2025-02-02 | N: Game Concepts 3 (Category Compilation) #10~#12 | 0:00 | 6,576 | | Super Smash Bros. Ultimate
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2024-03-12 | Competition and Abundance [Work Ethic] | 3:22 | 28,480 | | Super Smash Bros. Ultimate
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2023-11-24 | Strong Attack, Light Reverb [Audio] | 3:00 | 33,647 | | Super Smash Bros. Ultimate
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2023-11-21 | Facial Animations [Animation] | 2:21 | 51,977 | | Super Smash Bros. Ultimate
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2023-11-10 | Fighter Reveal Videos [Marketing] | 6:38 | 103,996 | | Super Smash Bros. Ultimate
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2023-10-30 | Super Smash Bros. Ultimate [Game Concepts] | 12:23 | 167,009 | | Super Smash Bros. Ultimate
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2023-09-01 | Official Websites [Marketing] | 4:54 | 31,357 | | Super Smash Bros. Ultimate
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2023-08-29 | Damage Animations [Animation] | 4:11 | 39,888 | | Super Smash Bros. Ultimate
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2023-08-24 | Masahiro Sakurai on Creating Games Introduction Video | 0:35 | 44,255 | | Super Smash Bros. Ultimate
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2023-08-12 | Bug Testing Never Ends [Team Management] | 4:27 | 57,306 | | Super Smash Bros. Ultimate
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2023-08-01 | Color-Coding Your Game [UI] | 2:27 | 40,133 | | Super Smash Bros. Ultimate
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2023-07-25 | Hit Marks [Effects] | 4:50 | 33,439 | | Super Smash Bros. Ultimate
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2023-07-20 | Unifying Visual Style [Graphics] | 2:45 | 33,938 | | Super Smash Bros. Ultimate
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2023-07-10 | Arranging Music [Audio] | 4:24 | 40,783 | | Super Smash Bros. Ultimate
|
2023-07-07 | Broad Input, Broad Output [Work Ethic] | 2:22 | 35,147 | | Super Smash Bros. Ultimate
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2023-06-26 | Daily Report Suggestions [Team Management] | 4:23 | 33,308 | | Super Smash Bros. Ultimate
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2023-06-12 | Make Retries Quick [Game Essence] | 2:56 | 34,431 | | Super Smash Bros. Ultimate
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2023-05-25 | Canceled Games [Grab Bag] | 3:15 | 79,950 | | Super Smash Bros. Ultimate
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2023-05-16 | Voice Recording [Audio] | 4:50 | 49,708 | | Super Smash Bros. Ultimate
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2023-05-13 | Posing Suggestions [Animation] | 3:09 | 39,379 | | Super Smash Bros. Ultimate
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2023-05-10 | Mountain Climbing Is More Than Just Climbing [Game Essence] | 2:39 | 39,143 | | Super Smash Bros. Ultimate
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2023-05-08 | Don't Be Unresponsive [Planning & Game Design] | 2:37 | 42,403 | | Super Smash Bros. Ultimate
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2023-05-05 | Screen Shake [Effects] | 3:40 | 43,694 | | Super Smash Bros. Ultimate
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2023-05-02 | Behavior at Ledges [Design Specifics] | 2:30 | 46,069 | | Super Smash Bros. Ultimate
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2023-04-24 | An Up-Close Look at Smash Bros. Stages [Graphics] | 17:36 | 69,104 | | Super Smash Bros. Ultimate
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2023-04-19 | Dying Comes as a Relief? [Game Essence] | 2:28 | 50,385 | | Super Smash Bros. Ultimate
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2023-04-14 | Praise the Player! [Planning & Game Design] | 2:35 | 41,924 | | Super Smash Bros. Ultimate
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2023-03-17 | Making Tutorials Feel Natural [Planning & Game Design] | 2:58 | 45,922 | Tutorial | Super Smash Bros. Ultimate
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2023-03-14 | Units of Speed [Design Specifics] | 3:04 | 55,632 | | Super Smash Bros. Ultimate
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2023-03-10 | Just Do It Already! [Work Ethic] | 2:01 | 127,539 | | Super Smash Bros. Ultimate
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2023-03-08 | Do Competitive Games Have to Be Complex? [Game Essence] | 4:02 | 66,845 | | Super Smash Bros. Ultimate
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2023-03-03 | Marketing is Multiplicative [Marketing] | 3:27 | 55,014 | | Super Smash Bros. Ultimate
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2023-02-28 | Visual Effects in Slow Motion [Effects] | 11:34 | 51,653 | | Super Smash Bros. Ultimate
