1. | #GameOn - 88 Seconds of Video Games | 569,564 | |
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2. | Panel - The Women of Overwatch: The Journey of Bringing Strong Female Characters to Life | 34,794 | | Overwatch 2
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3. | Keynote - Into the Future, with Magic Leap's Graeme Devine | 27,642 | |
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4. | Democratizing Bio-Sensing Tools With OpenBCI | 27,019 | |
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5. | G4C14: Dan Ariely / Who Put the Monkey In the Driver's Seat? | 13,427 | |
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6. | G4C14: Block by Block: Minecraft In Urban Planning Projects | 9,079 | | Minecraft
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7. | G4C15: HH Prince Fahad Al Saud / The Arab World and Its Digital Now / Q&A | 8,331 | |
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8. | Save the Park | 7,272 | |
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9. | State of the Union | 6,013 | |
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10. | 2021 Games for Change Festival - Day 1 | 5,903 | |
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11. | G4C14: Josh Larson / Transformative Game Design Through Grace | 5,539 | | That Dragon, Cancer
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12. | G4C14: Jenova Chen / Blank Canvas Designing A New Era of Emotional Storytelling Through Games | 5,452 | |
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13. | Keynote - How Unique are We? The New Neuroscience of Decision-making and Free Will with Moran Cerf | 4,815 | |
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14. | Playing With Your Emotions: Games that Build Emotional Regulation | 4,750 | |
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15. | Keynote - Into The Future: A World Without Edges with Graeme Devine | 4,553 | |
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16. | Keynote - The Future of Virtual Reality and Education with Jesse Schell | 4,262 | |
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17. | G4C14: Paolo Pedercini Making Games in an F****d Up World | 3,794 | |
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18. | #Immersive Jua Kali: Close Encounters of the 5th Kind | 3,625 | |
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19. | How To Be Better at Sex (in Video Games) | 3,584 | |
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20. | 2017 Games for Change Festival trailer | 3,415 | | Civilization V
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21. | Jane McGonigal Interview with Games for Change | 3,325 | |
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22. | 2021 Games for Change Festival - Day 2 | 3,242 | |
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23. | G4C14: Jane McGonigal / Games for Change in the Year 2024 | 2,802 | |
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24. | 2021 Games for Change Festival - Day 3 | 2,776 | |
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25. | Games for Change Climate Challenge trailer | 2,684 | |
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26. | G4C14: Mary Flanagan / Games for Change 2.0 | 2,660 | |
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27. | VR for Binocular Vision: Using the Brain's Neuroplasticity to Treat Lazy Eye | 2,601 | |
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28. | #G4C12: Dr. James Paul Gee Keynote | 2,587 | |
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29. | Unpacking Unconscious Gender Bias in Media | 2,567 | |
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30. | #G4C12: Psychology of Engagement | 2,480 | |
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31. | #G4C12: Valve and Teach with Portals | 2,346 | |
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32. | #G4C12: Jane McGonigal Keynote, "The Game That Changed My Life" | 2,268 | |
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33. | Tilt Five: AR for Gamers, Teachers, Collaborators, and Designers | 2,232 | |
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34. | Keynote - Ethics of video games with Celia Hodent | 2,215 | |
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35. | Keynote - How Virtual and Augmented Reality Technology Will Impact and Transform Healthcare | 2,030 | Vlog |
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36. | 2023 Games for Change Festival Live Stream | 2,025 | |
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37. | Comedy, Games, and Social Change | 1,974 | |
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38. | Playing for Change: Games for Change's first charity game-a-thon | 1,928 | |
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39. | G4C13 Keynote: Ian Bogost | 1,887 | |
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40. | #G4C12: Game Design 101 with Gamestar Mechanic | 1,880 | |
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41. | Video Games as Meditation | 1,874 | |
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42. | Keynote - Chris Graves - How Humans Decide, How to Change Minds, and How to Craft Narratives | 1,833 | |
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43. | Planet Nanu Trailer, English | 1,773 | |
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44. | Cat Park: A Noir Adventure to Inoculate Players Against Disinformation | 1,700 | Guide | The Elder Scrolls Online
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45. | G4C13: Sex Etc. Game Design Presentation (Part 1): Safe Sex with Friends | 1,553 | |
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46. | G4C15: Twine: A Tool for Changing Games | 1,551 | |
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47. | The Game: The Game (A Pick-Up Artist Dating Simulator) | 1,541 | |
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48. | Games and Game-based Simulations in Medical Professional Training | 1,517 | |
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49. | Keynote - 0 to 120 Million: Infecting the World with Games that Make You Think, with James Vaughan | 1,482 | | Rebel Inc.
