Foundry

Foundry

Views:
16,275,457
Subscribers:
107,000
Videos:
1,621
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British YouTube channel which has more than 107 thousand subscribers, publishing over 1.62 thousand videos which altogether total at least 16.28 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 200 Most Viewed Videos by Foundry


Video TitleViewsCategoryGame
101.Nuke Showreel | 202032,869
102.Step Up To Nuke | Adjusting and Keyframing Properties32,819
103.MODO Workflows - Packaging Design and Visualization32,551
104.Episode 1: Exploring the Principles of Animation with MODO32,166
105.Getting started in MODO and workflow session with Tor Frick31,952
106.Nuke | Basic Workflows: Colour Management (Part 1)31,846
107.Sneak Peek - NUKE 831,644
108.Matte Painting Photogrammetry Workflow - MARI Tutorial by Garrett Fry30,462Tutorial
109.Nuke | Simple Fire Stereo Conversion30,127
110.Nuke 16 | Features Overview30,005
111.Nuke | Masterclass: UV Texturing29,943
112.Modo For Design Ideation | Sculpting29,936Let's Play
113.Mari 1.5 | What's New?29,898
114.Nuke | Basic Workflows, Keylight (Part 1)29,880
115.Nuke Studio | Editing Tools And Timeline Tutorial29,844Tutorial
116.Modo 10.2 | Automatic Retopology28,961Vlog
117.Nuke | Production Workflows: Environment Maps (Part 1)28,949
118.How to create a column of smoke in Foundry's Nuke using particles28,911Tutorial
119.Nuke | Basic Workflows: Image Based Keyer (IBK) (Part 2)28,805
120.Hiero | Introduction28,627
121.Nuke X 6.3 | Denoise Tutorial (Part 1)28,523Tutorial
122.NUKE - Using Particles - Part 228,389
123.Nuke 7.0 | Relighting Workflows28,162
124.Nuke 8.0 | UV Creation: Tutorial28,065Tutorial
125.Digital Domain's Use Of Nuke On The Mummy: Tomb Of The Dragon Emperor (Part 2)27,718The Mummy: Tomb of the Dragon Emperor
126.Asset creation pipeline using MODO, Substance and Unity27,699
127.Mari | 32K Texture Support27,694
128.Nuke 7.0 | A Sneak Peek27,233
129.Nuke 11 | Nuke Studio, Work With More Complexity27,222
130.Nuke | Basic Workflows: Primatte (Part 2)26,687
131.FurnaceCore | Final Cut Pro Demo26,352
132.Creating A Character in MODO with Warner McGee26,215
133.Modo Steam | Learning The Basics (Part 1)26,103
134.Nuke 7.0 | Rotopaint26,038
135.MODO Workflows - Automotive Concept Modeling25,522
136.How MODO and MARI were used on Rise25,441
137.SIGGRAPH 2017 | Digital 3D Painting And Texturing In Mari24,920
138.FurnaceCore For Nuke | F_WireRemoval (Part 1)24,691
139.Nuke X | Camera Tracker: Lens Distortion (Part 2)24,412
140.Step Up To Nuke | 3D Workspace Overview24,321
141.CameraTracker | 101 Class: Improving Solves - Judging Quality, Deleting Points & Matting23,923
142.Nuke | Production Workflows: Retouching Environment Maps23,730
143.Mari 3.0 | Overview23,715
144.Nuke Studio | Project Settings & Importing Clips23,545
145.Mari | An Introduction (Part 3)23,461
146.FurnaceCore For Nuke | F_Kronos (Part 1)23,228
147.Nuke | Mari Workflow23,093
148.Nuke 11 | NukeX, New Lens Distortion And More!23,064
149.Mari | On Windows: Sneak Peek23,053
150.Nuke | Basic Workflows: Gizmo Basics (Part 1)22,871
151.Modo 16.0 | Features Overview22,704
152.Nuke | Tips and Tricks: Time warping22,593
153.Mari | Warping Tools22,438
154.The Foundry - TV Commercials 2010 showreel22,228
155.Mari | Projection Palette & Abilities22,183
156.Mari | What Is It?22,103
157.Nuke X 6.3 | Planar Tracker: Rig Removal & Hold-Out Layers22,077
158.Modo For Design Ideation | Applying Decals22,046
159.CameraTracker | 101 Class: Using CameraTracker Created Scenes21,944
160.Nuke | Production Workflows: Matte Paint Hub (Part 1)21,615
161.Nuke | Production Workflows: Pan And Tile Backgrounds21,483
162.Skill Up with Nuke | How To Think Like A Pro Compositor21,471Guide
163.Discover Compositing Magic Tricks in Foundry's Nuke21,457
164.Modo | Architectural Modelling: Framework21,139
165.How to create Particle Environments in Foundry's Nuke21,079Tutorial
166.Mari 1.3 | HDR Ptex: Intro (Part 1)20,971
167.FurnaceCore For Nuke | F_RigRemoval (Part 1)20,951
168.Intelligent Creatures' Use of Nuke On Watchmen (Part 2)20,735
169.Mari 5.0 | Overview20,486
170.Nuke 8.0 | Edit Geo: Tutorial20,456Tutorial
171.Nuke 9.0 | Kronos And OFlow: Escape Studios20,253
172.What's new in Nuke 11?20,056
173.Nuke 9.0 | What's New In Nuke And NukeX19,936
174.Nuke X 6.3 | Particles Tutorial: Fundamentals (Part 2)19,739Tutorial
175.Nuke | Painting Onto Geometry With RotoPaint19,689
176.Episode 2: Exploring the Principles of Animation in MODO19,688Show
177.Mari 1.1 FBX Camera Workflow19,654
178.Zbrush & Mari | Workflow Demo19,490
179.Foundry 2012 | Television Showreel19,457Show
180.Nuke | General UI: Node Graph Basics19,326
181.CameraTracker | 101 Class: Troubleshooting Tricky Tracks: Example 119,112
182.Nuke | Basic Workflows, Keylight (Part 2)19,106
183.Nuke Studio | What is it?18,941
184.Nuke | Python Essentials: Installing Plug-ins in your Home Directory (Part 1)18,924
185.Ocula - plug-ins for Stereoscopic post production18,913
186.Nuke X 6.3 | Planar Tracker: Correcting Tracking Drift18,733
187.Hiero | Conform Workflow (Part 1)18,668
188.NUKE 7.0 VFX Tool Improvements18,246
189.Modo | Rendering18,213
190.Modo 17.0 | Features Overview18,027
191.Nuke | General UI: Viewer Basics (Part 1)17,982
192.MODO 902 features17,964
193.Katana 5.0 | Redefining Your Workflow17,953
194.Nuke | Basic Workflows: Image Based Keyer (IBK) (Part 3)17,911
195.Modo 11.1 | Modelling Workflow17,871
196.Mari | Palettes, Shelf & Brush System17,813
197.Mari Live | New Techniques In Mari 4.017,810
198.Nuke 7.0 | Point Cloud Generator17,667
199.Making Of The Great Gatsby17,663The Great Gatsby
200.Nuke 13.1 | Bridge the Gap Between NukeX and Unreal Engine with Nuke Server17,537