2022-08-10 | Gameplay Programming 3: Collisions | 44:37 | 367 | |
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2022-08-09 | OpenGL Shader Programming 8: Quad Tessellation | 28:00 | 364 | |
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2022-08-06 | WebGPU for Beginners 08: Textures | 26:44 | 1,058 | |
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2022-08-05 | Vulkan with Python: Python 3.10 Compatibility | 2:20 | 1,320 | |
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2022-08-05 | Vulkan with Python 13: Multithreaded Rendering | 11:26 | 380 | |
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2022-08-04 | Vulkan with C++ 13: Multithreaded Rendering | 13:14 | 5,380 | |
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2022-08-04 | Metal with SwiftUI 8: Multiple Shaders | 31:21 | 955 | |
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2022-08-03 | OpenGL with Python: Apple Silicon Compatibility | 3:02 | 3,434 | |
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2022-08-02 | Maths for Game Development: Determinant of a Matrix | 10:21 | 179 | |
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2022-08-02 | Maths for Game Development: Inverse of a Matrix | 13:21 | 220 | |
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2022-08-02 | Maths for Game Development: Gaussian Elimination | 13:42 | 153 | |
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2022-08-01 | Gameplay Programming 2: Jumping | 26:29 | 433 | |
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2022-07-30 | Game Development in Rust 0: Introduction, Cargo and SDL2 | 14:21 | 8,390 | |
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2022-07-30 | OpenGL Shader Programming 7: Bezier Curves | 14:41 | 1,404 | |
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2022-07-29 | Metal with SwiftUI 7: Billboards | 39:21 | 631 | |
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2022-07-27 | Vulkan with Python 12 Rendering | 48:15 | 855 | |
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2022-07-25 | Vulkan with C++ 12: Rendering | 42:19 | 1,751 | |
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2022-07-22 | Gameplay Programming 1: Third Person Camera | 31:21 | 528 | |
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2022-07-22 | Gameplay Programming 0: Series Introduction | 1:14 | 699 | |
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2022-07-22 | Discord Server grand opening | 2:33 | 50 | |
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2022-07-21 | The Vulkan Rendering Process | 20:59 | 1,878 | |
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2022-07-20 | GIGD behind the scenes (1000 subscriber special, thank you all!) | 5:45 | 127 | |
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2022-07-18 | OpenGL with Python 14 Bloom | 29:17 | 483 | |
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2022-07-15 | Maths for Game Development: Matrix Multiplication | 10:41 | 113 | |
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2022-07-15 | Maths for Game Development: Vector Space Concepts | 22:44 | 167 | |
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2022-07-14 | OpenGL Shader Programming 6: Silhouette Effect | 21:41 | 294 | |
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2022-07-13 | Vulkan with Python 11: Graphics Pipeline Creation | 22:50 | 322 | |
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2022-07-09 | Vulkan with C++ 11: Graphics Pipeline Creation | 35:48 | 1,419 | |
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2022-07-08 | Vulkan Graphics Pipeline Components | 28:44 | 3,010 | |
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2022-07-03 | Metal with SwiftUI 6: Lighting | 56:56 | 750 | |
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2022-07-01 | Introduction to Raytracing | 17:56 | 2,660 | |
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2022-06-30 | Maths for Game Development: Vector Spaces | 10:11 | 125 | |
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2022-06-30 | Maths for Game Development: Projection of a Vector | 10:19 | 247 | |
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2022-06-30 | Maths for Game Development: Examples of the Dot Product | 7:20 | 295 | |
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2022-06-29 | OpenGL with Python 13: Mirrors | 17:54 | 460 | |
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2022-06-27 | Gamedev Project Two (Hour Two-Three, Andrew and Andrei) | 11:50 | 140 | |
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2022-06-26 | OpenGL Shader Programming 5: Particles with Geometry Shaders | 19:56 | 381 | |
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2022-06-25 | Vulkan with Python 10: SPIR-V Files | 12:18 | 231 | |
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2022-06-24 | Vulkan with C++ 10 SPIR V Files | 14:52 | 1,302 | |
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2022-06-24 | WebGPU for Beginners 07: Transformations | 23:04 | 1,127 | |
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2022-06-23 | Maths for Game Development: Dot Product of Vectors | 13:40 | 241 | |
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2022-06-23 | Maths for Game Development: Norm of a Vector | 13:30 | 226 | |
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2022-06-23 | Maths for Game Development: What is a Vector? | 11:17 | 471 | |
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2022-06-23 | Maths for Game Development: Series Introduction | 4:17 | 863 | |
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2022-06-22 | Metal with SwiftUI 5: Textures | 23:14 | 885 | |
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2022-06-21 | Realtime Raytracing in Python 9: Hybrid Raytracer | 21:47 | 740 | |
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2022-06-20 | Realtime Raytracing in Python 8: Geometry Manager | 51:12 | 274 | |
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2022-06-19 | OpenGL with C++ 10: Billboards | 29:33 | 1,308 | |
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2022-06-18 | Gamedev Project Two: (Hour Two-Three, Andy) | 4:35 | 80 | |
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2022-06-17 | OpenGL with Python 12: Text | 26:16 | 650 | |
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2022-06-16 | OpenGL Shader Programming 04: Cel Shading | 11:04 | 553 | |
