1. | Outro | GDoCExpo 2023 OST | 0 | |
|
2. | 2018 GDoCExpo Closing Message | 0 | |
|
3. | 2019 GDoC Expo Sponsor - Looking Glass Factory | 0 | |
|
4. | Dev Interview: Lost Twins 2 #GDoCExpo | 0 | | Lost Twins 2
|
5. | 3C's of Inclusive Design that make me feel like the Hero of my Story #GDoCExpo | 1 | | Dragon Age: Origins
|
6. | Towards Shared Augmented Reality Experiences (Sponsored) #GDoCExpo 2020 | 1 | |
|
7. | Handheld Mobile AR Interaction Design and Future Considerations #GDoCExpo | 1 | |
|
8. | Pixel Axis | Game Devs of Color 2023 OST | 1 | |
|
9. | 2018 GDoCExpo Panel - The Many Faces of Game Development | 1 | |
|
10. | Game Dev Interview: Onsen Master #GDoCExpo 2020 | 2 | | Onsen Master
|
11. | Dev Interview: Distraction Machine | 7 | |
|
12. | Your Gaming Expertise IS Your Key to Business | 2 | |
|
13. | Dev Interview: Business Heroes - Food Truck Simulation | 4 | |
|
14. | Dev Interview: PickUp Basketball | 2 | |
|
15. | Dev Interview: Lucky Me #GDoCExpo | 2 | | Lucky Me
|
16. | Balancing Creativity and Usability: UX Design Lessons from Wavelength | 10 | |
|
17. | 2018 GDoCExpo Panel - Game Design For the Culture | 2 | Discussion |
|
18. | Hunting with Hits: Tempo Slaying Monsters in Harmony #GDoCExpo | 2 | |
|
19. | Adaptations: can marginalization/queerness translate? | 2 | |
|
20. | Industry Experience: Succeeding When You’re New & Don’t Have Any #GDoCExpo 2021 | 3 | |
|
21. | 2019 GDoC Expo Microtalk (Limpho Moeti) - Video Games as a Subversive Art | 3 | |
|
22. | Eyes of Aerial | Game Devs of Color Expo 2023 OST | 3 | |
|
23. | Game Dev Interview: Midautumn #GDoCExpo 2021 | 3 | | Midautumn
|
24. | 2018 GDoCExpo Microtalk - Developing A Community, Miles Away From Home | 3 | |
|
25. | How to Catch A Falling Star #GDoCExpo 2022 | 3 | | Catch a Falling Star
|
26. | Vulnerability in Game Production | 7 | |
|
27. | The Bridge Between The World And A Game Developer #GDoCExpo | 3 | |
|
28. | Exploring Inclusivity as a KPI driver #GDoCExpo 2020 | 3 | |
|
29. | Dev Interview: Innchanted | 3 | | Innchanted
|
30. | The pros and cons of being co-developers for hire | 3 | |
|
31. | Dev Interview: Our America VR | 3 | |
|
32. | Valorant: Unapologetically Global (Sponsored) #GDoCExpo 2020 | 3 | Vlog | Valorant
|
33. | Neonscape | Game Devs of Color Expo 2023 OST | 3 | |
|
34. | Dreamsequence | Game Devs of Color Expo 2023 OST | 3 | |
|
35. | Dev Interview: El Paso, Elsewhere #GDoCExpo 22 | 3 | | El Paso, Elsewhere
|
36. | Chillers, Thrillers, Killers: How a Horror Writer Brings Scene Craft Into Games #GDoCExpo 2022 | 3 | |
|
37. | Dev Interview: Lonesome Village | 3 | | Lonesome Village
|
38. | Dev Interview: Grid Force - Mask Of The Goddess | 4 | | Grid Force - Mask Of The Goddess
|
39. | Dev Interview: Parkasaurus | 4 | | Parkasaurus
|
40. | F.A.R.T - a 4 step guide to break into the industry for self taught sound designers | 11 | |
|
41. | Hype Train!: Twitch Affiliate in 30 Days #GDoCExpo 2021 | 4 | |
|
42. | Dev Interview: A Taste of the Past | 4 | |
|
43. | 2018 GDoCExpo Opening Message | 4 | |
|
44. | 3 reasons to embrace unlikeability. | 5 | |
|
45. | 2018 GDoCExpo Microtalk - Finding Strength in the Struggle: On Creating a Social Impact Game | 4 | |
|
46. | Dev Interview: Mikiwam | 4 | |
|
47. | Dev Interview: Wrestling With Emotions | 4 | |
|
48. | Dev Interview: Dot's Home | 5 | |
|
49. | Applying Fortune 500 Project Management to Your Board Game Project #GDoCExpo 21 | 5 | |
|
50. | How to Get Away With Murder Subverting Genre Expectations #GDoCExpo | 5 | Guide |
|
51. | Intro | GDoCExpo 2023 OST | 5 | |
|
52. | 2019 GDoC Expo - Opening Remarks | 5 | |
|
53. | Your Virtual Reality Xperience - #GDoCExpo21 | 5 | |
