) | 2,125 | |
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356. | Be Able to Walk Through Your Own Ideas, Your Own Dreams, Your Own Creations #shorts | 2,066 | Walkthrough |
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357. | Call of Juarez 2 Level Design Part 8.1: AI, Waypoints, FightNodes | 2,041 | | Call of Juarez: Bound in Blood
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358. | UE5 Quick Tip 29: How to Enable Hardware Ray Tracing (Real-Time Ray Tracing) in Existing UE5 Project | 2,037 | Tutorial |
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359. | Call of Juarez 2 Level Design Part 5: Custom Object Creation | 2,027 | | Call of Juarez: Bound in Blood
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360. | Redshift w/Maya #6: Redshift Materials - Roughness & Metallic Values Explained (Metalness Workflow) | 2,026 | |
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361. | Maya LT/Maya Quick Tip #1: Working With Busy/Cluttered Scenes Use “Isolate Select” | 2,000 | |
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362. | Overview: How I Use Masks from Substance Painter to Control Dirt & Base Color Separately UE5 #shorts | 1,953 | |
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363. | Found Footage Lighting Vibe in UE5 #shorts | 1,949 | |
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364. | Found This UE5 Swimming Pool, Decided to Take a Dip #shorts | 1,939 | |
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365. | UE4 Quick Tip 21: Fix - Can't See Light Attenuation Radius | 1,935 | | Unreal
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366. | Exploring Abandoned Motel for Environment Design References #shorts | 1,918 | |
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367. | Substance Painter: Two Methods Creating Tiling/Seamless Textures & Then Export Them (Step-by-Step) | 1,897 | Tutorial |
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368. | Call of Juarez 2 Level Design Part 9.4: Optimization and Class Types | 1,868 | | Call of Juarez: Bound in Blood
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369. | UE4 Quick Tip #16: What is a Landscape Heightmap and Correct Heightmap File Format to Use | 1,851 | |
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370. | 4 Primary 3D Modeling Methods Every Beginner Needs to Know About (Which to Focus on Learning First?) | 1,840 | |
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371. | Modeling Arch Windows - Maya Modeling Windows Part 5/5 (Modeling Better Environments w/Maya) | 1,778 | |
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372. | Beginner’s Tutorial to Creating Chain Link Fence Part 2/3 - Substance Painter | 1,773 | Tutorial |
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373. | Secrets to Getting Started with Maya as Beginner 3D Artist in Just 1 Hour | 1,751 | |
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374. | Maya Quick Tip 17: How to Make Bevel Amount/Distance the Same Across Any Mesh/Edge | 1,716 | Tutorial |
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375. | Learn These 11 Modeling Tools to Get Started with Maya Modeling for Beginners | 1,681 | |
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376. | Redshift w/Maya #4: Redshift Materials Basic Setup for Non-Metals & Metals (Metalness Workflow) | 1,675 | |
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377. | UE4 Quick Tip #14: How to Sculpt with Non-Destructive Landscape Layers 4.24+ | 1,665 | Tutorial |
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378. | Is Glass Metal in UE5? Make Glass Look Better #shorts | 1,649 | |
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379. | Call of Juarez 2 Level Design Part 10: Publishing Your Map | 1,644 | | Call of Juarez: Bound in Blood
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380. | UE5: 3 Methods for Blocking Out Environments and Level Designs in UE5 | 1,589 | | The Matrix Awakens
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381. | Call of Juarez 2 Level Design Part 9.2: Objectives and Quests | 1,546 | | Call of Juarez: Bound in Blood
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382. | UE5/Maya Breakdown: Creating Modular Steel Beams and Supports from O’hara Airport Terminal | 1,545 | |
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383. | Call of Juarez 2 Level Design Part 9.1: Setting Up Objectives | 1,539 | | Call of Juarez: Bound in Blood
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384. | Call of Juarez 2 Level Design Part 9.3: Overview Item Types | 1,510 | | Call of Juarez: Bound in Blood
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385. | Modeling Bay Style Windows - Maya Modeling Windows Part 3/5 (Modeling Better Environments w/Maya) | 1,481 | |
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386. | UDK: Material Practical Examples - Increase Contrast of a Diffuse/Specular Texture | 1,456 | | THE EDITOR
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387. | UE5 Quick Tip 22: How to Add UE4 Incompatible Vault Marketplace Assets into UE5 Projects | 1,444 | Tutorial | Unreal
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388. | Curving Railing Corners with Maya’s Bridge Tool #shorts | 1,404 | |
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389. | UE5: Fundamentals Vol.1 Tutorial Course - What You Will Learn | 1,400 | Tutorial | Unreal
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390. | Substance 3D Painter Essentials - Tutorial Course: Complete Beginner Guide to Texturing | 1,397 | Guide | The Beginner's Guide
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391. | UE5: Definitive Guide to Using Quixel Bridge to Create, Texture & Detail Your Environments Tutorial | 1,395 | Guide |
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392. | Comprehensive Process for Creating Environments Faster w/Maya & UE5 - MAKING OF “Globe Staircase” | 1,393 | |
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393. | Quickly UVing Cylindrical Shapes (Railings) in Maya #shorts | 1,338 | |
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394. | UE5: Complete Guide to Creating & Using LUTs for Color Grading & Color Correction (Unreal Engine 5) | 1,317 | Guide | Unreal
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395. | Modeling Tip: How to Find Object/Prop Dimensions That You Can Start Modeling With | 1,314 | |
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396. | Maya Quick Tip 25: FIX - Green Polygon Material Color on Faces | 1,297 | |
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397. | UE5: Create Realistic & Customizable Pool or Still Water Material w/Single Layer Water Shading Model | 1,280 | |
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398. | Master Class in Level Design Storytelling - 6 Secrets I Learned from Playing “Alan Wake” | 1,259 | | Alan Wake
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399. | How to Download and Start Using Maya - 4 Ways (For Indie Devs, Freelancers, Hobbyists & Students) | 1,248 | |
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400. | UE5: How to Download and Install UE5 in 5 Minutes | 1,217 | | Civilization VI
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