Games for Change

Games for Change

Views:
1,002,488
Subscribers:
7,010
Videos:
1,136
Duration:
22:16:09:01
United States
United States

Games for Change is an American YouTube content creator with approximately 7.01 thousand subscribers, publishing over 1.14 thousand videos which altogether total more than 1 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCiB1wrd61EQqw1I6Jn6lSbw





Top 200 Most Viewed Videos by Games for Change


Video TitleViewsCategoryGame
101.G4C13: Neuroscience, learning, play and games: What's the connection?643
102.Panel - Game to Grow: How Esports Can Shape Student Success633League of Legends
103.Keynote - The Case for Evidence-Based Design with Mary Flanagan631
104.G4C15: Culture War & Video Games: Art During Wartime630
105.BE EARTH: A VR Activation on Climate Change in Times of Crisis629
106.G4C15: Jesse Schell / Attack from All Directions; Building Games With Multiple Paths623World of WarCraft
107.UX in Educational Games622Changes
108.G4C14: 15 OMG Moments: Critical Design for Impact Play (Lindsay Grace)609
109.Keynote - Good Play with Katie Salen598Minecraft
110.Talk and Play in VR - The Impact of Volumetric Capture (ft. Tech Tock)588
111.Keynote - Games of Life: Exploring the Arts and Humanities Through Play587Walden, a game
112.Keynote - The Promise of Virtual Reality and the Brain with Adam Gazzaley585
113.Keynote - Changing Games and Changing an Industry: A Career in Cultural Change Advocacy585
114.STORY MODE: Allison Matthews on Games in Education584Minecraft
115.G4C13: Play to Plan: How Games Can Change Public Participation in Urban Planning579Changes
116.KEYNOTE - Anti Racism + XR with Dr. Courtney Cogburn572
117.G4L15: Games for Learning Summit recap570Changes
118.The Benefits of Playing Minecraft Together for Children with Autism with Stuart Duncan566Minecraft
119.G4C15: Adriaan De Jongh / Games and Social Interaction565Bounden
120.Games for Change on ABC News562
121.Beyond the Empathy Games 101: Digging Deep into Empathy, Ethics, and Design with Kelli Dunlap551
122.G4C13: Stronger Together: Helping Ethiopian Girls Help Themselves551Let's Play
123.Rewiring the Brain: Anxiety Treatment Through Gameplay539
124.G4C14: Designing for Impact529
125.G4C14: Jesse Schell / The Challenge of Authentic Caring529
126.Talk and Play- Ethics in XR524
127.Promoting Sex-Positivity Through Analog Games with Sharang Biswas522Vlog
128.STEM Your Game Challenge519
129.Case Study: The Meaning of BEEP518
130.Lady Sapiens: Breaking Paleolithic Stereotypes518
131.G4C13: Reach for the Sun514
132.G4C13: Amplify Learning: Schell Games500
133.2018 G4C Student Challenge Awards - NYC498
134.ROUNDTABLE - Addressing Ethics in the Game Industry494
135.2024 Games for Change Festival - Day 2492
136.G4C15: Michael Abrash and Jacquelyn Ford Morie / The Future of VR488
137.#G4C12: Case study, Inside the Haiti Earthquake484
138.Meet the Funder: Archie Stonehill and Michael Cheung (Makers Fund)475
139.KEYNOTE: Mental Health in Games with Anita Sarkeesian and Eve Crevoshay475
140.[ 2017 ] G4C Industry Circle: Playmatics474Changes
141.Building Social and Communication Skills using VR for Children with Autism467
142.[ 2016 ] G4C Industry Circle: Global Gaming Initiative's Jukko465
143.G4C13 Keynote: Leigh Alexander462
144.Keynote - It's All Game Design with Jessica Brillhart461
145.Keynote - Designing Future Realities with Robin Hunicke452