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50. | Educational VR Games: Lessons Learned | 1,423 | |
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51. | #G4C12: Games for Unlearning Biases & Stereotypes, Part 1 | 1,403 | |
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52. | G4C13 Game Verbs for Change | 1,400 | |
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53. | G4C13 Keynote: Eric Zimmerman | 1,400 | |
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54. | Keynote - Future Reality with Ken Perlin | 1,342 | |
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55. | Global Game Jam: Jesse Schell Keynote for G4C Locations | 1,282 | |
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56. | Panel - Xbox Adaptive Controller: Industrial Design for Inclusivity | 1,262 | |
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57. | G4C13 Keynote: Jesse Schell | 1,238 | |
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58. | Asi Burak, Games for Change, TEDxGotham 2010 | 1,205 | |
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59. | Keynote - Beyond Gaming: How Assassin’s Creed Expanded for Learning | 1,129 | | Assassin's Creed Origins
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60. | Keynote - Amplius Ludo, Beyond the Horizon, with Christopher Weaver | 1,120 | |
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61. | [ 2016 ] Industry Circle: Hangout with Kognito | 1,069 | |
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62. | Workshop - Gamifying the Classroom: Where the Student Becomes the Hero, with Classcraft | 1,029 | | The Classrooms
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63. | G4C13: Sex Etc. Game Design Presentation (Part 2): Sex Ed Super Task Force and Check/Mate | 1,026 | |
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64. | VR Brain Training for Mental Fitness | 1,022 | |
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65. | Panel - Forging the Cyberfeminist Multireality | 986 | |
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66. | G4C13 Keynote: Brenda Romero | 963 | |
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67. | KEYNOTE - Play for Change: Ten Games to Play Right Now with Colleen Macklin | 960 | |
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68. | Well Played: Project Syria | 952 | |
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69. | G4C15: Frank Lantz / eSports | 929 | |
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70. | Keynote - Connected Learning with Mimi Ito | 902 | |
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71. | The Wagadu Chronicles: Building the First Afrofantasy MMORPG | 902 | | The Wagadu Chronicles
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72. | G4C14: Gender Inequality in Games: Beyond the Grim Statistics | 901 | |
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73. | Fireside Chat with Stan Pierre-Louis and Yannis Mallat | 890 | | Prince of Persia: The Sands of Time
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74. | Keynote: Advancing the Practice of Medicine Through Play | 890 | |
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75. | Edu-Larps: Live Roleplay in the Classroom | 888 | | The Classrooms
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76. | [ 2017 ] G4C Industry Circle: Schell Games | 879 | |
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77. | G4C14: Zoran Popović / Fact or Fiction? | 879 | |
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78. | Games for Change Festival 2023 Trailer | 848 | |
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79. | G4C14: Dean Karlan / Prediction Games | 844 | |
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80. | KEYNOTE - A New Era of Experimental Medicine with Dr. Adam Gazzaley | 842 | |
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81. | Keynote - Digital Medicine: The Quest for the First FDA-Approved Game, with Dr. Adam Gazzaley | 829 | |
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82. | 2023 Games for Change Festival | 829 | |
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83. | Hololab Champions VR: The Making of a VR Chemistry Lab | 827 | | HoloLAB Champions
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84. | G4C15: Rami Ismail: gamedev.world | 825 | |
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85. | 2016 G4C Student Challenge | 823 | |
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86. | G4C14: Nick Fortugno / Well Played Series (Papers, Please) | 813 | | Papers, Please
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87. | G4C14: Dr. Adam Gazzaley / Games and the Future of Cognitive Enhancement | 809 | |
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88. | Show, Don't Tell: Making Personal Games | 807 | |
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89. | 2014 G4C Public Arcade @ Tribeca Family Festival Street Fair | 798 | |
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90. | Keynote - The Mind: Engineering the Future of Human Possibility with Nichol Bradford | 789 | |
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91. | The Secret Process for Making Games that Matter | 731 | | Changes
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92. | 2023 Games for Change Festival Live Stream | 723 | |
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93. | Thunderbird Strike: Sovereign Game Development Without Borders | 717 | | Thunderbird Strike
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94. | Keynote - Ten Important Findings From The Research On Games For Impact | 715 | | Changes
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95. | Opening Remarks with Susanna Pollack and Anne del Castillo | 701 | |
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96. | #G4C12: Deepak Chopra's Leela | 670 | | Deepak Chopra's Leela
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97. | Big Picture: A Conversation About Neuroscience | 668 | |
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98. | Keynote - Gaming the System: The Political Potential of Play with Colleen Macklin | 666 | |
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99. | Keynote - Games Are Not Good for You with Eric Zimmerman | 654 | |
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100. | Talk and Play- XR for mental health | 650 | |
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