Houdini

Houdini

Views:
21,757,138
Subscribers:
140,000
Videos:
2,284
Duration:
35:13:09:30
Canada
Canada

Houdini is a Canadian content creator on YouTube with approximately 140 thousand subscribers. He published approximately 2.28 thousand videos which altogether total more than 21.76 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCegWLyW4CYzph4dYW-gYy0g





Top 500 Videos With The Most Comments by Houdini


Video TitleCommentsCategoryGame
401.Houdini 18.5 Quickstart | PolyBevel12
402.Intro to Houdini 18 | Part 4 | VOPS, VEX and Ramps12
403.Mardini 2024 | Day 20 | Ragdoll Solver SOP12
404.Lucen: Indie gamedev with Houdini and UE4 | Kristian Kebbe | HOUDINI HIVE GAMEDEV12
405.PDG as a Pipeline Tool for Small Teams | Pavel Smirnov | SIGGRAPH 201912
406.Lighting Nodebook | Geometry Light12
407.Crowd Workshop - PT 1: RIGGING | Louis-Philippe Clavet | SIGGRAPH 201912
408.Creating Cinematic Environments | Adrien Lambert | Houdini HIVE Worldwide12
409.Karma 05 | Solaris Scene Setup and Lighting11
410.A Shot from Start to Finish | Worldwide HUG | Los Angeles11
411.Using Vellum Fluids to Create a Mojito | Tim Van Helsdingen | Houdini 19 HIVE11
412.Houly Highlights | Week 4 | Worlds11
413.Solaris for Maya Lovers | Swiss | FMX HIVE 202211
414.SOLARIS ESSENTIALS | 00 Mech Project Intro11
415.64-bit Processing in Houdini 18.011
416.B is for Ben: Creating the Character in Houdini | Rok Andic | Houdini HIVE Worldwide11
417.Houly Highlights | Week 1 | Elements11
418.Real-Time Pyro Workflows - Chasing Photorealism | Mai Ao | Houdini 19 HIVE11
419.Houdini Engine for Unity | Instancing & Variation11
420.Ten Years of Tech Art for Marvel's Spider-Man | Xray Halperin | EPC 202411Let's PlayMarvel's Spider-Man
421.Houdini Engine for Unity | Session Sync11
422.The Seed of Juna | Mayhem Mirror | Houdini Connect11
423.VEX Isn't Scary | Part 6 | Clarification11
424.Renderman for Houdini | Sarah Forcier | FMX 201911
425.Houdini | Pyro FX - Billowy Smoke11
426.The Secret Language of Houdini for Games | Robert Magee | HOUDINI HIVE GAMEDEV11
427.Accelerating Workflow: Rapid Iteration with Houdini, ZBrush & Substance | Ian Smith | GDC HIVE 202311
428.WaveFunctionCollapse Supercharged with PDG for Level Generation | Paul Ambrosiussen | HOUDINI HI...11
429.Firecrackers That Almost Didn't Happen | Worldwide HUG | Toronto |11
430.VEX Driven Workflows | David Kahl | Houdini HIVE Utrecht11
431.Fire Tornado in Houdini 19 | Joshua Rizzo | Houdini 19 HIVE11
432.Houdini 16 Masterclass | FLIP Fluids11
433.Entagma | Generative 3D: The Art, Science and Bendology of Using Algorithms in 3D Design | H...11
434.BGHUG | Igor Žanić11
435.Solaris Workshop - Lighting/Multi-Shot Rendering | Rob Stauffer | Houdini HIVE Worldwide11
436.Imaginary Colour, Clinical Hypnosis and Quasi-Monte Carlo | Worldwide HUG | London11
437.Riders Republic | Ubisoft | Houdini Connect11Riders Republic
438.Sci-Fi Door Generator | Introduction11
439.VAT 4 | RBD | Unity11
440.VR Go Karts | An Orange Door | Houdini Connect11
441.XK studio x Houdini | XK studio | OFFF HIVE11
442.First Breath11
443.Karma 01 | Overview11
444.Terrain Handbook 03 | Dusty Biome | Making the Heightfield11
