GetIntoGameDev

GetIntoGameDev

Views:
668,084
Subscribers:
15,300
Videos:
816
Duration:
9:03:24:12
Australia
Australia

GetIntoGameDev is an Australian content creator on YouTube with more than 15.3 thousand subscribers, with his content totaling more than 668.08 thousand views views across 816 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCMwKAqQBd4vBTkoR2UwHtVw





All Videos by GetIntoGameDev



PublishedVideo TitleDurationViewsCategoryGame
2022-09-23Vulkan with Python 17: Multiple Meshes11:52187
2022-09-22Vulkan with C++ 17: Multiple Meshes14:00577
2022-09-21Vulkan with Python 16: Vertex Buffers47:51160
2022-09-21Vulkan with C++ 16: Vertex Buffers56:54533
2022-09-17Vulkan with Python 15: Swapchain Recreation17:45140
2022-09-16Vulkan with C++ 15: Swapchain Recreation24:07525
2022-09-14OpenGL Oversimplified 4: Resource Binding7:07197
2022-09-13OpenGL Oversimplified 3: one simple trick to learn programming5:11210
2022-09-11OpenGL Oversimplified 2: colors are numbers?!12:53242
2022-09-09OpenGL Oversimplified 1: a computer is a business9:49418
2022-09-09OpenGL Oversimplified 0: how to start learning OpenGL8:52824
2022-09-08OpenGL with Python 16: Image Array Layers29:20207
2022-09-06GPU Memory Alignment and Padding0:001,011
2022-09-05WebGPU Realtime Ray Tracing: Getting Data in0:001,999
2022-09-03Metal with SwiftUI: Realtime Ray Tracing, Getting Data in0:001,431
2022-09-02Gameplay Programming 4: Camera Collisions0:00295
2022-09-01OpenGL Shader Programming 9: Bezier Surface0:001,370
2022-08-25Minimal OpenGL Linux Project0:00335
2022-08-23Ray Tracing with Bounding Volume Hierarchies0:003,188
2022-08-21Realtime Raytracing in Python 10: General Transformations0:00594
2022-08-21Game Development in Rust 2: Error Propagation0:003,649
2022-08-20Vulkan with Python 14: Push Constants0:00276
2022-08-20Vulkan with C++ 14: Push Constants0:002,234
2022-08-19WebGPU Realtime Ray Tracing: Compute Shaders 1010:006,206
2022-08-18Mini Project: Image Grid Cropper (PyQt6, OpenGL)0:00738
2022-08-14Maths for Game Development: Scale Transformations0:00242
2022-08-14OpenGL with Python: Switching to GLFW0:001,823
2022-08-13Metal with SwiftUI: Realtime Ray Tracing, Compute Shaders0:003,554
2022-08-12OpenGL with Python 15: Vertex Buffer Lumping37:03259
2022-08-11Game Development in Rust 1: Ownership28:392,622
2022-08-10Gameplay Programming 3: Collisions44:37367
2022-08-09OpenGL Shader Programming 8: Quad Tessellation28:00364
2022-08-06WebGPU for Beginners 08: Textures26:441,058
2022-08-05Vulkan with Python: Python 3.10 Compatibility2:201,320
2022-08-05Vulkan with Python 13: Multithreaded Rendering11:26380
2022-08-04Vulkan with C++ 13: Multithreaded Rendering13:145,380
2022-08-04Metal with SwiftUI 8: Multiple Shaders31:21955
2022-08-03OpenGL with Python: Apple Silicon Compatibility3:023,434
2022-08-02Maths for Game Development: Determinant of a Matrix10:21179
2022-08-02Maths for Game Development: Inverse of a Matrix13:21220
2022-08-02Maths for Game Development: Gaussian Elimination13:42153
2022-08-01Gameplay Programming 2: Jumping26:29433
2022-07-30Game Development in Rust 0: Introduction, Cargo and SDL214:218,390
2022-07-30OpenGL Shader Programming 7: Bezier Curves14:411,404
2022-07-29Metal with SwiftUI 7: Billboards39:21631
2022-07-27Vulkan with Python 12 Rendering48:15855