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2023-02-11 | Say No to Slow! [Design Specifics] | 3:07 | 67,814 | | Super Smash Bros. Ultimate
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2023-02-06 | Do We Really Need Enemies? [Game Essence] | 3:18 | 85,688 | | Super Smash Bros. Ultimate
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2023-02-03 | Directors Need to Be Unique [Work Ethic] | 2:30 | 54,991 | | Super Smash Bros. Ultimate
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2023-02-01 | Game Music and Ambient Sounds [Audio] | 3:04 | 64,805 | | Super Smash Bros. Ultimate
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2023-01-27 | You'll Forget the Hardship, But the Game Will Endure! [Work Ethic] | 3:28 | 60,399 | | Super Smash Bros. Ultimate
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2023-01-16 | Attack Poses [Animation] | 3:01 | 73,607 | | Super Smash Bros. Ultimate
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2023-01-13 | Don't Anchor Your Center Point [Design Specifics] | 2:51 | 137,271 | | Super Smash Bros. Ultimate
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2023-01-02 | Flash, Blast, and Smoke [Effects] | 3:26 | 56,714 | | Super Smash Bros. Ultimate
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2022-12-28 | Listen in Various Environments [Audio] | 2:43 | 61,239 | | Super Smash Bros. Ultimate
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2022-12-23 | Prep Your Proposals Hot and Fast [Work Ethic] | 2:37 | 54,031 | | Super Smash Bros. Ultimate
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2022-12-20 | The Potential of One Button [Planning & Game Design] | 2:24 | 73,246 | | Super Smash Bros. Ultimate
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2022-12-16 | Jobs in Game Development [Team Management] | 7:05 | 78,008 | | Super Smash Bros. Ultimate
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2022-12-14 | Making Lead-ins Instant and Impactful [Animation] | 2:27 | 63,324 | | Super Smash Bros. Ultimate
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2022-12-12 | Let Players Cheat the System [Game Essence] | 2:49 | 116,943 | | Super Smash Bros. Ultimate
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2022-12-09 | Eight Hit Stop Techniques [Design Specifics] | 5:32 | 82,384 | | Super Smash Bros. Ultimate
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2022-12-06 | Making Your Game Easy to Tune [Programming & Tech] | 4:00 | 79,511 | | Super Smash Bros. Ultimate
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2022-12-02 | That Was Then, This Is Now [Grab Bag] | 3:29 | 117,430 | | Super Smash Bros. Ultimate
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2022-11-30 | Distinguishing Between Major and Minor Elements [Graphics] | 2:46 | 71,448 | | Super Smash Bros. Ultimate
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2022-11-28 | Sharing Info Within a Team [Team Management] | 3:20 | 70,992 | | Super Smash Bros. Ultimate
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2022-11-25 | A Small Window Into the World [Planning & Game Design] | 3:10 | 73,425 | | Super Smash Bros. Ultimate
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2022-11-16 | Writing Game Proposals [Work Ethic] | 2:43 | 86,956 | | Super Smash Bros. Ultimate
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2022-11-11 | Breaking Down Attack Animations [Animation] | 3:35 | 89,177 | | Super Smash Bros. Ultimate
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2022-11-09 | Let Your Characters Shine [Effects] | 2:11 | 69,478 | | Super Smash Bros. Ultimate
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2022-11-04 | Text Size [UI] | 3:00 | 92,175 | | Super Smash Bros. Ultimate
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2022-10-14 | Make the Tempo Match the Game [Audio] | 2:36 | 101,562 | | Super Smash Bros. Ultimate
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2022-10-07 | Name Files Logically [Programming & Tech] | 4:52 | 126,633 | | Super Smash Bros. Ultimate
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2022-09-30 | Giving "Weight" to Buttons [Design Specifics] | 2:24 | 127,842 | | Super Smash Bros. Ultimate
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2022-09-25 | Just Let Them Play! [Planning & Game Design] | 2:45 | 166,138 | | Super Smash Bros. Ultimate
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2022-09-18 | Assigning Animations [Animation] | 4:39 | 231,937 | | Super Smash Bros. Ultimate
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2022-09-04 | Squeeze and Release [Game Essence] | 2:40 | 183,925 | | Super Smash Bros. Ultimate
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2022-09-02 | Down with Lag! [Grab Bag] | 5:16 | 287,005 | | Super Smash Bros. Ultimate
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2022-08-24 | Stop for Big Moments! [Design Specifics] | 4:19 | 431,631 | | Super Smash Bros. Ultimate
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