101. | H19 Nodes 02 | Shape Match | 31 | |
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102. | H19 Nodes 08 | Pyro Solver | 31 | |
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103. | Nature/Code/Drawing | Junichiro Horikawa | Houdini Connect | 31 | |
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104. | The Dawning | 31 | |
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105. | Houdini 18.5 Quickstart | KineFX Motion Retargeting | 30 | |
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106. | 2020 Houdini Student Reel | 30 | |
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107. | Houdini For Unreal | 30 | |
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108. | Houdini 15 Sneak Peek | 30 | |
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109. | KineFX for Games | Luiz Kruel | Houdini 18.5 HIVE | 30 | |
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110. | Cloudscape! - Houdini for Games | 30 | |
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111. | Paintings in Motion | David Ferreira | Houdini HIVE Worldwide | 30 | |
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112. | Houdini 12 Overview | 30 | |
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113. | Houdini Roadmap Presentation | SIGGRAPH 2016 | 29 | |
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114. | Flower Projects | Paul Esteves | MucHUG | 29 | |
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115. | VAT 1 | What are Vertex Animation Textures | 28 | |
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116. | APEX Rigging | H20 MASTERCLASS | 28 | |
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117. | 2023 Houdini Games Reel | 28 | |
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118. | Building Worlds with Houdini | Benoit Martinez | Houdini HIVE Paris | 28 | | Ghost Recon Wildlands
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119. | SideFXLabs 2021 - New and Improved Workflows for Artists | SideFX | Houdini HIVE GameDev | 28 | |
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120. | Procedural This, Procedural That | Nikola Damjanov | Paris HIVE 2023 | 28 | |
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121. | Houdini 13 Features | 28 | |
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122. | Magic Market | Procedural Rocks 1 | Geometry Generation | 28 | |
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123. | Vellum Cloth | Andriy Bilichenko | Houdini 18.5 HIVE | 28 | |
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124. | My Learning on SideFX | 28 | |
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125. | Grooming and Simulation Methods for Different Hair Types | Andriy Bilichenko | Paris HIVE 2023 | 28 | |
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126. | KineFX Masterclass | Houdini Illume | Jeff Wagner | 28 | |
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127. | Mograph Liquids | Mark Fancher | OFFF HIVE | 28 | |
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128. | H19 Nodes 10 | Volume Noises | 28 | |
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129. | Crafting Terrains for The Dawning | Nikola Damjanov | 28 | |
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130. | Rigging Series 2 | 28 | |
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131. | 01 | Vellum Nodes | Cloth | 28 | |
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132. | Houdini Oceans | Jeff "Old School" Wagner | Houdini HIVE Paris | 27 | |
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133. | RenderMan 24 - Bringing Powerful New Tools To Houdini | Pixar & 9to3 Animation | FMX 2021 HIVE | 27 | |
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134. | WFC Dungeon | Part 1 | Wave Function Collapse Nodes | 27 | |
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135. | Accepting The Pain | Moritz Schwind + Vincent Schwenk | OFFF HIVE 2022 | 27 | |
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136. | USD Basics with Houdini Solaris | 27 | |
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137. | Houdini Engine for Unreal | 27 | |
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138. | Marvel’s Spider-Man, meet Houdini | David Santiago | GDC 2019 | 27 | | Marvel's Spider-Man
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139. | Baking Texture & Masking Maps at Lightspeed! | Paul Ambrosiussen | LAHUG | 27 | |
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140. | Huawei Mate 20 | Unexpected | Houdini Connect | 27 | |
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141. | Updates and Some Sneaky Peeky | Fianna Wong | Houdini Hive Worldwide | 27 | |
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142. | Topo Transfer | 27 | |
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143. | ReConnect 2022 | Simon Holmedal | 26 | |
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144. | Intro To Procedural Modeling // John Moncrief | 26 | |
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145. | World Building | Crafted in Houdini | 26 | |
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146. | 2022 Houdini Student Reel | 26 | |
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147. | 2011 Houdini Reel | 26 | |
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148. | Houdini Engine & Pipeline Tools [PDG] | Robert Magee | GDC 2019 | 26 | | Unreal
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149. | Automate Texture-loading (KMS & MaterialX) | 26 | |
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150. | Top 10 Reasons for Game Artists to Learn Houdini | Robert Magee | Houdini HIVE Education + Studi... | 26 | |
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151. | The Ultimate Houdini Hack | Paul Esteves | OFFF 2023 | 26 | |
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152. | Houdini Foundations - Dynamics | Robert Magee (SideFX) | SIGGRAPH 2018 | 26 | |
