301. | End of Summer: Fostering creativity within the Substance 3D Art & Development team. | 232 | |
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302. | Substance Designer 5 - Dynamic Gradient | 233 | |
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303. | Designer Quicktip 07 Drip Streaks | 236 | |
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304. | Color & Material Design: Explore Creative Freedom in 3D (Substance Source, Substance Painter) | 238 | Tutorial |
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305. | Understanding Substance 3D Atlas Assets | 238 | |
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306. | Start your Substance Engine: Building Materials Inspired by the Industrial Revolution | 240 | |
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307. | Aged Wood Planks: 10 - Blending materials | 241 | |
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308. | Crossroads: More Material & CMF Inspiration from Substance Source | 241 | |
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309. | Material Renders with PBR Render Node in Substance Designer | 242 | |
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310. | Substance 3D Painter & ACES - 01 - Color Space Fundamentals | 242 | |
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311. | Using Substance in Architecture Visualizations - 05 - Substance Painter Live Link in Unreal | 244 | |
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312. | Adobe Substance 3D Wins 2023 Academy Award | 246 | |
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313. | Aged Wood Planks: 09 - Creating the base color | 247 | |
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314. | Video Games: Material Inspiration for the Procedural Game from Substance Source | 248 | |
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315. | Substance Painter Summer 2018: Non-square stencil and projection | 248 | |
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316. | Texturing a Hyper-Reality Experience with ILMxLAB - Star Wars Secrets of the Empire | 248 | |
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317. | Procedural Fashion: Creative Visualization for your digital fabric materials | 250 | |
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318. | PBR validate for Substance Painter | 251 | |
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319. | Obsidian Watch: a Product Design concept with Substance | 253 | |
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320. | Using Substance in Architecture Visualization - 04 - Texturing Assets in Substance Painter | 255 | |
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321. | Substance Source Sportswear: Winter 2019 with Ronan Mahon | 255 | |
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322. | Creating your tools and dynamic brushes with Designer | 256 | |
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323. | Substance Designer 2020.2 - Exposing Parameters | 256 | |
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324. | Aged Wood Planks: 06 - Integrating the wood knots | 257 | |
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325. | Live Training: Introduction to FX-Map | 257 | |
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326. | Quilted Leather Material In Minutes with Substance 3D Sampler | 258 | |
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327. | Substance Painter Summer 2018: Drag and Drop to ID | 258 | |
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328. | Substance Painter Summer 2018: Transform manipulator Triplanar | 259 | |
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329. | Substance in Fashion Tutorial - 02 Material from Photo | 260 | Tutorial |
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330. | Substance Automation Toolkit: Building a Future-Proof Material Pipeline | 260 | |
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331. | Substance Source livestream: Fantasy Map material with Enrico Tammekänd | 260 | |
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332. | Substance Alchemist: Export presets and exporting maps | 261 | |
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333. | Aged Wood Planks: 04 - Creating the wood knots | 262 | |
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334. | Materialize Contest Tutorial: Fireclay Tiles | 262 | Tutorial |
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335. | Substance Designer UI Basics: 3D View | 262 | |
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336. | Substance To Blender: 03 - Compositing and Post Effects | 262 | |
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337. | Substance Livestream: Jeryce Dianingana | 262 | |
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338. | Substance Source livestream: Fish Bait Ball material walkthrough with Don Arceta | 263 | Walkthrough |
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339. | Using the Paint Warp filter in Substance 3D Sampler | 267 | |
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340. | GDC 2016: Naughty Dog's Substance Pipeline In-Depth by Bradford Smith | 268 | |
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341. | Create an embossed leather in less than 1 minute in Substance Alchemist | 268 | |
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342. | Substance Designer UI Basics: Introduction | 271 | |
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343. | Using Substance Painter with Keyshot | 271 | |
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344. | Substance To Blender: 02 - Working with Subsurface and Ambient Occlusion | 271 | |
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345. | Substance Designer 5.3: Using the Nvidia iRay Renderer | 271 | |
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346. | Texturing Characters in Substance Painter - Texturing dark skin | 272 | |
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347. | Designer Quicktip 16 Welding Seam | 273 | |
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348. | Designer Quicktip 19 Sand Dunes | 274 | |
