Game Devs of Color Expo

Game Devs of Color Expo

Views:
76,499
Subscribers:
2,690
Videos:
216
Duration:
3:17:28:11
United States
United States

Game Devs of Color Expo is an American YouTube content creator with approximately 2.69 thousand subscribers. His content totals approximately 76.5 thousand views views across 216 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCIS7FqAWOiXPZ7F9WLdWiTg





Top 100 Most Viewed Videos by Game Devs of Color Expo


Video TitleViewsCategoryGame
1.GDoCExpo 2021 Direct - Indie Games Showcase6,969ShowCommon'hood
2.Common Gamedev L5,051
3.GDoCExpo 2020 Direct - Indie Games Showcase September 20203,875Love Shore
4.The GDoCExpo Direct 2022 - Indie Games Showcase2,997Ori and the Blind Forest
5.Advanced Game Feel #GDoCExpo 20202,655
6.Top Game Trailer Mistakes and How to Fix Them #GDoCExpo 20212,186PreviewTHE EDITOR
7.Why Games Need More Unlikeable Protagonists1,733
8.The Art Of Psychonauts 2 - The Making of a Brain #GDoCExpo20201,702Psychonauts 2
9.The GDoCExpo Direct 2023 - Indie Games Showcase1,289Doomsday Paradise
10.2019 Game Devs of Color Expo - Live1,248
11.Cooperating as Game Worker Cooperatives #GDoCExpo 20211,197
12.No More Heroes: How Game Development Heroics is Killing Us #GDoCExpo 20201,072No More Heroes
13.Failure Marketing #GDoCExpo 20201,055
14.2018 GDOC Expo Live1,014
15.MAKE YOUR GAME IN 10 MINUTES OR LESS #GDoCExpo 2021988
16.Archetypal Arabs - The Nuances of Arab & Muslim Representation in Gaming877
17.Growing Indigenous Worlds in Games875
18.Indie Game Realities: Being VERY honest about process, release & revenue #GDoCExpo 2022870
19.Panel: How to Pitch Your Game to Press #GDoCExpo 2020819GuideBoyfriend Dungeon
20.Lessons from a Million TikTok Views in Two Weeks #GDoCExpo783
21.How To Build Community in a Crumbling Social Media Landscape653
22.Panel - Sex Positivity as a Design Pillar #GDoCExpo 2020642
23.The Importance of Being Authentic #GDoCExpo 2020636
24.Game Dev Interview: ValiDate Struggling Singles in your Area #GDoCExpo 2020603Struggling
25.Fight For The Future - 'Zodiac XX' Post-mortem #GDoCExpo 2020592
26.KILL YOUR DREAM GAME AND USE ITS BODY FOR PARTS #GDoCExpo 2020520An Airport for Aliens Currently Run by Dogs
27.A lonely introvert's guide to authentic networking505
28.Game Dev Interview - LIONKILLER #GDoCExpo 2020493
29.MAKE MORE ANIME SH*T #GDoCExpo 2021463
30.2019 GDoC Expo - Opening Remarks460
31.I Don't Know What I'm Doing But I'm Doing A lot #GDoCExpo456
32.Forming Ideas for Games You Don't Have #GDoCExpo 2020428
33.Authenticity is Balls #GDoCExpo 2020422
34.It’s Not About You: Beyond the Hero’s Journey #GDoCExpo419
35.Sip the Juice: Adding Game Feel to Your Game #GDoCExpo 2020413HyperDot
36.Game Dev Interview: Sephonie #GDoCExpo 2021403Sephonie
37.Bad Community Management Advice #GDoCExpo 2021400
38.Treachery in Beatdown City: A Postmortem #GDoCExpo 2021391Treachery in Beatdown City
39.Developer Hardship Fundraiser Livestream370
40.Why there's no such thing as black mechanics358
41.Game Monetization: How We Got Here and Where to Go346
42.The Cost of Game Audio - For Freelancers and Clients #GDoCExpo 2021344
43.10 Lessons from 10 Years in Game Development344
44.Hip Hop and Video Games #GDoCExpo 2019339
45.Dev Interview: START AGAIN START AGAIN START AGAIN: a prologue #GDoCExpo 2021333Vlogstart;again
46.Production is Self Care #GDoCExpo 2021331
47.5 Practical Tips for a Smoother Development331
48.5 Things We Wished We Knew Before Launching Our Studio #GDoCExpo 2020329
