GetIntoGameDev

GetIntoGameDev

Views:
674,147
Subscribers:
15,700
Videos:
826
Duration:
9:03:24:12
Australia
Australia

GetIntoGameDev is an Australian content creator on YouTube with more than 15.7 thousand subscribers, with his content totaling more than 674.15 thousand views views across 826 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCMwKAqQBd4vBTkoR2UwHtVw





All Videos by GetIntoGameDev



PublishedVideo TitleDurationViewsCategoryGame
2024-12-23Ada for Game Developers: Linked Lists0:00435
2024-12-22WGPU for beginners 8: Transforms0:00345
2024-12-22Rural Thai Life | Rust Frustrations0:00600
2024-12-17CS Tutor Sins0:00176
2024-12-17Game Development in Rust: SIMD0:001,174
2024-12-17Nak Ambient Music0:00133
2024-12-16WGPU for beginners 7: Buffer Suballocation0:00233
2024-12-16Game Development in Rust: Implementing a custom vector0:00246
2024-12-16I want to have a positive influence on the world.0:00294
2024-12-15Game Development in Rust: Message Queues0:00347
2024-12-15Back in Bangkok | Pygame goes global!0:00301
2024-12-14Game Development in Rust: Sound Effects0:00734
2024-12-12Data Oriented Design: Parallel Programming0:00290
2024-12-06OpenGL with C++: Indirect Drawing0:00772
2024-12-06Let's make Wolfenstein in Python! 7/24: Textures0:00242
2024-12-05macOS Metal with C++ 6: Perspective Projection0:00282
2024-12-04Data Oriented Design: SIMD0:00434
2024-12-03OpenGL with Python 17: Shader Automation0:00199
2024-12-02Vulkan with C++ 28: Buffer Suballocation0:00278
2024-12-01Nak animation test0:00296
2024-11-28Game Developer Paralysis: Start Starting!0:00529
2024-11-27OpenGL with C++: Buffer Lumping0:00419
2024-11-26Metal with SwiftUI: Glass Gun0:00498
2024-11-24November update 20:00284
2024-11-23An Overview of Data Oriented Design0:00361
2024-11-23C++ for Game Developers: Operator Overloading within Namespaces0:00389
2024-11-20Tutorials on GPU-driven rendering are coming soon.0:00410
2024-11-19Vulkan with C++, Stage 15: Swapchain Recreation0:00328
2024-11-18Metal with SwiftUI: Compositing Layers0:00201
2024-11-17Let's make Wolfenstein in Python! 6/24: Rendering0:00230
2024-11-17Vulkan with C++, Stage 14: Frames in Flight0:00429
2024-11-16Baldur's Gate 30:000Baldur's Gate III
2024-11-16Baldur's Gate 30:00161Baldur's Gate III
2024-11-16Metal with SwiftUI: some quick refactoring0:00271
2024-11-13Data Oriented Design: profiling python code0:00211
2024-11-11Planning my master's degree0:00370
2024-11-11Nak Devlog: Gamemaker is so good it almost makes me mad0:00227
2024-11-10Robin Hood Hashmaps0:00234
2024-11-09Gamemaker for Beginners: Making a 3D Camera0:00187
2024-11-08November update0:00305
2024-11-06Gamemaker for Beginners: Animations0:00149
2024-11-02Nak Devlog: Switching to GameMaker0:00242
2024-10-312024 Halloween Special0:00133
2024-10-29Gamemaker for Beginners: A simple platformer0:00255
2024-10-26Let's make Wolfenstein in Python! 5/24: The Raycasting Algorithm0:00296
2024-10-19Ada for Game Developers: Using SDL0:00494
2024-10-05Let's make Wolfenstein in Python! 4/24: Adding the Player0:00410
2024-10-03Game Developer Mentality0:00580
2024-10-02Let's make Wolfenstein in Python! 3/24: Loading the Map0:00214
2024-09-29Let's make Wolfenstein in Python! 2/24: Vertical and Horizontal lines0:00462
2024-09-27Let's make Wolfenstein in Python! 1/24: Clearing the screen0:00278
2024-09-27WGPU for beginners 6: Textures0:00160
2024-09-26WebGPU for Beginners: Rendering a Gun0:00245
2024-09-26Bind Groups and Layouts0:00181
2024-09-24DirectX 12: Adapter Selection0:00222
2024-09-23WebGPU for Beginners: Screen Warping0:00162
2024-09-23WGPU for beginners 5: Index Buffers0:00133
2024-09-23Windows Programming 3: Direct2D0:00182
2024-09-22WebGPU for Beginners: Alpha Blending0:00323
2024-09-22WGPU for beginners 4: Vertex Buffers0:00362
2024-09-21WebGPU for Beginners: Framebuffers0:00290
2024-09-14September 2024 Update0:00325
2024-09-07WebGPU for Beginners: Making a Pipeline Class0:00514
2024-09-04Windows Programming 2: Interacting with program state0:00265
2024-08-30Windows Programming 1: I showed you my HWND, please respond.0:00628
2024-08-28Nak Devlog: Back on track0:00193
2024-08-25Data Oriented Design: Circular Buffers0:00409
2024-08-23OpenGL with C++: Instanced Rendering0:00334
2024-08-21Python modules and folders0:00131
2024-08-19What to do when PyOpenGL doesn't support an OpenGL function (load_proc_addr)0:00209
2024-08-18OpenGL Oversimplified: Stencil Tests0:00259
2024-08-17OpenGL with C++: View Culling0:00415
2024-08-14Introducing PyKrasue: a faster Pygame0:00500
2024-08-13OpenGL with C++: Bindless Textures0:00414
2024-08-10Blitting sprites in pygame and arcade0:00197
2024-08-08Build your programming skills: deadly with a pencil0:00598
2024-08-03OpenGL with C++: Image Arrays26:13808
2024-07-30Metal with SwiftUI: Cubemaps24:32360
2024-07-28WebGPU for Beginners: Mipmaps16:00632
2024-07-27OpenGL Oversimplified: Blending14:57224
2024-07-26Gameplay Programming 3: Event Queues18:07382
2024-07-25Ada for Game Developers: Splitting Strings19:12485
2024-07-21Bro, if your game doesn’t run at 10,000 frames per second are you even serious?0:57654
2024-07-16OpenGL Shader Programming 11: Blur16:40486
2024-07-16Making a simple level editor with PyQt61:23:42303
2024-07-15Linear Algebra for Game Development 3: Vector Projection17:40305
2024-07-13Concurrent Programming: Compute Shaders13:08558
2024-07-13Linear Algebra for Game Development 2: Vector Dot Product22:22365
2024-07-13Concurrent Programming: Taskflow19:07296
2024-07-12Concurrent Programming: SIMD22:56403
2024-07-11Concurrent Programming: Series Introduction5:05326
2024-07-10Vulkan with C++, Stage 13: Multithreaded Rendering20:09671
2024-07-0910k Subscriber Special10:52463
2024-07-09Vulkan with C++, Stage 12: Synchronization23:04197
2024-07-07Vulkan with C++, Stage 11: Runtime Shader Compilation26:12622
2024-06-30Nak's Quest Devlog: Menu is looking good.7:06950
2024-06-22Game Development in PyGame: Finite State Machines22:43812
2024-06-18Game Engine Architecture in PyGame: Dynamic Optimisations36:51326
2024-06-18Game Engine Architecture in PyGame: Static Optimisations29:31469
2024-06-16WGPU for beginners 3: Shaders27:43425