2022-07-25Vulkan with C++ 12: Rendering42:191,751
2022-07-22Gameplay Programming 1: Third Person Camera31:21528
2022-07-22Gameplay Programming 0: Series Introduction1:14699
2022-07-22Discord Server grand opening2:3350
2022-07-21The Vulkan Rendering Process20:591,878
2022-07-20GIGD behind the scenes (1000 subscriber special, thank you all!)5:45127
2022-07-18OpenGL with Python 14 Bloom29:17483
2022-07-15Maths for Game Development: Matrix Multiplication10:41113
2022-07-15Maths for Game Development: Vector Space Concepts22:44167
2022-07-14OpenGL Shader Programming 6: Silhouette Effect21:41294
2022-07-13Vulkan with Python 11: Graphics Pipeline Creation22:50322
2022-07-09Vulkan with C++ 11: Graphics Pipeline Creation35:481,419
2022-07-08Vulkan Graphics Pipeline Components28:443,010
2022-07-03Metal with SwiftUI 6: Lighting56:56750
2022-07-01Introduction to Raytracing17:562,660
2022-06-30Maths for Game Development: Vector Spaces10:11125
2022-06-30Maths for Game Development: Projection of a Vector10:19247
2022-06-30Maths for Game Development: Examples of the Dot Product7:20295
2022-06-29OpenGL with Python 13: Mirrors17:54460
2022-06-27Gamedev Project Two (Hour Two-Three, Andrew and Andrei)11:50140
2022-06-26OpenGL Shader Programming 5: Particles with Geometry Shaders19:56381
2022-06-25Vulkan with Python 10: SPIR-V Files12:18231
2022-06-24Vulkan with C++ 10 SPIR V Files14:521,302
2022-06-24WebGPU for Beginners 07: Transformations23:041,127
2022-06-23Maths for Game Development: Dot Product of Vectors13:40241
2022-06-23Maths for Game Development: Norm of a Vector13:30226
2022-06-23Maths for Game Development: What is a Vector?11:17471
2022-06-23Maths for Game Development: Series Introduction4:17863
2022-06-22Metal with SwiftUI 5: Textures23:14885
2022-06-21Realtime Raytracing in Python 9: Hybrid Raytracer21:47740
2022-06-20Realtime Raytracing in Python 8: Geometry Manager51:12274
2022-06-19OpenGL with C++ 10: Billboards29:331,308
2022-06-18Gamedev Project Two: (Hour Two-Three, Andy)4:3580
2022-06-17OpenGL with Python 12: Text26:16650
2022-06-16OpenGL Shader Programming 04: Cel Shading11:04553
2022-06-15Vulkan with Python 09: Image Views16:05312
2022-06-15Vulkan with C++ 09: Image Views17:331,190
2022-06-14WebGPU for Beginners 06: Vertex Buffers18:481,330
2022-06-13Metal with SwiftUI 4: Gestures18:301,030
2022-06-12Realtime Raytracing in Python: Lighting38:10397
2022-06-11OpenGL with Python: Data Oriented Design and Numba Compilation33:49674
2022-06-10OpenGL with Python: using Numba to get extreme performance6:271,459
2022-06-10Gamedev Project Two (Hour One, Andrei)9:38167
2022-06-09WebGPU for Beginners 5.1: Pipeline Layouts and Bind Groups (spec update)8:521,483
2022-06-08Realtime Raytracing in Python: Textures24:30314
2022-06-07Gamedev Project Two (Hour One, Andrew)6:08103
2022-06-06Gamedev Project 2: (Hour One, Andy)6:43155
2022-06-05GUI Programming in Python: Let's make a level editor (part 5/5)25:52173
2022-06-03GUI Programming in Python Let's make a level editor (part 4/5)23:58105
2022-06-01Embedded C Project Demonstration3:4268
2022-05-29OpenGL with Python 11: Emulating a CRT Screen21:14787
2022-05-28Gamedev Project 2: Planning32:43301
2022-05-26What's your favourite programming language?7:25196
2022-05-21GUI Programming in Python Let's make a level editor (part 3/5)16:32103