49.SUPER IS HOT: Making Games By Breaking & Combining Others #GDoCExpo 2021327
50.Finding Your Game's Art Style on the Cheap324Let's Play
51.The Challenges of Managing a Remote Team Working on a Live VR Product #GDoCExpo 2021306
52.ADHD While Black: Braving Your Own Brain294
53.Dev Interview: PickUp Basketball292
54.Queer Advocacy in Indie Game Design: A Solace State Post Mortem292
55.2019 GDoC Expo Panel - Planning For The Win292
56.Promoting Your Game With Your Wallet & Sanity Intact #GDoCExpo 2020285
57.Semiotic NPC Design: Mapping Symbols Of Identity #GDoCExpo281
58.Massive Damage: Creative Storytelling through Numbers in RPG Combat Systems #GDoCExpo281Phantasy Star Online
59.Culturally-Aligned Game Protagonist Design #GDoCExpo 2020277
60.Racial Bias, Reverse Heredity and the Parents of Custom Avatars #GDoCExpo 2021275
61.Game Dev Interview: Love Shore #GDoCExpo 2020274Love Shore
62.Rendering Black Hair #GDoCExpo271
63.2018 GDoCExpo Microtalk - Failure and Feedback268
64.Crowdfunding Real Talk #GDoCExpo 2022267
65.Dev Interview: 5 Force Fighters267
66.I Love Procedural Generation (And So Should You!) #GDoCExpo 2021262Catacomb Kids
67.hell is a teenage girl: examining the representation of teenage girls in video games #GDoCExpo 2021261
68.Rules and Restrictions Apply #GDoCExpo 2020259
69.Introducing Chaos: Let's Build Some Procedural Narrative Systems! #GDoCExpo259
70.Building Meaningful Professional Relationships #GDoCExpo255
71.Everything's a Dating Sim: How Relationships Drive Player Engagement and Meaning #GDoCExpo254League of Legends
72.Dev Interview: THE SPIRIT LIFT252
73.Post Play Story Dynamics #GDoCExpo 22245
74.2019 GDoC Expo Microtalk (Xalavier Nelson Jr) - Reuse Everything244
75.Beating the Sunken Cost Fallacy and Choosing a Great Project #GDoCExpo 2021229
76.Publisher Interview: Garden Story #GDoCExpo 2020227Garden Story
77.Presence in Practice: Affinity & Contrast in Game UX226
78.Levels and Rhymes: Rap Mechanics in Video Games #GDoCExpo226
79.The Value of Vision - Creating Socially Conscious Games #GDoCExpo 2021222
80.Vulnerability in Game Production220
81.How Did You Ship That??? A Postmortem: The Cartomancy Anthology216Vlog
82.How to Set up Game Key Art and Logos for Success210Vlog
83.One Year in the Industry - Entering the industry for the first time. #GDoCExpo 2021206
84.Using Twine to Tell a Visual Story Without Pictures205
85.2018 GDoCExpo Opening Message204
86.Meet the Devs: Candle Knight202Candle Knight
87.Surprises on my journey from hobbyist to full time Indie197
88.Unionization and Diversity in the Game Industry #GDoCExpo 22195
89.2019 GDoC Expo Microtalk (Aubrey Scott) - Values Driven Game Development in AAA Games191
90.Virtual Songlines: Exploring Indigenous Culture Through Virtual Reality189
91.Design Goodwill: Establishing trust in your game's opening minutes #GDoCExpo 2021189
92.F.A.R.T - a 4 step guide to break into the industry for self taught sound designers188
93.Understanding Player Dynamics #GDoCExpo 22185
94.2D Animation for Games the Notion Games Way!185
95.Designing and Building an Emotionally Impactful Web Game #GDoCExpo 2019182
96.Dev Interview: El Paso, Elsewhere #GDoCExpo 22181El Paso, Elsewhere
97.Swimsanity - The Decoy Games Journey #GDoCExpo 2019181Swimsanity!
98.Feels Like Home: Introducing a Diverse Setting to the World #GDoCExpo 2021180
99.Creating a Kick Ass Game Store Page! #GDoCExpo21180Kick-Ass: The Game
100.2018 GDoCExpo Panel - The 128 Bit Personality180