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349. | Using Physical Size with Scans in Substance 3D Sampler | 275 | |
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350. | The Winged Throne | 277 | | World of WarCraft
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351. | Designer Quicktip 02 Text And Symbol Patterns | 278 | |
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352. | Substance 3D in VFX Showreel 2022 | 278 | |
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353. | How to use the Portal Node in Substance Designer. | 320 | Guide |
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354. | What's new in Substance Designer 2017.1 | 281 | |
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355. | Substance Designer Craziness with Nicolas Wirrmann | 281 | |
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356. | X-TAON, the showcar | 281 | |
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357. | Texturing an ornate sword in Substance 3D Painter | 284 | |
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358. | Substance Designer 5 - Mask Builder | 285 | |
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359. | Substance 3D Painter & ACES - 03 - Textures in Maya and Blender | 285 | |
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360. | Texturing Characters in Substance Painter - Using skin modifiers from Substance Source | 285 | |
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361. | Patterned Fabric Material in Minutes With Substance 3D Sampler | 286 | |
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362. | Texturing for fashion Design with Substance | 293 | |
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363. | Substance in Games Showreel 2022 | 293 | |
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364. | Tree Bark - Introduction | 293 | Tutorial |
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365. | Substance Painter Summer 2018: Multi-camera support | 294 | |
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366. | Designer Quicktip 01 Shape Variations | 294 | |
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367. | Substance Designer 2020.2 - New Content | 295 | |
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368. | Asphalt Road Material In Minutes with Substance 3D Sampler | 299 | |
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369. | Substance Share - Free Exchange Platform | 302 | |
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370. | Basics of creating an MDL in Substance Designer | 303 | |
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371. | Designer Quicktip 10 Stones | 305 | |
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372. | Designer Quicktip 20 Weave Structure | 306 | |
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373. | Exporting textures for UV Tile (UDIMs) Projects | 306 | Tutorial |
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374. | GDC 2017: Substance Painter with Unreal Engine 4 in Paragon’s workflow w/ Harrison Moore | 307 | |
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375. | Designer Quicktip 03 Mandala Patterns | 308 | |
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376. | Working at Allegorithmic | 308 | |
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377. | Substance & 3D News | 311 | |
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378. | Preparing Models for Substance 3D Painter in 3DS Max | 312 | |
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379. | Substance 3D Livestream 2023 | 319 | |
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380. | Substance Alchemist 2020.3 Image to Material AI Powered Updates | 320 | Vlog |
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381. | Medieval Tudor Brick with Mark Foreman | 321 | |
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382. | Baking map for UV Tiles (UDIMs) | 323 | |
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383. | Marvel's Spider-Man: A Deep Dive Into the Look Creation of Manhattan | 324 | | Marvel's Spider-Man
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384. | Substance Painter 2.4 New and improved Shelf | 325 | |
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385. | Substance Launcher: Send Substance Source Assets to Project Substance Alchemist | 325 | |
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386. | Texturing Characters in Substance Painter - Tips for skin texturing | 326 | |
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387. | Radial Symmetry in Substance Painter | 327 | |
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388. | Using the Scan Processing Filters | 328 | |
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389. | Substance 3D Livestream 2022 | 330 | |
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390. | From Substance Painter to Cinema 4D: The Making of Gamma | 330 | |
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391. | Creating Trim Sheet UVs for Substance 3D Painter | 331 | |
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392. | Substance Designer Summer 2018: Shape Splatter | 334 | |
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393. | Substance for Unity: Chapter 02-01 Creating rock shapes | 335 | |
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394. | Substance Painter Breakdown: Texturing NVIDIA's Project Sol | 336 | |
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395. | Substance Livestream: William Ruhlig | 336 | |
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396. | Substance Days 2017 - Showreel | 337 | |
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397. | Substance Designer: tips and tricks session | 340 | |
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398. | Substance 3D Designer-Creating a simple bookshelf with the Substance Model Graph 01 | 341 | |
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399. | Importing UV Tile (UDIMs) image sequences | 342 | |
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400. | Space station cargo rack with Javier Perez | 345 | |
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