445.Sniper Elite 5 Trailer | Rebellion | Houdini Connect11PreviewSniper Elite 5
446.Generating Procedural Motion Using CHOPs | Mihnea Stoica | LAHUG11
447.MPM | H20.5 Masterclass11
448.Post Apocalyptic Ruins | Part 4 | Create the Path and Railway11
449.Game Development Tips and Tricks | Luiz Kruel | GDC 201810
450.Karma 09 | AOV Data LPE Tags Cryptomattes and Z-Depth10
451.Why do I keep coming back to Houdini?| Alex Veaux | Tendril Studio10
452.A Solaris Production Retrospective | Hannes Reindl & Ben Lutz | Solaris Workshop10
453.Solaris Workshop - Photorealistic Tree Sims Driven by Velocity Fields | Mohamed Kamal Abujazar |...10
454.MIDI in Houdini | Worldwide HUG | New York10
455.H19 Nodes 09 | Volume Deform10
456.Houdini Pyro FX | Fire & Flames | Part 210
457.Control | Johannes Richter (Remedy) | Houdini Connect10
458.City Building with OSM Data | Part 4 | Adding Props and Details10
459.Polyextrude Curve10
460.Photoshop Level Design in Unity using Houdini Engine | Luiz Kruel | GDC 201910Unreal
461.2020 Houly Artist Interview | HIP TV10
462.backspacetokyo | Remaking of the Battle of Sekigahara (Crowd Animation Using Houdini) | Houd...10
463.Terrain Handbook 02 | Heightfields | Basics10
464.Karma 07 | Motion Blur, Velocity Blur and Volume Blur10
465.Magic Market | Terrain Concepts 1 | Height Fields10
466.Houdini HIVE Worldwide | Thursday, May 2110
467.Magic Market | Waterfall10
468.Procedural Hard Surface Design | Akira Saito | SIGGRAPH Asia 2018 (Tokyo)10
469.VAT 5 | Fluids | Unity10
470.To be Procedural, or not be, that is the Question | CG Imagine | Houdini HIVE GameDev10
471.Trailer: Grooming Barry Bacon by Gabriela Salmeron10
472.Houdini Day at FMX 2017 | Helge Maus from PixelTrain10
473.How to Learn Houdini from Scratch in 13 Weeks | Matt Brunner | Digipen10
474.Sci Fi Stair Generator | Part 1 | Model the Stair10
475.Soft-body FEM Workflow Tips | Emily Fung | THUG | January 202010
476.VAT 2 | Install VAT | Unreal10
477.Houdini | Pyro FX - Simulation Cache10
478.Tree Generator | Create a Pine Tree10
479.PDG for Indie Gamedev | Section 2 | Video 710
480.H19 Nodes 06 | Attribute Adjust Color10
481.Coca-Cola Masterpiece | ETC | Houdini Connect10
482.NBA Finals | Panoply | Houdini Connect10
483.How to be a CG Superstar | Panel | SIGGRAPH 201810Guide
484.Chain SOP | Adam Swaab | Houdini 18.5 HIVE10
485.KineFX Tips and Tricks | Mihnea Stoica | SIGGRAPH HIVE 202210
486.Side Effects Birthday Animation10
487.07 | Vellum Nodes | Strut Softbody10
488.Houdini | Edge Loop Selection10
489.Mardini 2023 Highlights | Week 4 Light10
490.Procedural Art for Indies // Luis Garcia // GDC 201710
491.Houdini Day at FMX 2017 | Shading in Houdini 16 with Kai Stavginski9
492.UE4 Livestream - Rebirth: Worldbuilding with Houdini9Unreal
493.HIVE Workshop | Mastering Houdini Digital Assets for GameDev9
494.Tree Generator | Create an Umbrella Tree9
495.Cupcake Project | Part 1 | Basic Cake9
496.Why Animators will Love Houdini! | Magnus Møller & Jesper Andkjæ | Houdini 20.5 HIVE Paris9
497.Character Animation Workflow | Warren Leathem | Houdini 20.5 HIVE Paris9
498.Houdini | FLIP Fluids9
499.Skeleton SOP | Takuya Okada | Mardini HIVE9
500.Tools to Build a World in One Day | Thomas Tobin | GDC 2023 HIVE9