1. | [HDR10](MSFS2024) They finally fixed the Out Skerries lighthouse! | 1 | |
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2. | [HDR10](ACEvo) The very first time... | 0 | |
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3. | [HDR10](CoaDE) My own design against the stock ~300MCr Gunship | 0 | |
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4. | [HDR10](BeamNG 0.35) HDR10 through ReShade | 0 | | BeamNG.drive
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5. | [HDR10](GPBb19b) So, it was the bikes after all? {WSTK18v1.1a} | 1 | |
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6. | [HDR10](GHPC) Almost no action, just check the HDR after fiddling with SpecialK | 0 | | Gunner, HEAT, PC!
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7. | [HDR10](BeamNG) Worth drifting yet? (0.34) | 0 | | BeamNG.drive
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8. | [DCS] "If it's an X model, let Heatblur handle this"... | 1 | |
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9. | [HDR10](CoaDE) A Skirmish around Neptune /flashing lights warning/ | 3 | |
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10. | [HDR10](TDR) What happens when you try default steering? | 0 | |
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11. | [HDR10](BeamNG 0.35) A little bit of RR unhingedness... | 0 | |
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12. | [HDR10](BeamNG 0.35) When you tune that suspension to work with RR manually instead of ESC | 0 | |
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13. | [HDR10](BeamNG) Trying out the naked liter Outlaw. | 0 | | BeamNG.drive
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14. | [HDR10](MSFS2024) How's this for a Lomcovak? | 0 | |
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15. | [HDR10](AC Evo) The Beast at Brands Hatch | 0 | |
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16. | [HDR10](GPBb19) Squiddy McSquid enjoying Akaroa {WSTK18v1.1a} | 1 | |
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17. | [XP12] Any changes in the Phantom's behavior so far? Nope! | 0 | |
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18. | [HDR10](GPBb22) Full lock! | 1 | |
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19. | [Tacview](MSFS2024) Wonder if you can pull that IRL... | 0 | | Tacview
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20. | [HDR10][MSFS2024] There are much better flight recording solutions for this sim | 0 | | Flight Unlimited
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21. | [HDR10](ACEvo) It's actually fun for an FWD EV | 0 | |
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22. | [HDR10](MSFS2024) Getting there... | 0 | |
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23. | This could have been a 1:30 kill (MiG-29A) | 0 | | Digital Combat Simulator World
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24. | [Tacoma][HDR10 Only] A quick HDR+ssRTGI injection test | 0 | | Tacoma
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25. | A rather unexpected boss fight... | 0 | |
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26. | [NORCO][HDR10 Only] Improved graphical experience in classic point & click adventure | 0 | | NORCO
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27. | The Crux class corvette in HDR no UI | 0 | |
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28. | Experimenting with true Lomcovák | 0 | | Flight Unlimited
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29. | Third fight 109 K-4 vs. P-47D (1st one turned out to be Average AI) | 0 | | Digital Combat Simulator World
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30. | It had to be done :) (VNLK) | 0 | | Microsoft Flight Simulator
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31. | Enough displacement AND oodles of style [LFS] | 0 | | Live for Speed
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32. | [MFS] Aerobatics test in SU10 (or should I write it like SUX?) plus updated Reno | 0 | | Microsoft Flight Simulator
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33. | AMSP again. Getting used to rev-matching... | 0 | |
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34. | Showing "some of that pilot sh.t" (F-14B) | 0 | | Digital Combat Simulator World
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35. | The closest attempt to a whip so far... | 0 | |
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36. | Untimely helicopter pilot death (don't fly like an ace cowl, dammit) | 0 | | Digital Combat Simulator World
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37. | Let's see how this will work with OBS instead... | 0 | |
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38. | Some P-47D d***ing around... | 0 | | Digital Combat Simulator World
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39. | As compared to an older goodie. | 0 | |
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40. | A chase without a chase... | 0 | | BeamNG.drive
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41. | [MFS][HDR10] A cinematographic replay recording attempt | 0 | | Microsoft Flight Simulator
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42. | Found the Wheeler app | 0 | |
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43. | Semi-vref long-line training | 0 | | Digital Combat Simulator World
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44. | Lean help and no lean help comparison | 0 | Let's Play |
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45. | The AI can be rather fun at times... | 0 | | BeamNG.drive
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46. | Taxiing and taking off comparison -- DCS Huey | 0 | | Digital Combat Simulator World
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47. | And the Pitts... | 0 | | Microsoft Flight Simulator
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48. | Liked that hairpin traversal with a tad of sliding on exiting (1/3 real time) | 0 | |
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49. | Defining weird | 0 | |
