WorldofLevelDesign

WorldofLevelDesign

Views:
10,143,050
Subscribers:
81,400
Videos:
694
Duration:
4:07:08:38
United States
United States

WorldofLevelDesign is an American content creator on YouTube with approximately 81.4 thousand subscribers, publishing 694 videos which altogether total at least 10.14 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCHuzwCBMsExSsORBmDzhGYA





Top 300 Most Viewed Videos by WorldofLevelDesign


Video TitleViewsCategoryGame
201.How to Create Roads 8/8: Block Off Curved Sloped Roads Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2]10,446TutorialLeft 4 Dead 2
202.UE4: What are the Advantages and Disadvantages of Using BSP? - Tutorial10,442TutorialUnreal
203.UE4: Recreate the Dynamic Time of Day Template Level - Why You Should and How-To10,209GuideUnreal
204.UE4: 9 Things Every Procedural Auto-Landscape Material Must Have Tutorial10,149Unreal
205.Quick Tip #06 CS:GO Source: Group Objects for Easier/Faster Selection, Duplication Hammer Source10,132Counter-Strike 2
206.6 Steps to Basics of Silhouette Environment Design Part 2/210,033
207.Maya LT/Maya Beginner Tutorial 3/13: Guide to Mastering Viewport Navigation9,729Tutorial
208.Maya: How to Fix 'Object Scale Not Found' Error9,571Guide
209.Quick Tip #05 CS:GO Source: Quickly Insert Prop Static Into Your Level in Hammer Source Tutorial9,402TutorialCounter-Strike 2
210.One Level Design Mistake I Learned to Avoid From Playing "Mirror's Edge"9,393Mirror's Edge
211.Quick Tip #10 CS:GO Source: Find & Use Developer Textures Hammer Source Tutorial for Beginners9,340TutorialCounter-Strike 2
212.L4D Mapping: Geometry Part 2 - Basic Single Room9,221
213.Maya LT/Maya Tip #5: Make Mesh Adjustments Without Moving UVs with Preserve UVs9,144
214.L4D Mapping: Geometry Part 3 - Two Rooms and Hallway9,132
215.L4D Mapping: Adding Props9,071
216.Modeling Interior using Maya Part 3.1 /3 - Modeling First Chair8,987
217.L4D: Environment Creation Part 4 - SkyBox8,936
218.L4D: Standard Elements - Weapons, Player Start8,912Left 4 Dead
219.What You'll Learn in "UE4: Complete Guide to Procedural Auto-Landscape Materials" Tutorial Course8,838GuideUnreal
220.Quick Tip #02 CS:GO Source: Adjust “Model Render Distance” to View Props & Not Yellow Boxes8,821Counter-Strike 2
221.Left 4 Dead: Environment Creation Part 5 - Textures8,814Left 4 Dead
222.Unreal 3 Install Actor X for Maya Tutorial8,759Tutorial
223.Redshift w/Maya #1: Getting Started - Setup, Interface and Rendering Your First Frame8,740
224.L4D: Creating Rotating Doors8,691Left 4 Dead
225.UE5 Quick Tip 25: How to Quickly Delete UE5 Projects8,578Tutorial
226.Left 4 Dead: Overlays vs Decals8,576Left 4 Dead
227.Modeling Interior using Maya Part 3.5 /3 - Modeling Couch, Paint Effects Palm Tree8,534
228.How to Create Roads 2/8: 3-4 Way Intersections Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2, SourceSDK]8,529TutorialCounter-Strike 2
229.How to Create Video Trailers in Source Engine - L4D1/2: Making of Left2Party8,170TutorialLeft 4 Dead
230.L4D2: How to Attach Breakable Glass to a Rotating Door8,128TutorialLeft 4 Dead 2
