201. | Directx 12 | RayTracing on Pascal & (RT CORE + DLSS) | 17 | |
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202. | Game Programming Series | Python | Intro | #1 | 18 | |
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203. | Texturing Skills: Basic to Advance | #2 | 18 | |
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204. | The Colonist's Scholar // BSA Engine Modeling in Maya // P-II | 19 | |
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205. | Machine Gun | END GAME // 3ds Max | 19 | |
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206. | Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 18 | 20 | |
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207. | Creating 3D Mecha Concept Robotics with Hard Surface Design | 19 | |
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208. | How to create stamps using Anchor Points #3d #3dmodeling #art #substancepainter | 36 | |
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209. | MECH ZBRUSH 3D SCULPT: Movies & Games | 22 | |
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210. | The Dragunov Sniper Rifle | Game Industry | 20 | |
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211. | SPR300 // Three Colonist // CASE 707 // 3D Weapon | 21 | |
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212. | Texturing Skills: Basic to Advance | #1 | 21 | |
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213. | Rizom UV // Best thing to unwrap in minutes | 21 | |
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214. | SHOWREEL 2021-22 | 21 | Show |
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215. | Pipe Wrench Texture: Substance Painter // Live Online Class | 21 | |
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216. | Why do HR focus on salary rather than talent? | 21 | | PLAYERUNKNOWN'S Battlegrounds Mobile
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217. | Blender 2.81 | Introduction | #1 | 22 | |
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218. | Physiology Skeleton // Character Artist | 22 | Vlog |
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219. | Smooth Boolean | Hard Surface Modeling | 23 | |
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220. | Introducing ZBrush Core Mini | Not worthy | 24 | |
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221. | Search the right people. #career #games #motivation #positive | 24 | |
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222. | FN F2000 Herstal // 3d Photo-Realistic Weapon for Games | 25 | |
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223. | Quad Remesher | Maya 2020 | 25 | |
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224. | 3D Digital Sculpture Zbrush- Character Artist For Games and Movies | 27 | |
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225. | How CORONA LOCK-DOWN will become an opportunity for the Game Designers or CGI Artists ? | 25 | |
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226. | How to use LOFT in Maya | 25 | Tutorial |
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227. | How to use LOFT in 3dsMax | 26 | Guide |
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228. | The Chemical Brothers - Wide Open ft. Beck // Modeling in 3dsMax | 26 | |
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229. | Student Spotlight: Inspiring Stories and Career Aspirations in AAA Games | 30 | |
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230. | How to manage your days? - Games & Entertainment | 27 | Guide |
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231. | The Colonist's Scholar // BSA Engine Modeling in Maya // P-I | 27 | |
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232. | Cloud Rendering | GPU & CPU // Budget Friendly Solution | 28 | |
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233. | A beast gaming pc build for 2023. Lian Li O11 Dynamic + 13900K + Asus Z790 + 40beast | 28 | |
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234. | Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 2 | 26 | |
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235. | 3 must things to grow in Game Industry. #gamedev #gameart #3danimation #games | 29 | |
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236. | Internet Speed: 300+ Mbps (5G) | 29 | |
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237. | Dreams come true for Gamers & Designers in 2021: UE5 + PS5 | 30 | |
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238. | Request to model a curve shape easily | 30 | |
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239. | How Computer Games get developed? // A brief talk in Hindi { P-II } | 30 | |
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240. | Game Engine: A basic knowledge on Game Development | Unreal, Unity & Lumberyard Engines | 31 | |
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241. | Texturing // 8X | 32 | |
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242. | How Computer Games get developed? // A brief talk in Hindi { P-III } | 32 | |
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243. | 3D Modeling Weapons for Video Games | 33 | |
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244. | Student Journey to be a Character Artist in AAA Industry | 48 | |
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245. | Yamaha MOTOROiD Concept // 4K | 34 | |
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246. | Art leads to Design to produce a good game. | 34 | |
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247. | Talk with a Game Designer: Punit Singh | 34 | |
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248. | SkinGen first look | Dynamic Skin Effect Editor in Character Creator 3 | 36 | |
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249. | How to become a Character Artist? | 41 | Guide |
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250. | Hard Surface Modeling Technique #3 | 42 | |
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251. | How to tackle Salary Question to get unexpected salary? | 44 | Guide |
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252. | An Intriguing Discussion: Concept Artist | Paradox Interactive | 45 | Discussion |
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253. | ZBrush 2021 // For Games, will ZBrush kick out Maya and 3dsMax in future? | 46 | |
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254. | Gaming PC, i9 13900K, RTX 4090, Trident 6800, 360mm AIO, O 11 Dynamic EVO, LL120 Corsair | 47 | |
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255. | Which one is the best for 3d modeling: 3ds Max vs Maya- For Students | 48 | |
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256. | How Computer Games get developed? // A brief talk in Hindi { P-I } | 48 | |
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257. | How to join Indian Video Game Industry || Mr. X || Rockstar Games | 48 | Guide | Valorant
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258. | How to prepare for the Interview: Game Industry | 52 | Guide |
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259. | Kamvas Pro 24 | For ZBrush & Texture Artist | 2 Months Tested | 53 | |
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260. | Do you want to learn Game Designing? Stay Tuned!! | 57 | | PLAYERUNKNOWN'S Battlegrounds
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261. | The Mind behind The Artwork || TROPHIES OF WAR | 59 | |
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262. | Bollywood on Game Design | 63 | |
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263. | I9 13900K RTX 40XX #gamedev #3d #3danimation #games #gameart #gaming | 64 | |
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264. | How to be a CROREPATI in AAA Games, VFX, or any Digital Industry? | 65 | Guide |
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265. | Young gamer | CS:GO | Jr. Colonist #gaming #csgo #esports | 68 | | Counter-Strike 2
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266. | India's Education & Development - GAMES (AAA) | 69 | |
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267. | India Game Development Conference (IGDC)- 2019 #Hyderabad | 77 | |
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268. | 3D Mecha Character Modeling Sculpting and Concept Art- Zbrush & Blender #3d #3dmodeling | 108 | |
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269. | A Random Call | Truth behind Education relates to Gaming | 83 | |
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270. | 3D weapons for video games | 85 | |
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271. | Desktop vs Laptop: For Game Designers , Animation or Production | 89 | |
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272. | UV Normalizer | 3dsMax Script | Match Texel Density | 93 | |
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273. | So you want to be a Game Designer // Where to go? | 93 | |
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274. | Learn Unwrapping in 5 minutes | Rizom VS & RS | 100 | |
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275. | Do we need to spend money on Institutes to learn Game Design? | 128 | |
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276. | Game Design Colleges in India | Reality of Arena, MAAC, Amity etc. | 503 | |
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277. | Do not Join "ROCKSTAR INDIA" | Shitty experience with Hiring Managers | 1,196 | | Counter-Strike: Source
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278. | Why do Animation Institutes "SUCK" in India | They're FOOLING you | 1,446 | |
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