Games for Change

Games for Change

Views:
1,002,488
Subscribers:
7,010
Videos:
1,136
Duration:
22:16:09:01
United States
United States

Games for Change is an American YouTube content creator with approximately 7.01 thousand subscribers, publishing over 1.14 thousand videos which altogether total more than 1 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCiB1wrd61EQqw1I6Jn6lSbw





Top 500 Most Viewed Videos by Games for Change


Video TitleViewsCategoryGame
401.ANNOUNCEMENT - G4C Asia Pacific Chapter Launch157
402.Panel - Aging Better through Virtual Reality and Games157
403.The Quest to Save the Human Brain157
404.Fighting Disinformation with Harmony Square156Guide
405.Panel - Supporting Underserved Communities Through Events155
406.Keynote: Fireside Chat with Adam Elsesser and Walter Greenleaf155
407.Smileyscope: VR in Pediatrics, One Year Later with J Milligan154
408.TALK | Pixels with Purpose - Dr. Kris Alexander154
409.Factitious News Game - Polling Fact from Fake153
410.Panel - Transforming the Experience of Physical Activity Through Fitness Gaming153
411.G4C13 Awards Nominees: Most Innovative151Nevermind
412.Revitalizing Education with Hands-on-Learning in VR150PreviewChanges
413.G4C15: Optimizing for Impact and Creativity149
414.#G4C12: Plug In, Chill Out, Managing Emotions Through Games149
415.Applications of Immersive Technologies in Pediatric Medicine148Vlog
416.Meet the Funder: Diane Hickey (NSF)148
417.No Shame in Reproductive Health Games148
418.Keynote - This is Not a Game: Creating Civic Engagement on Full Frontal with Samantha Bee148
419.Project Briefs - Your Game is Our Textbook147
420.A Multiplayer Dating Game to Empower Black Teen Girls147
421.«When We Disappear» – A Story-Driven & History-Based Game147
422.Panel - Esports in Education147Overwatch 2
423.STORY MODE: Jenova Chen on Games as an Art Form146Sky: Children of the Light
424.SEL, Neurodiversity, Self Advocacy... and Space Pirates146
425.Meet the Funder: Edward Metz (SBIR/US DoE)145Changes
426.[2018] G4C Industry Circle: 'Navigating Game Based Learning in EU' with Triseum145
427.Exploring Art, Narrative, and Mental Health in Anamorphine145Anamorphine
428.STORY MODE: Eddie Martucci on the Future of Digital Medicine145
429.[2018] G4C Industry Circle: 'Ed-Tech & Digital Learning Tools' with Yogome145
430.Keynote - with Michael D. Gallagher144
431.G4C15 Mini-Talk: Dungeons & Drama: Gamifying Theater142
432.[2018] G4C Industry Circle: 'Ed-Tech & Creative Learning' with Classcraft142
433.Industry Circle Town Hall142
434.Keynote - Game-Changing Moments: A Fireside Chat with the Founders of HiDef141
435.ANNOUNCEMENT - New Game! You're President Can You Prevent Nuclear War140Nuclear War
436.TALK | Strategy and Findings - Creating a World-Class Campaign for Impact Projects139
437.Biometric VR: 21st-Century Therapeutics139
438.Keynote - World Building: Prototyping the Future to Provoke Change138
439.KEYNOTE | Strong Communities Make Better Indie Games - Yiyi Zhang138
440.Unreal Futures: Preparing Students for Careers in Interactive 3D138Unreal
441.Keynote: Games Can Inspire Youth to Solve the World’s Challenges137
442.Civics & Social Issues Microtalk Salon137
443.Deep Learning Through Games137
444.Keynote - Building The Mindful Metaverse137
445.Using Behavior Change Techniques to Improve Game Outcomes136
446.G4C14: Deborah Estrin / Small, n=me, data136
447.G4C14: Welcome & Introduction136
448.Virtual Worlds, Real Results135
449.Meet the Funder: John Spinale (Jazz Ventures)135
450.G4C15: N Square Game Challenge135
451.#G4C12: What do teachers REALLY think about using video games in the classroom?135The Classrooms
452.Hour of Code with Fortnite Creative and Unreal Engine134Fortnite
453.ROUNDTABLE - Games for (Remote) Learning: Challenges and Opportunities134
454.The White House Call: Games for Grand Challenges134
455.ROUNDTABLE - Building Bridges to Fight Hate in Games133
456.How Uncertainty can be Used to Improve Learning133
457.Cross-Cultural Impact Jam Student Presentations: Reportedly Biased133
458.Talk | Creating 'Year of the Cicadas': From Grief to Game133
459.Teaching the Next Generation of Games for Change Developers132
460.Science in VR - An immersive future in design for social impact132
461.G4C15: Documentary Interactions132Fort McMoney
462.Virtual Reality for Nuclear Arms Control and Disarmament132Arms
463.G4C14: Minecraft and World Peace: Promoting Conflict Resolution with Multiplayer Games131Minecraft
464.G4C13: A Game to Build Human Networks131
465.Intimacy over Empathy - The Future of VR130That Dragon, Cancer
466.ANNOUNCEMENT - Designing One Button Games for Accessibility with Ryan Green and Mike Perrotto130That Dragon, Cancer
467.The Case of Climate Change: 15 Years of Ecogames130
468.#G4C12: Demo Spotlight130
469.Worldgames: Transferring In-game Benefits to Real Life129
470.STORY MODE: Eddie Martucci on Science and Entertainment in Gaming129
471.You Are Here: Using Game Design to Empower Underserved Youth128
472.Engagement for Change - Improving News Media through Game Design128
473.Keynote - The Transformative Potential of Immersive Technologies with Kent Bye128Vlog
474.Project Briefs - What Can We Learn About...127
475.G4C13 Spotlight on Half the Sky: The Game, part 1 (Rob Aseron, Zynga)127
476.Making a True, Sad Story Playable Through Character Development with Elin Festøy127My Child Lebensborn
477.Keynote: Fireside Chat with Jeremy Bailenson and Walter Greenleaf126
478.The NFT Question: Can In-Game NFTs Create Value for Players AND Developers126
479.Keynote - The Future of Education126
480.Beyond the Holocaust: Embodying Jewish Values in WWII Games125
481.Sleep Mystery: From Escape Room to Point and Click Adventure125
482.2020 Games for Change Awards Ceremony125
483.G4C13 Half the Sky Spotlight, Part One: Gabriel Lefebvre124
484.TALK | The Game Changer for a Kinder World - Nandini Chatterjee Singh124
485.#G4C12: Founders Microtalks124
486.Meet the Funder: Humble Black Game Developer Fund124
487.ANNOUNCEMENT: VR for Change Alcove Challenge Winner123
488.VR for Advocacy with Tyler Gates123
489.Opening Remarks from Seth Andrew122
490.PANEL | Dungeons & Dragons Get Straight A's In Schools - Dan Rawson, Shelly Mazzanoble & Kade Wells122
491.G4C15 Mini-Talk: Partners Not Clients122
492.Keynote - Games for Countering Climate Change with Christine Harada122
493.Making Video Games for Autistic People: A Studio's Experience121
494.G4C15 Mini-Talk: PoLAR: Climate Change121
495.KEYNOTE - The Unifying Power of Video Games with Stan Pierre-Louis121
496.What do 'Fake News' and Video Games Have in Common?121
497.Accessible Player Experiences: A New Approach to Accessible Game Design120
498.G4C15 Mini-Talk: Scientific Exploration with NOVA Labs120
499.Keynote - William Adams and Tracy Fullerton, in Conversation120Walden, a game
500.Give Me Your Gun119