146.KEYNOTE - Fireside Chat with Jenova Chen and Tracy Fullerton449Sky: Children of the Light
147.G4C14: Pitch Event449
148.G4C17 Lifetime of Play Award: Bernie DeKoven447
149.Fit Brains: A Summary of Eight Years in Brain Training444
150.G4C13 MinecraftEdu: Digging in a Virtual Sandbox for the Future of Education443
151.[ 2016 ] G4C Industry Circle: Filament Games441
152.#G4C12: What Games Are Good At436
153.Well Played: BLINDFOLD, by iNK Stories.432Blindfold
154.G4C15: Nick Fortugno / Opening Keynote432
155.Keynote Building a World We Want to Spend Time In431
156.G4C13 Keynote: Michael Jones of Google & Opening Remarks427
157.Playing Outwards - Critical Games in Context424
158.Keynote - Hacking Mindfulness with Nanea Reeves418
159.G4C13: Amplify Learning (Preloaded, Fay Games, Zachtronics, Strange Loop, Bossa Studio + panel)414Changes
160.Classcraft Quests Workshop: Experience New Personalized Learning Adventures Firsthand410
161.G4C13 Keynote: Robin Hunicke407
162.Games for Change 2023 Awards Ceremony406
163.2024 Games for Change Festival - Day 1406
164.2023 Games for Change Festival Live Stream405
165.Keynote - Unity Education: Democratizing Learning, Creativity, and Impact with Jessica Lindl401
166.KEYNOTE - Games Can Heal The World with Leo Olebe399
167.Panel - Games and Empathy396
168.G4C13: Sex Etc. Game Design Presentation (Part 3): Check/Mate394
169.#G4C12: Case Study, Reality Ends Here391
170.2024 Games for Change Awards391
171.Panel - VR for Reentry: Designing Immersion with Incarcerated and Returning Citizens389
172.G4C13 Awards Nominees: Best Gameplay389The Republia Times
173.Aesthetics and Empathy: Why Art Matters385
174.Games for Change 2018 Awards hosted by David Polgar385What Remains of Edith Finch
175.Creating Empathy in VR Experiences with Illya Szilak383
176.2022 Games for Change Festival381
177.How the Science of Game Design Can Inform the Science of Games for Change377
178.G4C15: Reclaiming Culture Through Game Design369
179.Stopping Harassment Through Design with Brittan Heller364
180.Keynote - Let's Not Kill the Golden Goose with Dr. Anantha Duraiappah (Director, UNESCO MGIEP)363
181.Values at Play Grow-A-Game Workshop361
182.Exploring Indigenous History in WHEN RIVERS WERE TRAILS360When Rivers Were Trails
183.G4C15: 2015 Games for Change Award Ceremony357
184.AARP Announces Alcove Challenge at XR4C 2019355
185.Making A New Reality354
186.Keynote: Building Real World Communities with Niantic353
187.Keynote - Thinking Inside the Box: The Changing Landscape of Learning with Adam Bellow Adam Bellow352Changes
188.2023 Games for Change Festival Live Stream351
189.G4C15: Rovio Fun Learning / Angry Birds Transforming Education351Angry Birds
190.G4C14: Tracy Fullerton / Well Played Series (Gone Home)347Gone Home
191.Panel - Agencies of Play: Science Games in the Federal Government347
192.English Learning via Alphabear342Let's PlayAlphabear
193.[ 2017 ] G4C Industry Circle: Filament Games341Filament
194.Keynote - Empowering Tech Crazed Kids to Save Lives with Rajesh Anandan339
195.KEYNOTE - Fireside Chat with Chris Milk and Jesse Damiani338
196.Meet the Funder: Frankie Warren (LEGO Ventures)337
197.Exploring Racism in VR337
198.G4C13: Citizen Social Science Games335
199.STORY MODE: Jenova Chen on the Future of Games328Sky: Children of the Light
200.G4C13: Global Gaming Initiative: Using Smartphone Games To Affect Global Change328