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153. | Procedural Character Rigging Techniques in APEX | Esther Trilsch | Houdini 20.5 HIVE Paris | 25 | |
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154. | Houdini 14 Sneak Peek | 25 | |
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155. | City Building with OSM Data | Part 1 | Prepare Open Street Map Data | 25 | |
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156. | Houdini as the Best Software for 3D Grooming | Andriy Bilichenko | Houdini HIVE Paris | 25 | |
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157. | Post Apocalyptic Ruins | Part 1 | Create the Base Terrain | 25 | |
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158. | HEX | Episode 1 | 25 | Show |
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159. | Hyperrealism. Tactility. Emotion. | Alexa Sirbu + Lukas Vojir | OFFF HIVE 2022 | 25 | |
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160. | Building and Tearing a Flesh Portal for Diablo IV: By Three They Come | Nema Safvati | Blizzard | 25 | | Diablo IV
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161. | VEX Isn't Scary Project | Part 1 | Line Generation | 25 | |
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162. | Sci-fi Terminal and Tanks | Part 1 | Modeling the Screen | 25 | |
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163. | Terrain Tools | Rajendra Khirodkar | Toronto Houdini User Group (THUG) | March 2019 | 25 | |
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164. | Face Peeling Using KineFX | Yunus Balcioglu | GamesCom Asia 2022 | 25 | |
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165. | Houdini 15 Masterclass | Grains | 25 | |
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166. | Houdini 18.5 HIVE | Day Two | 24 | |
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167. | Procedural Desert | UE4 | PT2 Make HDA and Open in UE4 | 24 | |
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168. | Project Pegasus | Landscape Workflow 7 | Material Setup | 24 | |
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169. | Whitewater System | Omar Zarifi | H17 Masterclass | 24 | |
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170. | Karma 04 | MaterialX and VEX Shaders | 24 | |
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171. | Tree Generator | Quick Intro | 24 | |
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172. | Getting Started with Houdini Engine for UE4 | SideFX | HIVE Workshop | 24 | |
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173. | Maya to Houdini Transition Guide | Robert Magee | Houdini Hive Worldwide | 24 | |
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174. | In the Eye of the Storm | Large scale fluid and Volume Simulations | Andreas Giesen | Rise Visu... | 24 | |
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175. | Crafting Procedural Assets for Unity and Unreal | Simon Verstraete | HOUDINI HIVE GAMEDEV | 24 | |
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176. | VEX Isn't Scary | Part 4 | Channel Functions | 24 | |
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177. | XK studio: Morphing Reality | XK studio | OFFF HIVE 2024 | 24 | |
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178. | H17 Masterclass: Vellum Drape | 24 | |
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179. | Mardini 2024 | Day 31 | SideFX Labs | Edge Smooth | 24 | |
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180. | Houdini Water FX | Stormy Seas | 1 | Base Simulation | 23 | |
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181. | Houdini: You're learning it wrong (no really this time) | Matt Estela | SIGGRAPH Asia 2019 | 23 | Tutorial |
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182. | Entagma // Houdini Day at FMX 2017 | 23 | |
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183. | Touch of Colour | Jakub Spacek | FMX HIVE 2022 | 23 | |
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184. | Houdini Engine for Unity | 23 | |
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185. | NY HUG - Art Directing Simulations with Houdini | 23 | |
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186. | Houdini Engine for Autodesk Maya and 3DS Max | Robert Magee | GDC 2018 | 23 | |
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187. | Dungeon Props | Model the Wood Crates | 23 | |
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188. | Midway | Pixomondo | Houdini Connect | 23 | |
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189. | Dough Simulation | 23 | |
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190. | 2020 Houdini Games Reel | 22 | |
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191. | KineFX - Rigging | Esther Trilsch | H20 HIVE | 22 | |
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192. | VEX Isn't Scary | Part 2 | Conditionals | 22 | |
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193. | Project Pegasus HIVE | 22 | |
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194. | Conditional VAT Demo | 22 | |
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195. | Houdini Crowds at MPC | Mikael Pettersén | Houdini HIVE Paris | 22 | |
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196. | Jan Trubac | Deserted - Building the World with Houdini | Houdini HIVE SIGGRAPH Asia 2021 | 22 | |
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197. | Houly Highlights | Week 3 | Animals | 22 | |
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198. | GDC 2017 | Scott Keating | Houdini 16 for Games | 22 | |
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199. | 2010 Houdini Reel | 21 | |
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200. | 03 | Vellum Nodes | Hair | 21 | |
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