301. | Ultramarine Skies: Procedural Materials to Give a New Look to Old Models | 150 | |
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302. | Substance 3D Painter & ACES - 02 - OCIO & ACEScg in Painter | 155 | |
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303. | Creating a procedural rocky ground material #5 | 156 | |
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304. | Substance Designer UI Basics: Library | 156 | |
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305. | Jonathan Benainous: Creating a Viking Scene with Substance 3D Designer (GDC 2021) | Substance 3D | 157 | |
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306. | Creating a procedural rocky ground material #2 | 157 | |
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307. | Substance Designer Summer 2018: Flood Fill Color and Grayscale | 157 | |
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308. | Substance Designer 5 - Using the Pixel Processor Node - Part One | 157 | |
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309. | PBR - Base Material Node | 157 | |
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310. | A traditional sculptor learns 3D | 158 | Let's Play |
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311. | Modeler Mondays: Scene Assembly with Joshua Eiten | 158 | |
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312. | Substance for Unity: Chapter 02-02 Creating the rock material part one | 159 | |
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313. | Concrete Wall Material In Minutes with Substance 3D Sampler | 159 | |
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314. | Material creation of The Expanse and Zombieland | 159 | |
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315. | Creating Cosmetic Packaging with Substance | 159 | |
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316. | Scan Blending Demo in Substance Painter | 160 | |
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317. | Exporting and Texturing a Wheel from Substance 3D Modeler Beta | 160 | |
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318. | Selves Titan Walkthrough | 161 | Walkthrough |
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319. | Medium Studio Share (beta) Overview | 161 | |
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320. | Substance Designer 5 - Using the bevel node | 161 | |
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321. | Intro To Functions - 02 Vector, Swizzle and Boolean | 163 | |
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322. | GDC 2017: Creating Cloth & Painted Metal for Call of Duty: Infinite Warfare w/ Josh Lynch | 163 | | Call of Duty: Infinite Warfare
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323. | Substance Designer 5.1 - Feature Update | 163 | Vlog |
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324. | Creating Turntables in Substance 3D Stager | 164 | |
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325. | Dead By Daylight: Substance Brings Your Worst Nightmares To Life! | 165 | | Dead by Daylight
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326. | Marble Floor Tiles Material In Minutes with Substance 3D Sampler | 166 | |
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327. | Designer Quicktip 15 Leather | 167 | |
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328. | Substance Painter 2.0: UI and viewport updates | 167 | Vlog |
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329. | Substance Days 2023 at GDC: Keynote | 168 | |
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330. | Designer Quicktip 11 Custom Nodes | 168 | |
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331. | Livestream with Substance Painter team & Damien Guimoneau: UV Tiles (UDIMs) behind the scenes | 169 | |
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332. | Next Gen and Beyond: Building a Future with Substance | 170 | |
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333. | Substance Days 2022 at GDC: "PSYCHONAUTS 2: BRINGING CLASSIC CHARACTERS INTO THE MODERN ERA" | 171 | |
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334. | Designer Quicktip 11 Cylindrical Height Shapes | 172 | |
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335. | Atlantis - Substance Texturing Tech Demo | 173 | | Atlantis
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336. | Designer Quicktip 13 Tire Tread And Sidewall | 173 | |
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337. | Sébastien Deguy – Augmented Artistry: Empowering Today's 3D artists | 174 | |
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338. | Substance Plugin in Adobe Photoshop | 174 | |
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339. | Modeler Mondays: Hybrid VR and Desktop Workflow with Wes McDermott | 177 | |
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340. | Substance Alchemist for Archviz & Interior Design (LiveStream) | 178 | |
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341. | Substance Painter 2.0: Finishing Filters | 181 | |
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342. | A First Look at the Meet MAT Art Book! | 181 | First Impressions |
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343. | Substance Alchemist Tutorial: Painting Custom Masks | 181 | |
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344. | Substance Day at GDC 2018 Keynote | 184 | |
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345. | Substance Day London 2018: keynote | 184 | |
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346. | Substance Painter Livestream: Meet The Team | 185 | |
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347. | Substance Days Hollywood 2017: Keynote | 186 | |
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348. | you can now expose parameters in Substance 3D Sampler! | 187 | |
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349. | Designer Quicktip 17 Splatters | 189 | |
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350. | Substance In Games Showreel 2016 | 192 | Show |
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351. | Multi-Directional Warp | 193 | |
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352. | Substance in Fashion Tutorial - 06 Rendering | 193 | Tutorial |