|
54. | 2018 GDoCExpo Microtalk - Whaaat! PoC Don't Get Depression | 5 | |
|
55. | 2018 GDoCExpo Microtalk - Roleplaying Romance | 5 | |
|
56. | Game Dev Interview: Tristan Barona - DON'T GIVE UP: A Cynical Tale #GDoCExpo 2020 | 5 | | DON'T GIVE UP: A Cynical Tale
|
57. | Dev Interview: Button City #GDoCExpo 2021 | 5 | | Button City
|
58. | Characters Not Cliches #GDoCExpo 2022 | 5 | |
|
59. | VR Ecosystem Crash Course (Sponsored) #GDoCExpo 2020 | 5 | |
|
60. | Design Your Life: Sustainability while Developing Games From Anywhere #GDoCExpo 2021 | 5 | |
|
61. | Dev Interview: Super Space Club | 7 | | Super Space Club
|
62. | The 10 Commandments of Business Development #GDoCExpo 2022 | 6 | |
|
63. | Finding Your Voice: Developing Your Brand (in Tabletop) #GDoCExpo 2021 | 6 | |
|
64. | 2018 GDoCExpo Panel - Fight the Power: Activism + Politics in Game Design | 6 | |
|
65. | Playing With Touch and Intimacy #GDoCExpo | 6 | |
|
66. | Dev Interview: Kabaret #GDoCExpo 2022 | 6 | | Kabaret
|
67. | 2018 GDoCExpo Panel - The 128 Bit Personality | 6 | |
|
68. | Presence in Practice: Affinity & Contrast in Game UX | 9 | |
|
69. | Developing Cooler PCG Systems based on Real-Time Player Input #GDoCExpo | 6 | |
|
70. | Swimsanity - The Decoy Games Journey #GDoCExpo 2019 | 6 | | Swimsanity!
|
71. | Dev Interview: Split Fate Studios - High Elo Girls | 6 | | High Elo Girls
|
72. | Portraying Personal Experiences Through Systems #GDoCExpo 2019 | 6 | |
|
73. | Finding your Footing as a Content Creator | 6 | |
|
74. | 2018 GDoCExpo Microtalk - The Past, Present & Future of Representation in Games | 7 | |
|
75. | Dev Interview: Skator Gator 3D | 11 | | Skator Gator 3D
|
76. | 2019 GDoC Expo Panel - Planning For The Win | 7 | |
|
77. | Inclusive Character Creator #GDoCExpo | 7 | |
|
78. | Maximizing OST Revenue: Leads and Composers, This is for You! #GDoCExpo | 7 | |
|
79. | Dev Interview: Spirit Swap: Lofi Beats to Match-3 To #GDoCExpo 2021 | 7 | | Spirit Swap: Lofi Beats to Match-3 To
|
80. | Punch Feel Good: How to Design Satisfying Action Games | 7 | |
|
81. | Puzzle Design from lived experience | 9 | |
|
82. | We're bringing you in person watch parties for Game Devs of Color Expo! #gdocexpo #gamedevelopers | 10 | |
|
83. | Dev Interview: Night Reverie #GDoCExpo | 8 | | Night Reverie
|
84. | Black Narradevs: Exploring Relationships In A World of Our Own #GDoCExpo 2022 | 8 | |
|
85. | Common'hood Interview #GDoCExpo 2021 | 8 | | Common'hood
|
86. | Carving out a niche in video game music #GDoCExpo 2020 | 8 | |
|
87. | 2019 GDoC Expo Microtalk (Marley Hall) - Existential Dread in Action Girlz Racing | 8 | | Action Girlz Racing
|
88. | Game Dev Interview: Solace State #GDoCExpo 2020 | 8 | |
|
89. | The Tea of Starting my Own Games Studio | 8 | |
|
90. | Make Your Players Cry Grief, Loss and Identity in Games | 11 | |
|
91. | Know Your Music Copyrights #GDoCExpo | 8 | |
|
92. | Making Space For Different Experiences #GDoCExpo 2020 | 9 | |
|
93. | Game Devs of Color Direct 2023 - Post-Show ft. Josh Boykin (Intelligame) | 9 | Show |
|
94. | New Game+: Directing People, Not Products #GDoCExpo 2022 | 9 | |
|
95. | Designing Internal Worlds #GDoCExpo 2021 | 9 | |
|
96. | 2019 GDoC Expo Microtalk (Aubrey Scott) - Values Driven Game Development in AAA Games | 9 | |
|
97. | How Did You Ship That??? A Postmortem: The Cartomancy Anthology | 13 | Vlog |
|
98. | An Airport for Aliens Currently Run by Dogs #GDoCExpo 2020 | 9 | | An Airport for Aliens Currently Run by Dogs
|
99. | Believe in Yourself and Follow Your Dreams (Sponsored) #GDoCExpo 2020 | 9 | |
|
100. | Game Dev Interview: Lucifer Within Us #GDoCExpo 2020 | 9 | | Lucifer Within Us
|