231.Modeling Interior using Maya Part 2.4 /3 - Top Window Borders8,121
232.Modeling Interior using Maya Part 2.8 /3 - Ceiling8,074
233.L4D: Creating Terrain Part 1 - Ground Floor8,072Tutorial
234.Call of Juarez 2 Level Design Part 1: Tools, Support and Beginning8,010Call of Juarez: Bound in Blood
235.L4D: Create Custom Movie Poster & VPK File Part 3/37,974Left 4 Dead
236.L4D: Environment Creation Part 2 - Exterior7,868TutorialLeft 4 Dead
237.Call of Juarez 2 Level Design Part 2: ChromEd Interface and Navigation7,859Call of Juarez: Bound in Blood
238.UE4: What are BSP Blockouts in UE4 and Why Are They So Important? - Tutorial7,848TutorialUnreal
239.How to Create Roads 4/8: 180 Degree Turns Tutorial Using - [CS:GO, L4D2, L4D1, TF2, HL2, SourceSDK]7,830TutorialLeft 4 Dead 2
240.L4D: Creating Terrain Part 2 - Surrounding Mountains7,745
241.UE4 Quick Tip #09: Quickly Convert Old Project to a New Version of UE4 - Tutorial7,643TutorialUnreal
242.Maya LT/Maya Beginner Tutorial 11/13: How to Create & Manage Custom Tool Shelf7,562Tutorial
243.Maya/MayaLT QuickTip #6: Viewport Problem - Objects Disappear When Zooming Out (Near/Far Clip Plane)7,554
244.UE4 Tip #01: How to Switch Back to Power of 2 Grid Scale Size Tutorial7,553TutorialUnreal
245.Quick Tip #07 CS:GO Source: Free Rotate or Snap Rotate 15 Degrees to Stay on Grid Hammer Source7,304Counter-Strike 2
246.L4D: Creating Simple Terrain Displacement7,274Tutorial
247.Redshift w/Maya #2: How to Use 4 Standard Redshift Lights (Directional, Point, Spot, Area)7,150
248.L4D: Environment Creation Part 3 - Exterior7,121TutorialLeft 4 Dead
249.UE4: 3 Ways to Organize Your Material Editor (Descriptions, Comments and Reroute Nodes) Tutorial7,013TutorialUnreal
250.UDK: How to Import Custom Textures [Tutorial #24]6,992Tutorial
251.L4D: How to Create an Elevator Part 26,986TutorialLeft 4 Dead
252.L4D Mapping: Texturing Basics6,920
253.UDK: Material Practical Examples - How to Brighten/Darken a Texture6,898GuideTHE EDITOR
254.L4D: Create Custom Movie Poster & VPK File Part 2/36,868Left 4 Dead
255.Substance Painter: Guide to Adding Text/Font and Alpha Design Logos6,649Vlog
256.UE4 How to Create Custom Decals - Introduction Trailer to the Tutorial Series [What You Will Learn]6,645TutorialUnreal
257.UE4: How to Combine Macro/Micro Variation with Landscape Materials and Create Material Function6,617TutorialUnreal
258.MayaLT/Maya Quick Tip #2: Can I Delete/Move “C:Autodesk” Folder? How I Got Back 10GB HardDrive Space6,530Counter-Strike: Source
259.CS:GO SDK Complete Guide to Using VisGroups, Organize & Work on Large Maps in Hammer Source Tutorial6,489TutorialCounter-Strike 2
260.Learn Unreal Engine 4 as an Absolute Beginner Without Any Previous Knowledge or Experience6,467Unreal
261.Maya LT/Maya Beginner Tutorial 9/13: Custom Polygon Display for Game Environment Modeling6,377Tutorial
262.Maya LT/Maya Beginner Tutorial 5/13: Viewport Viewing Options for Game Modeling6,281Tutorial
263.UDK: Material Practical Examples - Texture Scale/Repeat (UV Coordinates)6,253THE EDITOR
264.Quick Tip #09 CS:GO Source: Working w/Texture Lock & Scaling Texture Lock Hammer Source Tutorial6,216TutorialCounter-Strike 2