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353. | Substance Designer UI Basics: Explorer | 194 | |
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354. | Jeans Fabric Material In Minutes with Substance 3D Sampler | 195 | |
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355. | GDC 2017: Creating Marble & Plaster for Call of Duty: Infinite Warfare w/ Josh Lynch | 196 | | Call of Duty: Infinite Warfare
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356. | "Gamma" a 3D love letter to CRT screens | 197 | |
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357. | Adobe 3D & Immersive and Adobe Research: Advanced Technology Highlights 2020 (Siggraph) | 198 | Vlog |
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358. | Dirt Ground Material In Minutes with Substance 3D Sampler | 198 | |
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359. | Substance for Unity: Chapter 01-03 Using Substances in Unity | 201 | |
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360. | From the Earth to the Moon: Substance Workflow at Anibrain/Framestore | 202 | |
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361. | Aged Wood Planks: 05 - Using Vector Warp Offset | 202 | |
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362. | Arkane Studios: Texturing pipeline for the characters of Deathloop (GDC 2021) | Adobe Substance 3D | 202 | | Deathloop
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363. | Substance Day at GDC 2019 Keynote | 202 | |
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364. | Solar Panel Material In Minutes with Substance 3D Sampler | 205 | |
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365. | Modeler Mondays: Unreal Techniques with Ryan Corniel | 205 | |
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366. | Texturing Characters in Substance Painter - Refining the layers | 205 | |
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367. | Tree Bark - Baking in Substance Designer | 205 | Tutorial |
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368. | Aged Wood Planks: 07 - Adding the nails | 205 | |
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369. | Product Design Concept with Substance Painter | 205 | |
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370. | Stylized Materials with Substance Designer - Metal | 205 | |
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371. | Substance in Fashion Tutorial - 03 Basic Pattern | 207 | Tutorial |
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372. | Using Brush Maker | 208 | |
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373. | Substance Designer 2017.2: Scratches Generator | 210 | | Scratches
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374. | Embroidery Filter in Project Substance Alchemist | 211 | |
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375. | Designer Quicktip 18 Carpet Strands | 211 | |
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376. | Hitman: Building a Material Library to Texture the World of Assassination (GDC 2021) | Substance 3D | 212 | |
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377. | First Steps with Substance 3D Modeler - 02 Sculpting Basics (Desktop Mode) | 213 | Let's Play |
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378. | Dynamic Strokes | Evolving Colors in Substance Painter | 215 | |
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379. | Pebbles Material In Minutes with Substance 3D Sampler | 216 | |
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380. | Designer Quicktip 14 Stone Pavement | 217 | |
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381. | GDC 2016: Texturing Uncharted 4's "The Beast" Turret Truck by Christophe Desse | 219 | | Uncharted 4: A Thief's End
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382. | Aged Wood Planks: 08 - Creating the roughness map | 220 | |
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383. | Using Redshift with Substance | 222 | |
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384. | Substance Designer 5 - Tri Planar Node | 222 | |
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385. | Height Combination and Displacement in Substance Painter | 223 | |
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386. | Converting traditional maps to PBR materials | 224 | |
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387. | Substance Designer 2017.2: Splatter Circular | 226 | |
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388. | Substance Days Hollywood 2017: Sharlene Lin, Mark Foreman & Ethan Hiley | 228 | |
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389. | Substance in Fashion Tutorial - 01 Fabric Libraries | 228 | Tutorial |
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390. | Creating Output Templates in Substance 3D Painter | 229 | |
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391. | Using the Curve Node | 229 | |
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392. | GDC 2016: Freedom and Flexibility in Substance Painter by Glauco Longhi | 230 | |
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393. | Quick Product Concept 01 - Modeling with Substance 3D Modeler | 231 | |
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394. | End of Summer: Fostering creativity within the Substance 3D Art & Development team. | 232 | |
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395. | Substance Designer 5 - Dynamic Gradient | 233 | |
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396. | Designer Quicktip 07 Drip Streaks | 236 | |
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397. | Color & Material Design: Explore Creative Freedom in 3D (Substance Source, Substance Painter) | 238 | Tutorial |
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398. | Understanding Substance 3D Atlas Assets | 238 | |
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399. | Start your Substance Engine: Building Materials Inspired by the Industrial Revolution | 240 | |
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400. | Crossroads: More Material & CMF Inspiration from Substance Source | 241 | |
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