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2022-06-15 | Vulkan with Python 09: Image Views | 16:05 | 312 | |
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2022-06-15 | Vulkan with C++ 09: Image Views | 17:33 | 1,190 | |
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2022-06-14 | WebGPU for Beginners 06: Vertex Buffers | 18:48 | 1,330 | |
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2022-06-13 | Metal with SwiftUI 4: Gestures | 18:30 | 1,030 | |
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2022-06-12 | Realtime Raytracing in Python: Lighting | 38:10 | 397 | |
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2022-06-11 | OpenGL with Python: Data Oriented Design and Numba Compilation | 33:49 | 674 | |
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2022-06-10 | OpenGL with Python: using Numba to get extreme performance | 6:27 | 1,459 | |
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2022-06-10 | Gamedev Project Two (Hour One, Andrei) | 9:38 | 167 | |
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2022-06-09 | WebGPU for Beginners 5.1: Pipeline Layouts and Bind Groups (spec update) | 8:52 | 1,483 | |
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2022-06-08 | Realtime Raytracing in Python: Textures | 24:30 | 314 | |
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2022-06-07 | Gamedev Project Two (Hour One, Andrew) | 6:08 | 103 | |
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2022-06-06 | Gamedev Project 2: (Hour One, Andy) | 6:43 | 155 | |
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2022-06-05 | GUI Programming in Python: Let's make a level editor (part 5/5) | 25:52 | 173 | |
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2022-06-03 | GUI Programming in Python Let's make a level editor (part 4/5) | 23:58 | 105 | |
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2022-06-01 | Embedded C Project Demonstration | 3:42 | 68 | |
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2022-05-29 | OpenGL with Python 11: Emulating a CRT Screen | 21:14 | 787 | |
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2022-05-28 | Gamedev Project 2: Planning | 32:43 | 301 | |
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2022-05-26 | What's your favourite programming language? | 7:25 | 196 | |
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2022-05-21 | GUI Programming in Python Let's make a level editor (part 3/5) | 16:32 | 103 | |
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2022-05-20 | GUI Programming in Python: Let's make a level editor (part 2/5) | 19:46 | 85 | |
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2022-05-11 | GUI Programming in Python: Let's make a level editor (part 1/5) | 14:16 | 229 | |
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2022-05-10 | Texture Lumping | 15:19 | 857 | |
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2022-05-08 | OpenGL with Python 10: Framebuffers | 27:06 | 604 | |
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2022-05-08 | How long does it take to learn OpenGL? | 2:49 | 5,586 | |
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2022-05-07 | OpenGL Shader Programming 3: Subroutines | 9:27 | 296 | |
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2022-05-06 | OpenGL with C++ 09: Blinn Phong Lighting | 25:33 | 406 | |
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2022-05-06 | Roblox Studio Tutorial 3: Health Bar | 10:45 | 58 | |
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2022-05-04 | Playing my Early Games part 2 | 20:23 | 59 | |
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2022-05-02 | WebGPU for Beginners 05: Hello Triangle! | 20:52 | 3,379 | |
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2022-05-01 | WebGPU for Beginners 04: Installing WebGPU and checking for suppport | 11:35 | 2,520 | |
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2022-04-30 | WebGPU for Beginners 03: Typescript and Webpack | 22:00 | 1,816 | |
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2022-04-29 | Object Oriented Programming with Python: Inheritance and Abstract Case Classes | 5:16 | 71 | |
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2022-04-28 | IBM 486 dos pc unboxing | 3:07 | 56 | |
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2022-04-27 | WebGPU for Beginners 02: Webpack | 22:09 | 2,247 | |
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2022-04-26 | WebGPU for Beginners 01: Node Package Manager | 29:49 | 9,073 | |
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2022-04-25 | Vulkan with Python 08: Swapchain Creation | 33:56 | 376 | |
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2022-04-24 | Vulkan with C++ 08: Swapchain Creation | 38:01 | 1,574 | |
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2022-04-23 | GUI programming with Python 04: Text Input | 8:57 | 98 | |
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2022-04-22 | Bresenham's line algorithm | 15:53 | 281 | |
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2022-04-21 | Object Oriented Programming with Python: What are classes? What is self? | 16:26 | 153 | |
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2022-04-20 | Realtime Raytracing in Python: Noise | 12:39 | 387 | |
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2022-04-19 | C++ For Game Developers 5: Delete certain elements from a Vector | 16:54 | 215 | |
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2022-04-19 | OpenGL with C++: Coding Project 1 (Timelapse) | 24:36 | 339 | |
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2022-04-19 | Tangent Space | 10:01 | 661 | |
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2022-04-18 | GUI programming with Python 03: Buttons | 9:41 | 109 | |
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2022-04-18 | GUI programming with Python 02: Hello World | 7:30 | 93 | |
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2022-04-18 | GUI programming with Python 01: Empty Window | 8:20 | 398 | |
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2022-04-18 | Vulkan with Python 07: Window Surface Creation | 14:22 | 349 | |
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2022-04-17 | Vulkan with C++ 07: Window Surface Creation | 14:46 | 1,512 | |
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