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50. | And a Twin Ring Motegi GP session | 0 | |
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51. | Quite a roller-coaster... | 0 | |
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52. | Sebastien Loeb Rally Evo 2016 01 25 20 24 06 01 | 0 | | Sébastien Loeb Rally Evo
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53. | Looks damaged to me, hmm? | 0 | | Digital Combat Simulator World
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54. | Another mountainous track | 0 | |
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55. | [R3E] Can I have this in ETS2? :) | 0 | | RaceRoom
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56. | Woohoo! ( Super Trucks jumping and three wheels fun ) | 0 | |
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57. | Sebastien Loeb Rally Evo 2016 02 07 18 04 25 06 | 0 | | Sébastien Loeb Rally Evo
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58. | Assetto Corsa 1.0.1 - Siim Annuk's NSX first open beta | 0 | | Assetto Corsa
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59. | Yet another slowmo | 0 | |
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60. | 42nd again... Oh, come on :) | 0 | | WRC 7
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61. | [DCS] Now this is a Mirage to give the Viper a run for its money... | 0 | | Digital Combat Simulator World
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62. | rFactor 2 -- 'zerosteering' practice | 0 | | rFactor 2
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63. | ST185 at Shipmans | 0 | |
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64. | Ford RS200 at Bellingen - killer bots | 0 | |
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65. | SST at Guapore | 0 | |
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66. | Gyro training session on 2021.01.15 (Flight Unlimited) | 0 | | Flight Unlimited
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67. | Fiesta RS - 2W slomo | 0 | |
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68. | [DCS] Sometimes the AI remembers what its job is... | 0 | | Digital Combat Simulator World
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69. | TCS ON (I wish it was RTX ON instead) @ Jerez GP | 0 | |
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70. | [AC][HDR10] No e-brake turns on Joux Verte? Blasphemy! (SW20) | 0 | | Assetto Corsa
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71. | Almost four and a half tons of cargo... | 0 | | Digital Combat Simulator World
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72. | Fiesta RS - two wheels (side cam) | 0 | | DiRT 3
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73. | Feel my pain | 0 | | WRC 8
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74. | A Donington Park session | 0 | |
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75. | Gyro aerobatics on 2021.01.16 | 0 | | Flight Unlimited
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76. | The next drifting session -- better lines, better angles | 0 | | rFactor 2
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77. | Practically possible to have enough precision with DS2 and a Logitech wheel | 0 | | Dark Souls II
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78. | Great Orme first run + onboard | 0 | |
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79. | TVC is no magic bullet (JF-17) | 0 | | Digital Combat Simulator World
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80. | A bit more The Signal From Tölva HDR gameplay... [HDR10] | 0 | | The Signal From Tölva
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81. | Bf 109 vs. The 'Stang: about the right amount of hardcore | 0 | | Digital Combat Simulator World
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82. | [ACC] Emil Frey at Brands Hatch GP | 0 | | Assetto Corsa Competizione
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83. | Moving mud (and gravel) at Myherin | 0 | |
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84. | [GPB] Giving the post beta 19 FFB code another chance (beta 20c) | 0 | |
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85. | Nice trailbraking (if I say so myself) | 0 | |
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86. | These small thingies are pretty hard to balance in corners... | 0 | |
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87. | Gotcha! 3 (M2000C vs F-16A) | 0 | | Digital Combat Simulator World
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88. | Lancer Evo VI at Moulinet - La Bollene Vesubie | 0 | |
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89. | Sebastien Loeb Rally Evo 2016 02 09 19 09 36 02 | 0 | | Sébastien Loeb Rally Evo
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90. | Why I don't recommend the TFRP pedals (forward slip to landing) | 0 | | Microsoft Flight Simulator
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91. | More Motegi | 0 | |
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92. | Yep, it's BeamNG.drive... | 0 | | BeamNG.drive
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93. | Another bouncy affair | 0 | | DiRT Rally
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94. | GT86 CS-R3 at Le Moulinon - Antraigues | 0 | | Counter-Strike: Source
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95. | Haifa Roller-Coaster | 0 | | Digital Combat Simulator World
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96. | Motegi -- a work of high quality. | 0 | |
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97. | Knockhill... A track with probably the highest fun to length to speed ratio | 0 | |
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98. | [Tacoma][HDR10] ssRTGI with ReShade's own HDR (filters on and off comparison) | 0 | | Tacoma
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99. | Just another corner passage | 0 | |
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100. | Testing the RWD Ruf RT12R after the patch 1.4 | 0 | |
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