265.Left 4 Dead: Props Overview and How to Create a Rotating Fan6,214TutorialLeft 4 Dead
266.L4D: Terrain Alpha/Texture Blend6,155Let's Play
267.L4D Mapping: Compile6,135
268.L4D: Creating a Rescue Closet6,106Left 4 Dead
269.Modeling Interior using Maya Part 3.7 /3 - Modeling the Leg Rest and Lamp6,098
270.UDK: How to Create Your First Material6,079Tutorial
271.Left 4 Dead: Force Info Survivor Position in L4D Hammer6,045Left 4 Dead
272.Hammer Source Interface Crash Course Tutorial in 15 Min for Source SDK & Authoring Tools6,001TutorialCounter-Strike 2
273.UE4: How to Export/Import & Use Mannequin for Scale Reference in Maya or Other 3D Software5,926GuideMannequin
274.UE4 Quick Tip #05: Modify and Save BSP Brush Pivot Points (Improving BSP Workflow) Tutorial5,901TutorialUnreal
275.UDK: How to Add a Custom Map Template [Tutorial #14]5,782Tutorial
276.Trailer: L4D HotelSwiss - Custom Survival Map5,775Left 4 Dead
277.Quick Tip #01 CS:GO Source: Adjust “Back Clipping Plane” to View More/Less of the Map5,720Counter-Strike 2
278.Maya LT/Maya Beginner Tutorial 12/13: How to Save, Open & Start New Scenes5,484Tutorial
279.L4D: How to Create Highlighted Glow on Objects5,471TutorialLeft 4 Dead
280.My System for Setting Up Game Environment Projects for Maya LT/Maya, UE4 & Texturing5,449Unreal
281.8 More Practical Level Design Ideas from "Mirror's Edge"5,400Mirror's Edge
282.UDK: Landscape Challenge - Create/Form a Landscape in Less Than 30 Minutes5,358
283.Call of Juarez 2 Level Design Part 6: How to Create Roads and Rivers5,352TutorialCall of Juarez: Bound in Blood
284.UE4 Tutorial: Quick Scene Using Modular Pipes & Corridor Assets with Unreal Engine 45,335TutorialPipes
285.6 Instant Level Design Flow Tips as Seen in "Mirror's Edge"5,288Mirror's Edge
286.The Essential Beginner's Guide to Creating UE4 Landscapes Entirely in Unreal Engine 45,174Unreal
287.Maya/UE5: How to Match Grid Size and Dimensions in Maya to UE5 - EXPLAINED5,154Guide
288.Maya LT/Maya Beginner Tutorial 10/13: Outliner, Hypergraph & Hypershade Explained5,143Tutorial
289.UE5: How to Create Your First Project and Open the Editor4,957GuideTHE EDITOR
290.Unreal 3 Creating Simple Particle Effects4,911
291.UE5.1+ Update: Disable Auto-Exposure (Eye Adaptation) Using New Min/Max EV100 Values in 5.1+4,879Vlog
292.UE4 Quick Tip #12: Fix - Open World Kite Demo Field Grass is Too Dark4,843Unreal
293.UE5 Unique Study: Export/Import Geometry Separate or Combined for Large Final Environment (ProsCons)4,837
294.Reminder: Delete Unseen Faces, Optimize Your 3D Environment Geometry4,797
295.Redshift w/Maya #7: Redshift Materials - Creating and Rendering Glass Surfaces Quickly4,746
296.Maya Quick Tip 10: Find Exact Dimensions of Any Object and Resize it (Universal Manipulator Tool)4,651
297.Maya Quick Tip 8: Visualize Transparency/Glass on Individual Objects with XRay Mode When Modeling4,640
298.L4D: Creating a Ladder4,566Left 4 Dead
299.Modeling Interior using Maya Part 3.3 /3 - Modeling Second Chair4,507
300.UE4 Quick Tip #19: Landscape Mode Changes in 4.25+ and Later4,507Unreal